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Return the correct texture interface versions
CI #604: Commit 5af5164 pushed by elishacloud
November 22, 2024 17:48 5m 3s master
November 22, 2024 17:48 5m 3s
Don't send messages when window doesn't change
CI #603: Commit 5bf1904 pushed by elishacloud
November 22, 2024 05:47 4m 23s master
November 22, 2024 05:47 4m 23s
Add FPS to the debug overview
CI #602: Commit 7ff5122 pushed by elishacloud
November 22, 2024 00:39 4m 26s master
November 22, 2024 00:39 4m 26s
Rewrite how waits work for VB and FrameLimiters
CI #601: Commit d135d8e pushed by elishacloud
November 21, 2024 23:32 5m 21s master
November 21, 2024 23:32 5m 21s
Fix potential crash in FindDevice()
CI #600: Commit b53deaf pushed by elishacloud
November 21, 2024 04:20 4m 14s master
November 21, 2024 04:20 4m 14s
Simplify gamma support
CI #599: Commit 5b24fa2 pushed by elishacloud
November 16, 2024 07:01 4m 3s master
November 16, 2024 07:01 4m 3s
Update when window messages are sent
CI #598: Commit 2545961 pushed by elishacloud
November 16, 2024 06:30 4m 54s master
November 16, 2024 06:30 4m 54s
Fix multithreaded device creation
CI #597: Commit 4705f16 pushed by elishacloud
November 16, 2024 03:44 4m 44s master
November 16, 2024 03:44 4m 44s
Don't send WM_ACTIVATEAPP
CI #596: Commit d928c1e pushed by elishacloud
November 16, 2024 03:20 5m 7s master
November 16, 2024 03:20 5m 7s
Fix lock flags for DXT textures
CI #595: Commit 477d121 pushed by elishacloud
November 16, 2024 01:28 5m 11s master
November 16, 2024 01:28 5m 11s
Get existing surface wrapper interface
CI #594: Commit 2616a10 pushed by elishacloud
November 16, 2024 00:19 4m 35s master
November 16, 2024 00:19 4m 35s
Fix previous check-in SetDisplayFormat()
CI #593: Commit 33dbee7 pushed by elishacloud
November 15, 2024 23:13 4m 4s master
November 15, 2024 23:13 4m 4s
Use multithreaded for device creation
CI #592: Commit 74cfddd pushed by elishacloud
November 15, 2024 22:52 5m 5s master
November 15, 2024 22:52 5m 5s
Change how pitch is computed to reduce duplication
CI #591: Commit bfbf99d pushed by elishacloud
November 15, 2024 22:30 5m 31s master
November 15, 2024 22:30 5m 31s
Fix MipMap count issue
CI #590: Commit c0e6f23 pushed by elishacloud
November 15, 2024 17:50 4m 57s master
November 15, 2024 17:50 4m 57s
Change how pitch for DXT is computed
CI #589: Commit 08512ea pushed by elishacloud
November 15, 2024 06:18 5m 27s master
November 15, 2024 06:18 5m 27s
Call CheckMipMapLevelGen() in SetDirtyFlag()
CI #588: Commit 5063692 pushed by elishacloud
November 15, 2024 02:02 6m 0s master
November 15, 2024 02:02 6m 0s
Fix SetRenderState MIN texture filter
CI #587: Commit 2a150bf pushed by elishacloud
November 15, 2024 01:37 4m 53s master
November 15, 2024 01:37 4m 53s
Fix DrawPrimarySurface() viewport
CI #586: Commit cc14a3a pushed by elishacloud
November 12, 2024 04:34 5m 31s master
November 12, 2024 04:34 5m 31s
Fix Texture Load() function
CI #585: Commit add8705 pushed by elishacloud
November 12, 2024 04:07 4m 43s master
November 12, 2024 04:07 4m 43s
Update DrawPrimarySurface() with default settings
CI #584: Commit ea046fc pushed by elishacloud
November 12, 2024 03:02 4m 52s master
November 12, 2024 03:02 4m 52s
Fix shadow surface with texture render targets
CI #583: Commit b04b367 pushed by elishacloud
November 10, 2024 06:44 4m 4s master
November 10, 2024 06:44 4m 4s
Fix surface busy check
CI #582: Commit 54e4ec9 pushed by elishacloud
November 9, 2024 19:25 4m 57s master
November 9, 2024 19:25 4m 57s
Default to D3DLOCK_NOSYSLOCK
CI #581: Commit 6dbf6d7 pushed by elishacloud
November 9, 2024 03:31 4m 50s master
November 9, 2024 03:31 4m 50s
Default to use dummy surface memory for lock
CI #580: Commit a829345 pushed by elishacloud
November 9, 2024 01:04 5m 27s master
November 9, 2024 01:04 5m 27s