*Work in progress. Keymap image below does not apply to this repo
- qwerty
- Mac Homerow Mods (CAGS/⎈⎇◆⇧)
- BSPC/NUM right thumb
- ESC/FN extra left thumb
- TAB/SYM inner left thumb. SYM layer instead of combos
- SPC/NAV left thumb
- no vertical combos
- right homerow arrows
- ALT+⬆/⬇ arrow skip 5 macro
- copy paste combos
- left hand delete return combos
- a lot of other little tweaks
NOTE: the rest of this readme is copied from urobs original repo and does not apply to this fork.
This is my personal ZMK firmware configuration. It consists of a 34-keys base layout that is re-used for various boards, including my Corneish Zen and my Planck.
This branch is updated for the latest ZMK using Zephyr 3.2. A legacy version compatible with Zephyr 3.0 is available here.
- clean keymap + unicode setup using helper macros from zmk-nodefree-config
- the base keymap and combo setup are independent of the physical location of keys and are re-used for multiple keyboards. The configuration is fit onto larger boards by padding it via a modular structure of "extra keys"
- "timer-less" homerow mods
- combos replacing the symbol layer
- smart numbers and smart mouse layers that automatically toggle off when done
- sticky shift on right thumb, double-tap (or shift + tap)1 activates caps-word
- arrow-cluster doubles as home, end, begin/end of document on long-press
- more intuitive shift-actions: , ;, . : and ? !
- shift + space morphs into dot → space → sticky-shift
- "Greek" layer for mathematical typesetting (activated as sticky-layer via a combo)
- modified Github Actions workflow that recognizes git-submodules
- automated build-scripts for local and Docker-based building (independently of VS Code)
Homerow mods (aka "HRMs") can
be a game changer -- at least in theory. In practice, they require some finicky
timing: In its most naive implementation, in order to produce a "mod", they
must be held longer than tapping-term-ms
. In order to produce a "tap", they
must be held less than tapping-term-ms
. This requires very consistent
typing speeds that, alas, I do not possess. Hence my quest for a "timer-less"
HRM setup.2
After months of tweaking, I eventually ended up with a HRM setup that is essentially timer-less, resulting in virtually no misfires. Yet it provides a fluent typing experience with mostly no delays.
Let's suppose for a moment we set tapping-term-ms
to something ridiculously
large, say 5 seconds. This makes the configuration timer-less of sorts. But it
has two problems: (1) To activate a mod we will have to hold the HRM keys for
what feels like eternity. (2) During regular typing, there are delays between
the press of a key and the time it appears on the screen.3 Enter two of
ZMK's best configuration options:
- To address the first problem, I use ZMK's
balanced
flavor, which produces a "hold" if another key is both pressed and released within the tapping-term. Because that is exactly what I normally do with HRMs, there is virtually never a need to wait past my long tapping term (see below for two exceptions). - To address the typing delay, I use ZMK's
require-prior-idle-ms
property, which immediately resolves a HRM as "tap" when it is pressed shortly after another key has been tapped. This all but completely eliminates the delay.
This is great but there are still a few rough edges:
- When rolling keys, I sometimes unintentionally end up with "nested" key
sequences:
key 1
down,key 2
down and up,key 1
up. Because of thebalanced
flavor, this would falsely registerkey 1
as a mod. As a remedy, I use ZMK'spositional hold-tap
feature to force HRMs to always resolve as "tap" when the next key is on the same side of the keyboard. Problem solved. - ... or at least almost. By default, positional-hold-tap
performs the positional check when the next key is pressed. This is not
ideal, because it prevents combining multiple modifiers on the same hand. To
fix this, I use the
hold-trigger-on-release
setting, which delays the positional-hold-tap decision until the next key's release. With the setting, multiple mods can be combined when held, while I still get the benefit from positional-hold-tap when keys are tapped. - So far, nothing of the configuration depends on the duration of
tapping-term-ms
. In practice, there are two reasons why I don't set it to infinity:- Sometimes, in rare circumstances, I want to combine a mod with a
alpha-key on the same hand (e.g., when using the mouse with the other
hand). My positional hold-tap configuration prevents this within the
tapping term. By setting the tapping term to something large but not crazy
large (I use 280ms), I can still use same-hand
mod
+alpha
shortcuts by holding the mod for just a little while before tapping the alpha-key. - Sometimes, I want to press a modifier without another key (e.g., on
Windows, tapping
Win
opens the search menu). Because thebalanced
flavour only kicks in when another key is pressed, this also requires waiting pasttapping-term-ms
.
