Core functions shared by projects, advanced soft graphics capabilities, parser stuffs, threads gems and so on
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20220711
- updates for fixes
- introduce gs.Languages, which is mainly R&D on parser and compilation.
- GS.Geomtry, GS.Pixel(32), GS.System and GS.Common domain have been massively update fellowing client need.
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20200626
- Introduce GS.Soft3d.Pipeline : More advanced 3d raster, try to have clean architecture, fellowing pipeline one. 3dRasterDemo included.
- Several rename, add GS.System.* demos,
- GS.Common.* enhancement, Twee langage parser (very early)
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20200511
- 3DRasterStandAloneDemos - 3d Standalone : For learning purpose : All you need to 3d raster. The Raster part is powered by Pixel32
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20200425
- Introducing 3D capabilities throught GS.Soft3D.Pipeline domain : Work in progress.
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20200401
- Introduce Language domain.
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20200301
- Introduce Pixels domain, with Pixel32 as implemenation (32Bits raster pixel libs).
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GS.Pixel Raster graphics system. Design to be simple, and build upon simple "software shader" technics. This lib's aim is to try to reach a good level of performance, but it first target efficiency and simplicity to achieve common advanced graphics tasks.
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GS.Language Common compiler technique - Work In progress.
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GS.JSON Another JSON lib. this one permit JsonToObject and ObjectToJson Based upon this work Enhanced for full unicode (/uxxx) support Simple "periodic element" added.
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GS.Reference It implement a persistance layer middleware for Key<>Value database. you will find an exemple of persister to, to build a fine fast key<>value database : Just very usefull for setting, parameter, and even huge static data (or not) It can be used too to build message system, and so on : Please see GS.Bus Repo for a full Key Value working exemple implementation.
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GS.Thread.Pool Pur Thread pool with 2 final classes --> Static Thread pool, which have no warm time at all. Work fairly fast as PPL dephi librady (iTask), but more versatil and adaptable, IMHO. --> Dynamic thread pool. Match well for server tools for exeample. Used in GS.GRID. This library is done for "micro service,Stateless fire-and-forget task - Idling thread are freed, and when needed, new thread are summon, in a given quantity range.
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GS.FileOp A work in progress attempt to work on file with advanced tools. See Glacify demo, for exemple. Glacify is an full R&D project, witch aim to reach the fellowing features :
- in one file archiving (=a "glacier"), versioning capability, archiving by provide cyphering and compression, get clear file version on demand, capabity to scan directory and only process changed files.
- graphics (Pixel's sub domain) (directly used) :
- the awesome Clipper lib (by Angus Johnson - http://www.angusj.com/delphi/clipper.php)
- Bero's magic with its polygon's triangulation stuffs build upon Clipper (https://github.com/BeRo1985)
- Pixels unit : shine by its simplicity (https://github.com/sysrpl/ImageShop)
- Delaunay unit, an old one, initialy by Paul Bourke ([email protected])
- FastGeo, by Arash Partow (http://fastgeo.partow.net)
- other domain :
For your conveniance and for easy integration, those libs are availables on this repo as ThirdPart directory.
- 3D Raster demo, all in one unit, for teaching purpose https://github.com/VincentGsell/GS.Demos.3DRasterStandAlone
GS.Json :
Periodic element read and write demo. -> you can too compare native JSON for delphi (witch is good) and GS.JSON system (which is cool to ;)
FMX small demo App for Periodic element.
GS.FileUtils : A GUI app to see how glacify process could work.
GS.ReferenceDB : A little console app to experiment Reference capability.