The missing part of MapKit: A simple way to cache map tiles and support offline browsing of maps.
Current features:
- Automatically save tiles in a disk cache as user browses the map.
- You can to set cache capacity. Once the cache is full it will use a LRU (Least Recently Used) algorithm.
- Get Current cache size
- Clear existing cache
- Download a full region of the map
What is coming:
- Smart predownloading/caching: anticipate tiles that may be needed during network idle
- Background cache updates downloads
- Improve documentation
MapCache is available through CocoaPods. To install
it, simply add the following line to your Podfile
:
pod 'MapCache'
In the view controller where you have the MKMapView
import MapCache
import MapCache
Then within the ViewController add
// ViewController.swift
class ViewController: UIViewController {
@IBOutlet weak var map: MKMapView!
override func viewDidLoad() {
super.viewDidLoad()
...
map.delegate = self
...
// First setup the your cache
let config = MapCacheConfig(withUrlTemplate: "https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png")
// initialize the cache with our config
let mapCache = MapCache(withConfig: config)
// We tell the MKMapView to use our cache
map.useCache(mapCache)
...
}
Finally, tell the map delegate to use mapCacheRenderer
//ViewController.swift
// Assuming that ViewController is the delegate of the map
// add this extension:
extension ViewController : MKMapViewDelegate {
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
return mapView.mapCacheRenderer(forOverlay: overlay)
}
}
After setting up map cache browsed areas of the map will be kept on disk. If user browses again that area it will use the local version.
Note that in current version 0.1.0
cache has not expiration date so if you need to get a new version of the map you must call clear()
which will wipe out the whole cache.
mapCache.clear() {
// do something after clear
print("cache cleared!")
}
To get current cache size:
mapCache.calculateDiskSize()
Config map cache is pretty straight forward, typically you will need to set only urlTemplate
and probably the subdomains
.
These are the options:
var config = MapCacheConfig()
// Set the URL template.
// For Open Street Maps you can chose: https://wiki.openstreetmap.org/wiki/Tile_servers
// It defaults to OpenStreetMaps servers
//
// Below we set cartoDB Base map server (https://github.com/CartoDB/cartodb/wiki/BaseMaps-available)
config.urlTemplate: "https://${s}.basemaps.cartocdn.com/base-light/${z}/${x}/${y}.png"
// In the urlTemplate ${s} stands for subdomains, which allows you to balance
// the load among the
// different tile servers.
// Default value is ["a","b","c"].
config.subdomains = ["a", "b"]
// Cache Name is basically is the subfolder name in which the tiles are store.
// Default value is "MapCache"
config.cacheName = "Carto"
// Max zoom supported by the tile server
// Default value is 19
config.maximumZ = 21
// Minimum zoom can also be set.
// config.minimumZ = 0
// Capacity of the cache in bytes. Once the cache is full it uses a LRU algorithm
// (Least Recently Used), that is, it removes the tiles last used a lot of time ago.
// Each time a tile is retrieved from the cache it is updated the value of last time used.
// Default value of the capacity is unlimited.
config.capacity = 200 * 1024 * 1024 // 20 Megabytes
If you need to use MapCache in different controllers, to avoid issues just be sure to use the same values in the config.
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Copyright (c) 2019 Juan M. Merlos @merlos
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