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<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.2.1">Jekyll</generator><link href="https://nebukam.github.io/PCGExtendedToolkit/feed.xml" rel="self" type="application/atom+xml" /><link href="https://nebukam.github.io/PCGExtendedToolkit/" rel="alternate" type="text/html" /><updated>2024-01-23T17:13:03-05:00</updated><id>https://nebukam.github.io/PCGExtendedToolkit/feed.xml</id><title type="html">PCGExtendedToolkit</title><subtitle>Free (libre) plugin that extends Unreal' native PCG toolkit to work with complex graph, pathfinding and more!</subtitle></feed> | ||
<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.2.1">Jekyll</generator><link href="https://nebukam.github.io/PCGExtendedToolkit/feed.xml" rel="self" type="application/atom+xml" /><link href="https://nebukam.github.io/PCGExtendedToolkit/" rel="alternate" type="text/html" /><updated>2024-01-23T17:21:15-05:00</updated><id>https://nebukam.github.io/PCGExtendedToolkit/feed.xml</id><title type="html">PCGExtendedToolkit</title><subtitle>Free (libre) plugin that extends Unreal' native PCG toolkit to work with complex graph, pathfinding and more!</subtitle></feed> |