Releases: emukidid/pcsxgc
Releases · emukidid/pcsxgc
WiiSX / CubeSX Beta 4.1
Building on the last release, we've updated to the latest upstream changes and fixed a few bugs of our own.
What's Changed
- GC: GCLoader support
- GC: SD2SP2 support
- Wii: Fix changing BIOS when using USB
- Wii: Fix USB only setup with DOL loaded remotely
- Add deflicker option (doesn't do anything for progressive video modes)
- unai: Use 8.8 RGB triplet format for gouraud shading
- Rewrite the settings screen code (fixed issues with settings not saving/loading/applying, removed deprecated settings)
- Fix disc swap
- Support setting screen position (fixes Spyro 2 intro)
- Reset swap table before converting texture (fixes MediEvil splash screen and others)
- Set Config.GpuListWalking = -1 (Fixes invisible menu items in Crash Bash.)
- Enable Reverb by default
- Use minimum GX fifo size
Contributors
WiiSX / CubeSX Beta 4.0
This release is quite a milestone, we're now using libpsxcore as a whole without modifications as we should've been for years. This means we can now make use of upstream fixes almost immediately. There are also several large performance gains in this version as a result of using unai as the GPU plugin now.
What's Changed
- libpsxcore properly integrated, no more hacky mess to receive fixes from upstream
- switch to upstream unai gpu plugin for a performance boost
- triple buffering
- switch to cmake
Contributors
@pcercuei - pretty much all the above
@emukidid - changes to support the above
WiiSX / CubeSX Beta 3.0
Back after nearly 13 years with another official release!
What's Changed
- New dynarec implemented thanks to pcercuei's lightrec.
- Completely replaces the old dynarec.
- Greatly increases compatibility and speed.
- Sync'd with upstream pcsx-ReARMed.
- Eliminates XA/CDDA slowdown completely on Wii and those titles run at full speed.
- dfsound audio plugin.
- Improved sound quality and compatibility.
- Speed improvements in the soft graphics plugin thanks to tips from @extremscorner
- Upwards of 15% speed increase across all titles.
- Compiled with libOGC2
- SD2SP2 support on GameCube
- UI bugfixes and memory leaks addressed
Contributors
- @pcercuei - lightrec related matters.
- @saulfabregwiivc ported fixes from other forks of WiiSX.
- @emukidid the rest
WiiSX / CubeSX Beta 2.1
Beta 2.1 - PCSX port to GameCube/Wii (CubeSX/WiiSX)