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Added Daredevil, Decoy, and Wingman elite cards #564

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ChiefMoose
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private void SelectDaredevilManeuver(object sender, EventArgs e)
{
TryAddManeuversForDaredevil("1.L.T");
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Is there a better way to add maneuvers temporarily to a ship?

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No, this is first ability that requires this.
But maybe this will be needed to add Ryad and Juno Eclipse.

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I will look into implementing a more usable solution.

@Sandrem
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Sandrem commented Jan 30, 2018

Did you tested Daredevil on ship that has red or green 1-turn maneuvers?
(... Execute a white (Left Turn 1) or (Right Turn 1) maneuver. ...)

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Sandrem commented Feb 12, 2018

For "Daredevil": See how temporary maneuvers are assigned here:
#612
Maybe this block of code should be moved to GenericShip class.

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2 participants