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lcdui: color_game: Implement Tiled Layer and Sprite based on J2ME-Loader
Implementation is heavily based on J2ME-Loader, just with some changes here and there to better fit FreeJ2ME's structure along with some patches by @zb3. Also, make those siemens color_game's classes simply mirror the current lcdui ones. If siemens requires any changes, we should add them, and only them, there. With this Jbenchmark 2's Tiled Layer test now works as intended, probably fixes games such as Arcadius as well. Co-authored-by: zb3 <[email protected]>
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