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Corelyzer

Corelyzer is a scalable, extensible visualization tool developed to enhance the study of geological cores. The strength of Corelyzer is the ability to display large sets of core imagery, with multi-sensor logs, annotations and plugin-supported visuals alongside core imagery.

Corelyzer consists of two components:

  • The Scenegraph library (C++) renders the main canvas and processes images.
  • The Corelyzer application (Java) provides GUI components, file management, and most other functions.

Pre-built Corelyzer application packages for Windows and Mac can be downloaded here.

Building Corelyzer

The following is intended for Linux users and others interested in building Corelyzer and/or Scenegraph from source on supported platforms.

Requirements

  • Java Development Kit (JDK) version 11. We recommend the OpenJDK distribution.
  • The Scenegraph native library. Prebuilt versions are provided for Mac (libscenegraph.jnilib) and Windows (scenegraph.dll) in scenegraph/dist. To build Scenegraph from source, follow the instructions in scenegraph/README.md.

Building on macOS/OSX

Build and run from the command line

Use the provided Gradle wrapper:

./gradlew clean build createWorkingDir

To launch Corelyzer:

cd working_dir
java -cp "../app/dist/*" -Djava.library.path=../scenegraph/dist corelyzer.ui.splashscreen.SplashScreenMain
Generate macOS/OSX .app bundle

To generate a complete .app bundle:

  • Place a Java 11 runtime in the packages/java_runtime dir (official builds use the Temurin builds of the OpenJDK.)
  • Update the macOS_javaRuntime var in build.gradle to point to your Java 11 runtime directory

Then, run

./gradlew clean packageMac

to generate an .app bundle in the dist/mac directory.

Building on Windows

First, update the windows_javaRuntime var in build.gradle to point to your Java 11 runtime directory.

Then use the provided Gradle wrapper:

./gradlew clean packageWin

This will compile the Java components and create a directory containing the Corelyzer executable, required resources and DLLs. Like Mac, it uses prebuilt versions of the Scenegraph native library and associated SceneGraph JAR. The generated package will be placed in the dist/win directory.

Building and Running on Linux

Corelyzer builds and runs on Ubuntu LTS 18.04.4 "Bionic Beaver" and 20.04.1 "Focal Fossa". It should work in other distributions and versions. Add an Issue if you run into trouble and we'll try to help.

NOTE: Corelyzer is known to crash when launched on Ubuntu virtual machines with kernel version 5.4+. This can be resolved by disabling hardware acceleration in the VM.

No pre-built Scenegraph library is provided on Linux. To build, follow the instructions in scenegraph/README.md.

Once Scenegraph is built, build Corelyzer with:

./gradlew clean packageLinux

This will build Java components and copy Scenegraph and other required resources to working_dir.

To run Corelyzer:

cd working_dir
java -cp "../app/dist/*" -Djava.library.path=/home/lcdev/proj/corewall/corelyzer/scenegraph/dist:/usr/lib/x86_64-linux-gnu/ corelyzer.ui.splashscreen.SplashScreenMain

Adjust java.library.path to reflect your configuration if needed.

Corelyzer should launch. Have fun!