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Cleanup and harmonize Carla build #7919

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Commits on Jul 8, 2024

  1. Cleanup and harmonize Carla build

    Ensure that actually only the unreal sysroot is deployed for all C as
    well C++ compilations including dependencies. That ensures the server is
    NOT anymore linked against the system glibc (which is in Ubuntu22.04
    incompatible with the Unreal one). As a consequence no local clang
    installation required anymore to build under Linux.
    
    Harmonized naming split into client/server (instead of libcpp and
    libstdcpp) to ensure nothing mixed up (and there were things mixed up
    before!)
    
    Refactor C# Unreal build using CarlaRules base class to provide common
    functionality. Fixing windows build without ROS2 and added intitial
    windows build with ROS2
    
    Restrict to one DDS-Domain-Participant for carla-server (Fixes bind
    address already in use exception on with ROS2).
    
    Due to continued segfaults in reallocations of MallocBinned2 in
    conjunction with ROS2 enforce using AnsiMalloc calls under Linux (see
    https://forums.unrealengine.com/t/dealing-with-allocator-mismatches-with-external-libraries/1416830)
    
    Use C++20 to allow for more robust struct initialization (see
    https://en.cppreference.com/w/cpp/language/aggregate_initialization),
    added Eigen C++20 patches and required CARLA changes to cope with C++20
    compilation errors
    Be aware: This change requires the Unreal PR
    (CarlaUnreal/UnrealEngine#23)
    
    Move forward to g++-13
    
    Minors:
    - Fix make clean call
    - Update osm2odr commit with build fix
    (carla-simulator/sumo#6)
    - Update ad-rss to 4.4.5 (supports boost 1.80)
    - Fix windows install scripts and forward arguments for building
    libcarla
    - Adapt codeformat.py to python3 using clang-format-14
    berndgassmann committed Jul 8, 2024
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  2. removed debug logs

    berndgassmann committed Jul 8, 2024
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Commits on Aug 27, 2024

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