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add server config samples: for d3d examples
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Chun-Ying Huang
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Oct 18, 2013
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# configuration for D3D examples | ||
# work with ga-server-event-driven | ||
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[core] | ||
include = common/server-common.conf | ||
include = common/controller.conf | ||
include = common/video-x264.conf | ||
include = common/video-x264-param.conf | ||
include = common/audio-lame.conf | ||
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[filter] | ||
#filter-source-pixelformat = rgba | ||
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[ga-server-event-driven] | ||
#game-exe = D:\smallgame\D3D\C++\Direct3D\Bin\x86\BasicHLSL.exe | ||
#find-window-name = BasicHLSL | ||
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game-exe = D:\smallgame\D3D\C++\Direct3D\Bin\x86\LocalDeformablePRT.exe | ||
find-window-name = LocalDeformablePRT | ||
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#game-exe = D:\smallgame\D3D\C++\Direct3D\Bin\x86\MultiAnimation.exe | ||
#find-window-name = MultiAnimation | ||
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#game-exe = D:\smallgame\D3D\C++\Direct3D\Bin\x86\StateManager.exe | ||
#find-window-name = StateManager | ||
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# hook configuration | ||
# type: d9, d10, d10.1, d11, dxgi, sdl | ||
hook-type = d9 | ||
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enable-audio = true | ||
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enable-server-rate-control = Y | ||
server-token-fill-interval = 20000 | ||
server-num-token-to-fill = 1 | ||
server-max-tokens = 2 | ||
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