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# Rodio Development Guide | ||
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## Quick Start | ||
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1. Clone the repository: `git clone https://github.com/RustAudio/rodio.git` | ||
2. Navigate to the project: `cd rodio` | ||
3. Build the project: `cargo build` | ||
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## Project Structure | ||
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src/: | ||
- `source/`: Audio source implementations | ||
- `decoder/`: Audio format decoders | ||
- `sink/`: Audio playback and mixing | ||
- `dynamic_mixer/`: Real-time audio mixing | ||
- `spatial/`: Spatial audio capabilities | ||
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## Coding Guidelines | ||
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- Follow [Rust API Guidelines](https://rust-lang.github.io/api-guidelines/) | ||
- Use `rustfmt` for formatting | ||
- Implement `Source` trait for new audio sources | ||
- Use `Sink` for playback management | ||
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## Common Tasks | ||
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### Adding a New Audio Source or Effect | ||
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1. Create a new file in `src/source/` | ||
2. Implement the `Source` trait to define how audio samples are generated or modified | ||
3. Consider implementing sources like oscillators, noise generators, or effects like amplification, filtering, or distortion | ||
4. If your contribution creates sound you should give it a public (factory) function that constructs it. If its an effect then add a method with default implementation for it in the `Source` trait. | ||
5. Begin with a test for your new feature (see the [Testing](#testing)). This approach ensures your PR is ready and simplifies development. Don't worry about optimizing initially; focus on functionality. | ||
6. Once your feature works, celebrate your progress! 🎉 Open a draft PR at this stage - we're here to assist with refactoring and optimization. | ||
7. Refactor your code, add benchmarks, and work on improving performance, especially for real-time processing in effects. Refer to the [Rust Performance Book](https://nnethercote.github.io/perf-book/introduction.html) for optimization techniques. | ||
8. Finally add some documentation and an example. For details see [Documentation]($documentation) | ||
9. If you're unsure about creating tests, implement your feature first, then open a PR with what you have asking for guidance. We're happy to help! | ||
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### Implementing a New Decoder | ||
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1. Add new module in `src/decoder/` | ||
2. Implement necessary traits (e.g., `Decoder`) to handle specific audio formats | ||
3. Focus on efficiently parsing audio file headers and decoding compressed audio data | ||
4. Update `src/decoder/mod.rs` to integrate the new decoder | ||
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### Unit Tests | ||
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- Feel free to write temporary unit tests during development if they help you verify functionality | ||
- These tests can be rough and don't need to be comprehensive - they're just development aids | ||
- It's okay to include these temporary unit tests in your pull request | ||
- We'll remove these tests before merging into the main codebase, primarily because: | ||
- They can make refactoring more difficult as tests may break with code changes | ||
- Rust's robust type system reduces the need for extensive unit testing compared to dynamically typed languages | ||
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### Integration Tests | ||
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When possible, add integration tests for your new features. Keep in mind: | ||
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- Integration tests do not create sound through your speakers. Instead, you write code that examines the produced *samples*. | ||
- For new audio sources: | ||
- Verify that samples have changed from their initial state. | ||
- Check if samples are non-zero where appropriate. | ||
- Look for expected patterns or characteristics in the audio data. | ||
- Examples of integration tests: | ||
- The `tests/wav_test.rs` test simply checks if the decoder produces nonzero samples. | ||
- The test `seek_does_not_break_channel_order` in `tests/seek.rs` uses a beeping sound that alternates between two channels. It seeks to a point where we know only the second channel should make sound. Then we check if the first channel is silent while the second is not. | ||
- Be aware that many aspects of audio processing are challenging to verify automatically. | ||
- It's impossible to write a test that checks if something sounds "good". For features requiring audible verification: | ||
- Create an example in the `examples/` directory that demonstrates the functionality. | ||
- These examples can produce sound for manual testing. | ||
- Document the expected behavior in the example's comments. | ||
- We love integration tests but they can be hard to write. If you have trouble adding one its fine to leave it out. If you do add one create a new file for it in `tests/`. | ||
- Run tests: `cargo test` | ||
- Run examples: `cargo run --example <example_name>` | ||
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## Documentation | ||
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- Add inline documentation to all public items. | ||
- Generate docs: `cargo doc --open` | ||
- Add an example. That could be as part of the inline documentation or a more complex scenario in `examples/` | ||
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## Contribution Workflow | ||
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1. Fork the repository on GitHub | ||
2. Clone your fork locally: `git clone https://github.com/YOUR_USERNAME/rodio.git` | ||
3. Create a feature branch: `git checkout -b feature/your-feature-name` | ||
4. Make changes and add tests where applicable (Dont be afraid to ask for help) | ||
5. Commit your changes following these guidelines: (`git commit`) | ||
- Write clear, concise commit messages | ||
- Limit the first line to 50 characters | ||
- Provide a detailed description after a blank line, if necessary | ||
- Reference relevant issue numbers (e.g., "Fixes #123") | ||
- Separate logical changes into multiple commits | ||
- Avoid commits with unrelated changes | ||
Example: | ||
``` | ||
Add spatial audio support for stereo sources | ||
- Implement SpatialSource struct | ||
- Add panning and distance attenuation | ||
- Update documentation for spatial audio usage | ||
Fixes #456 | ||
``` | ||
6. Push your changes to your fork: `git push origin feature/your-feature-name` | ||
7. Create a pull request on GitHub | ||
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## Getting Help / Got a question? | ||
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- Open an issue on GitHub | ||
- Join the Rust Audio Discord | ||
- Ask questions in your pull request | ||
- Open an issue for guidance/questions | ||
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## Useful Commands | ||
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- Format: `cargo fmt` - Automatically formats the code according to Rust style guidelines | ||
- Lint: `cargo clippy` - Runs the Clippy linter to catch common mistakes and improve code quality | ||
- Benchmark: `cargo bench` - Executes performance benchmarks for the project | ||
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For more detailed information, refer to the full documentation and source code. | ||
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## Useful External Resources | ||
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- [Rust API Guidelines](https://rust-lang.github.io/api-guidelines/) | ||
- [Rust Performance Book](https://nnethercote.github.io/perf-book/introduction.html) | ||
- [Rust Audio Discord](https://discord.com/invite/8qW6q2k) | ||
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## Disclaimer | ||
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Please note that the guidelines and practices outlined in this document | ||
are not strict rules. They are general recommendations to promote | ||
consistency and quality in contributions. | ||
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We understand that every situation is unique and encourage contributors | ||
to use their best judgment. If you have any doubts or questions about | ||
how to approach a particular task or contribution, don't hesitate to | ||
reach out to the maintainers for guidance. |
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