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jump2.xml
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jump2.xml
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<cvars>
<console.VerbosePaddingWidth> 30 </console.VerbosePaddingWidth>
<console.VertMargin> 8 </console.VertMargin>
<console.CVarIndent> 0 </console.CVarIndent>
<console.CVarIndentIncr> 4 </console.CVarIndentIncr>
<console.BlinkRate> 4 </console.BlinkRate>
<console.AnimTime> 0.1 </console.AnimTime>
<console.history.MaxHistory> 100 </console.history.MaxHistory>
<console.history.HistoryFileName> .cvar_history </console.history.HistoryFileName>
<console.LineSpacing> 2 </console.LineSpacing>
<console.LeftMargin> 5 </console.LeftMargin>
<console.MaxLines> 200 </console.MaxLines>
<console.OverlayPercent> 0.75 </console.OverlayPercent>
<console.settings.SettingsFileName> .glconsole_settings </console.settings.SettingsFileName>
<console.InitialScriptFileName> initial.script </console.InitialScriptFileName>
<console.colors.LogColor> [ 255, 255, 64, 255 ] </console.colors.LogColor>
<console.colors.CommandColor> [ 255, 255, 255, 255 ] </console.colors.CommandColor>
<console.colors.ConsoleColor> [ 25, 60, 130, 120 ] </console.colors.ConsoleColor>
<console.colors.FunctionColor> [ 64, 255, 64, 255 ] </console.colors.FunctionColor>
<console.colors.ErrorColor> [ 255, 128, 64, 255 ] </console.colors.ErrorColor>
<console.colors.HelpColor> [ 110, 130, 200, 255 ] </console.colors.HelpColor>
<controller.MaxControlPlanTime> 0.198113 </controller.MaxControlPlanTime>
<controller.LookaheadTime> 0.3 </controller.LookaheadTime>
<controller.DriveParams> [ -2.68156e+154 ] </controller.DriveParams>
<controller.PlanParams> [ -2.68156e+154 ] </controller.PlanParams>
<controller.ControlParams> [ -2.68156e+154 ] </controller.ControlParams>
<controller.ControlTarget> 1 </controller.ControlTarget>
<debug.UseCentralDifferences> 0 </debug.UseCentralDifferences>
<debug.UseGoalPoseStepping> 0 </debug.UseGoalPoseStepping>
<debug.DisableDamping> 0 </debug.DisableDamping>
<debug.Show2DResult> 0 </debug.Show2DResult>
<debug.ShowJacobianPaths> 0 </debug.ShowJacobianPaths>
<debug.Optimize2DOnly> 0 </debug.Optimize2DOnly>
<debug.forceZeroStartingCurvature> 0 </debug.forceZeroStartingCurvature>
<debug.flatten2Dcurves> 0 </debug.flatten2Dcurves>
<debug.ContinuousPathPlanning> 1 </debug.ContinuousPathPlanning>
<debug.ImuIntegrationOnly> 0 </debug.ImuIntegrationOnly>
<planner.MaxSteeringDegrees> 35 </planner.MaxSteeringDegrees>
<planner.Epsilon> 0.0001 </planner.Epsilon>
<planner.PlannerOn> 0 </planner.PlannerOn>
<planner.PathSegments> 20 </planner.PathSegments>
<planner.ShowProjected2dPath> 1 </planner.ShowProjected2dPath>
<planner.Simulate3DPath> 0 </planner.Simulate3DPath>
<planner.Compute3DPath> 1 </planner.Compute3DPath>
<planner.Control3DPath> 0 </planner.Control3DPath>
<planner.Learn> 0 </planner.Learn>
<planner.FuseImu> 1 </planner.FuseImu>
<planner.TimeInteval> 0.01 </planner.TimeInteval>
<path> [ 0 1 2 3 4 5 6 0 ] </path>
<logger.Enabled> 0 </logger.Enabled>
<map.sculpt> 0 </map.sculpt>
<map.sculptBrush> 1 </map.sculptBrush>
<script.ScriptFileName> default.script </script.ScriptFileName>
<waypnt.0> [ -0.754059; 0.038501; 0.00186844; 0.00389251; -0.0218389; -1.29091; 3.70103; 0 ] </waypnt.0>
<waypnt.1> [ 3.4296; -2.37743; 0.0513143; 0.000223257; 0.00221936; 0.717001; 2.79511; 0 ] </waypnt.1>
<waypnt.10> [ 5; 0; 0.0965938; 0; 0; 0; 1; 0 ] </waypnt.10>
<waypnt.11> [ 5.5; 0; -0.218326; 0; 0; 0; 1; 0 ] </waypnt.11>
<waypnt.2> [ 3.46016; -0.104535; 0.0249776; 0.0528101; -0.0118751; 2.60904; 2.8512; 0 ] </waypnt.2>
<waypnt.3> [ 0.39236; -0.310205; -0.59779; -0.0612816; 0.904626; -2.84774; 4.81208; 0 ] </waypnt.3>
<waypnt.4> [ -1.84882; -0.973346; -0.36044; -0.00695035; -0.694837; -2.86971; 4.46885; 0 ] </waypnt.4>
<waypnt.5> [ -3.95593; 0.594283; -0.642963; -1.01329; 0.0611113; 1.63033; 2.87462; 0 ] </waypnt.5>
<waypnt.6> [ -2.47822; 2.16891; -0.00381771; 0.0128379; 0.0123234; 0.125956; 2.22255; 0 ] </waypnt.6>
<waypnt.7> [ 3.5; 0; 0.0566962; 0; 0; 0; 1; 0 ] </waypnt.7>
<waypnt.8> [ 4; 0; 0.0729167; 0; 0; 0; 1; 0 ] </waypnt.8>
<waypnt.9> [ 4.5; 0; 0.0875866; 0; 0; 0; 1; 0 ] </waypnt.9>
</cvars>