- Sometimes, in rare circumstances, I want to combine a mod with a
alpha-key on the same hand (e.g., when using the mouse with the other
hand). My positional hold-tap configuration prevents this within the
tapping term. By setting the tapping term to something large but not crazy
large (I use 280ms), I can still use same-hand
- Finally, it is worth noting that this setup works best in combination with a
dedicated shift for capitalization during normal typing (I like sticky-shift
on a home-thumb). This is because shifting alphas is the one scenario where
pressing a mod may conflict with
require-prior-idle-ms
, which may result in false negatives when typing fast.
Here's my configuration (I use a bunch of helper macros to simplify the syntax, but they are not necessary):
/* use helper macros to define left and right hand keys */
#include "../zmk-nodefree-config/keypos_def/keypos_36keys.h" // keyposition helpers
#define KEYS_L LT0 LT1 LT2 LT3 LT4 LM0 LM1 LM2 LM3 LM4 LB0 LB1 LB2 LB3 LB4 // left-hand keys
#define KEYS_R RT0 RT1 RT2 RT3 RT4 RM0 RM1 RM2 RM3 RM4 RB0 RB1 RB2 RB3 RB4 // right-hand keys
#define THUMBS LH2 LH1 LH0 RH0 RH1 RH2 // thumb keys
/* left-hand HRMs */
ZMK_BEHAVIOR(hml, hold_tap,
flavor = "balanced";
tapping-term-ms = <280>;
quick-tap-ms = <175>; // repeat on tap-into-hold
require-prior-idle-ms = <150>;
bindings = <&kp>, <&kp>;
hold-trigger-key-positions = <KEYS_R THUMBS>;
hold-trigger-on-release; // delay positional check until key-release
)
/* right-hand HRMs */
ZMK_BEHAVIOR(hmr, hold_tap,
flavor = "balanced";
tapping-term-ms = <280>;
quick-tap-ms = <175>; // repeat on tap-into-hold
require-prior-idle-ms = <150>;
bindings = <&kp>, <&kp>;
hold-trigger-key-positions = <KEYS_L THUMBS>;
hold-trigger-on-release; // delay positional check until key-release
)
After a recent round of patches, the above configuration now works with upstream ZMK.
Other parts of my configuration still require a few PRs that aren't yet in upstream ZMK. My personal ZMK fork includes all PRs needed to compile my configuration. If you prefer to maintain your own fork with a custom selection of PRs, you might find this ZMK-centric introduction to Git helpful.
Hopefully, the above configuration "just works". If it doesn't, here's a few smaller (and larger) things to try.
- Noticeable delay when tapping HRMs: Increase
require-prior-idle-ms
. As a rule of thumb, you want to set it to at least10500/x
wherex
is your (relaxed) WPM for English prose.4 - False negatives (same-hand): Reduce
tapping-term-ms
(or disablehold-trigger-key-positions
) - False negatives (cross-hand): Reduce
require-prior-idle-ms
(or set flavor tohold-preferred
-- to continue usinghold-trigger-on-release
, you must also patch ZMK or use an already patched branch) - False positives (same-hand): Increase
tapping-term-ms
- False positives (cross-hand): Increase
require-prior-idle-ms
(or set flavor totap-preferred
, which requires holding HRMs past tapping term to activate)
I am a big fan of combos for all sort of things. In terms of comfort, I much prefer them over accessing layers that involve lateral thumb movements to be activated, especially when switching between different layers in rapid succession.
One common concern about overloading the layout with combos is that they lead to
misfires. Fortunately, the above-mentioned PR #1387, also adds a require-prior-idle
option
for combos, which in my experience all but completely eliminates the problem -- even
when rolling keys on the home row!
My combo layout aims to place the most used symbols in easy-to-access locations while also making them easy to remember. Specifically:
- the top vertical-combo row matches the symbols on a standard numbers row
(except
+
and&
being swapped) - the bottom vertical-combo row is symmetric to the top row (subscript
_
aligns with superscript^
; minus-
aligns with+
; division/
aligns with multiplication*
; logical-or|
aligns with logical-and&
) - parenthesis, braces, brackets are set up symmetrically as horizontal combos with
<
,>
,{
and}
being accessed from the Navigation layer - left-hand side combos for
tap
,esc
,enter
,cut
(on X + D),copy
andpaste
that go well with right-handed mouse usage - L + Y switches to the Greek layer for a single key press, L + U + Y activates one-shot shift in addition
- W + P activates the smart mouse layer
Inspired by Jonas Hietala's Numword for QMK, I implemented my own version of Smart-layers for ZMK. It is triggered via a single tap on "Smart-Num". Numword continues to be activated as long as I type numbers, and deactivates automatically on any other keypress (holding it activates a non-sticky num layer).
