A kakoune / neovim inspired editor, written in Rust.
The editing model is very heavily based on kakoune; during development I found myself agreeing with most of kakoune's design decisions.
For more information, see the website or documentation.
- Vim-like modal editing
- Multiple selections
- Built-in language server support
- Smart, incremental syntax highlighting and code editing via tree-sitter
It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to emacs) in wgpu or skulpin.
Note: Only Rust and Golang have indentation definitions at the moment.
We provide packaging for various distributions, but here's a quick method to build from source.
git clone --recurse-submodules --shallow-submodules -j8 https://github.com/helix-editor/helix
cd helix
cargo install --path helix-term
This will install the hx
binary to $HOME/.cargo/bin
.
Now copy the runtime/
directory somewhere. Helix will by default look for the
runtime inside the same folder as the executable, but that can be overriden via
the HELIX_RUNTIME
environment variable.
NOTE: You should set this to /runtime in development (if running via cargo).
If you want to embed the runtime/
directory into the Helix binary you can build
it with:
cargo install --path helix-term --features "embed_runtime"
There are two packages available from AUR:
helix-bin
: contains prebuilt binary from GitHub releaseshelix-git
: builds the master branch of this repository
Helix can be installed on MacOS through homebrew via:
brew tap helix-editor/helix
brew install helix
Contributors are very welcome! No contribution is too small and all contributions are valued.
Some suggestions to get started:
- You can look at the good first issue label on the issue tracker.
- Help with packaging on various distributions needed!
- If your preferred language is missing, integrating a tree-sitter grammar for it and defining syntax highlight queries for it is straight forward and doesn't require much knowledge of the internals.
We provide an architecture.md that should give you a good overview of the internals.
All shortcuts/keymaps can be found in the documentation on the website:
Discuss the project on the community Matrix Space (make sure to join #helix-editor:matrix.org
if you're on a client that doesn't support Matrix Spaces yet).