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CC Tools
CC Tools | CC Mods | Mods with CC Compatibility
You can download these tools from the #cc_add-ons channel on Cubic Chunks Discord.
(Convert Vanilla worlds into CC worlds, and CC into Vanilla Anvil) (by Barteks2x)
(Delete chunks from a cc/cwg world) (by Barteks2x)
(Fix lighting and corrupted chunks in a cc/cwg world) (by Barteks2x)
(Generate new Ores into an already existing world) (by Foghrye4)
(Pregenerate cc/cwg worlds in-game) (by DaPorkchop_)
All coordinates listed below are given in blocks, not chunks/cubes.
/ccpregen x1 y1 z1 x2 y2 z2 DIM
- DIM defaults to 0 (Overworld) if not supplied.
To pregenerate a 300 block wide+tall, 1000 block long tunnel in the Nether:
/ccpregen -150 0 0 149 300 1000 -1
/ccpregen_stop
to abort an ongoing ccpregen task
/ccpregen_pause
to pause pregen task.
/ccpregen_resume
to resume ccpregen task.
*More options exist in the ccpregen config.
(Compatibility Plug-in for WP Tool) (by Barteks2x)
installation: https://www.worldpainter.net/trac/wiki/Plugins
(WorldEdit made CC-compatible) (by wizjany and Barteks2x)
- Warning: I would highly suggest setting the block change limit to something other than -1 in WorldEdit config. an accidental //removebelow without args will load everything to the bottom of the world until Minecraft runs out of memory, for example.
(Fixed for Large ccPresets, like TCW) (by Foghrye4) (Original Tool by jaquadro)
(Raw NBT Editor that can handle larger fields than even the above Tool. * Early Alpha) (by Barteks2x)
(For Forge Servers and CC) (by ???)
(Modified for MCP mappings by Barteks2x)
(Creates csv file of all Blockstate IDs in entered world) (by Barteks2x)