After using Numword for about 6 months now, I have been overall very happy with it. When typing single digits, it effectively is a sticky-layer but with the added advantage that I can also use it to type multiple digits.
The main downside is that if a sequence of numbers is immediately followed by any of the
letters on which my numpad is located (WFPRSTXCD), then the automatic deactivation won't
work. But this is rare -- most number sequences are terminated by space
, return
or some form
of punctuation/delimination. To deal with the rare cases where they aren't, there is a
CANCEL
key on the navigation-layer that deactivates Numword, Capsword and Smart-mouse.
(It also toggles off when pressing Numword
again, but I find it cognitively easier to
have a dedicated "off-switch" than keeping track of which modes are currently active.)
Similarly to Numword, I have a smart-mouse layer (activated by comboing W + P), which replaces the navigation cluster with scroll and mouse-movements, and replaces the right thumbs with mouse buttons. Pressing any other key automatically deactivates the layer.
My right thumb triggers three variations of shift: Tapping yields sticky-shift (used to capitalize alphas), holding activates a regular shift, and double-tapping (or equivalently shift + tap) activates ZMK's Caps-word behavior.
One minor technical detail: While it would be possible to implement the double-tap functionality as a tap-dance, this would add a delay when using single taps. To avoid the delays, I instead implemented the double-tap functionality as a mod-morph.
To economize on keys, I am using hold-taps on my navigation cluster, which yield home
, end
,
begin/end of document
, and delete word forward/backward
on long-presses.
I am using Nick Conway's fantastic
tri-state behavior for a
one-handed Alt-Tab switcher (PWin
and NWin
).
I recently switched to 25g-chocs on one of my keyboards. I already was very happy with
my combos prior to that (even with heavy-ish MX-switches). But with the light chocs, I
find that I can now even use them for regular typing. While I haven't yet tried
placing alphas on combos, I am currently experimenting with a repeat
combo on
my home row that I use to reduce SFUs when typing double-letter words.
Since I switched from QMK to ZMK I have been very impressed with how easy it is to set up relatively complex layouts in ZMK. For the most parts I don't miss any functionality (to the contrary, I found that ZMK supports many features natively that would require complex user-space implementations in QMK). Below are a few remaining issues:
- ZMK does not yet support "tap-only" combos (#544), requiring a brief pause when wanting to chord HRMs that overlap with combo positions. As a workaround, I implemented all homerow combos as homerow-mod-combos. This is good enough for day-to-day, but does not address all edge cases (eg dynamically adding/removing mods doesn't work well). Having a native solution akin to QMK's "COMBO_MUST_TAP" property would be fantastic.
- Another item on my wishlist are adaptive keys (#1624). This would open the door for things like spacespace becoming .spacesticky-shift. (Using tap-dance isn't really an option here due to the delay it adds)
- A minor thing is that ZMK doesn't yet support any keys on the desktop-user-page; e.g., OS sleep (#1077, #1535)
- Very minor:
&bootloader
doesn't work with stm32 boards like the Planck (#1086)
Footnotes
-
Really what's happening is that
Shift
+ my right home-thumb morph into caps-word. This gives me two separate ways of activating it: (1) Holding the homerow-mod shift on my left index-finger and then pressing my right home-thumb, which is my new preferred way. Or, (2) double-tapping the right home-thumb, which also works because the first tap yields sticky-shift, activating the mod-morph upon the second tap. But even when only activating via double-tapping, this implementation is advantageous compared to using tap-dance as it does not create any delay when single-tapping the key. ↩ -
I call it "timer-less", because the large tapping-term makes the behavior insensitive to the precise timings. One may say that there is still the
require-prior-idle
timeout. However, with both a large tapping-term and positional-hold-taps, the behavior is not actually sensitive to therequire-prior-idle
timing: All it does is reduce the delay in typing; i.e., variations in typing speed won't affect what is being typed but merely how fast it appears on the screen. ↩ -
The delay is determined by how quickly a key is released and is not directly related to the tapping-term. But regardless of its length, most people still find it noticable and disruptive. ↩
-
E.g, if your WPM is 70 or larger, then the default of 150ms (=10500/70) should work well. The rule of thumb is based on an average character length of 4.7 for English words. Taking into account 1 extra tap for
space
, this yields a minimumrequire-prior-idle-ms
of (60 * 1000) / (5.7 * x) ≈ 10500 / x milliseconds. The approximation errs on the safe side, as in practice home row taps tend to be faster than average. ↩