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Night at Museum by Pacôme Le Rouge\

Endproject term for the Udacity VR Developer Nanodegree program.
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  • Project: Night at museum\
  • Developper / Sound Designer / Designer : Pac'f4me Le Rouge\
  • Main Scene : scene\
  • Target Deployed : iOS 12.0.1\
  • VR Headset : GVR / Headphone
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WHEN OPENING THE PROJECT\

  • Ignore the message from unity that says the normal map is used as albedo, It'92s voluntary used to give something special to the environment.
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UI & Waypoints\

  • Organised grouping system that allows to alternate between UI and waypoints visibility. \
  • I used event triggers and scripting for animating my scene
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Audiosources\

  • Stock into Audio in the Hierarchy\
  • Audio spatialized loops made on analog machines and Ableton
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Difficulties\

  • baking light\
  • scripting\
  • test deployment
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Versions Used\

Write-up\

Credits\

  • Font used : Tabula Rasa ( Marc Lecerf )\
  • All images and videos are not mine, I don't use it for commercials.


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