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Kade M edited this page Aug 22, 2021 · 2 revisions

Note properties (_G['note'..id..])

Name Description
x The position of the note on the X Plane
y The position of the note on the Y Plane
angle The angle of the note
alpha The transparency of a note
strumTime The time the note is supposed to be hit
data The type of note (0, left, 1 down, 2, up, 3, right)
mustPress If the note should be hit by the player
isSustain If the note is a sustain body
isParent If the note is a parent of a sustain body
getSpotInline The spot in line which the sustain body falls in
getParent Get the name of the parent
getChildren Get an array containing every child's name this note is a parent to

Functions

Name Arguments
tweenPos (self,x,y,time)
tweenAngle (self,angle,time)
tweenAlpha (self,alpha,time)
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