Reworks the default Arkit blendshapes and adds them to the CC4 standard profile. Supports ARKIT, with plans to support the Extended VseeFace blendshapes and experimental Vrchat visemes in the future.
- By user request, I re-uploaded the 0.0.2 version of the profile. This one is boneless, in that it has no bone baking in it.
- On a related note: Treat the vrchat profile as experimental
- Added Vrchat style vismes scheme as separate facial profile. Can be used with the Perfectsync profile. Two down, one to go!
- Removed all data from the facial profile that isn't arkit related. I'm going to create alternate profiles for emojis and vrchat style visemes in the future.
- Added bone baking for eyes and jaw, which should round out our profile
- Switched profile from Extended to Standard to fix corruption bug.
- As usual when installing, make sure to use "add" rather than "replace" mode, if you need the standard profile.
- Export tested in Blender 3.1
- If you find a bug, hit me up at [email protected]
- Save the file.
- Open up cc4.
- Navigate to Facial Profile Editor
- Click on import facial profile. That'll be the folder icon.
- Optionally, select only the custom shapes. Otherwise, it'll add standard profile.
- When promoted, click "Add" rather than replace, unless you want to blow away your current profile.
- Enjoy
This facial profile augments the CC4 standard profile.