Skip to content

lcdui: color_game: Implement Tiled Layer and Sprite based on J2ME-Loader #16

lcdui: color_game: Implement Tiled Layer and Sprite based on J2ME-Loader

lcdui: color_game: Implement Tiled Layer and Sprite based on J2ME-Loader #16

Triggered via push September 19, 2024 00:50
Status Success
Total duration 24s
Artifacts 1

ant.yml

on: push
Fit to window
Zoom out
Zoom in

Annotations

2 warnings
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-java@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
freej2me-
1.66 MB