"A robust Asset Uploader CLI for Roblox, written in JavaScript."
- Overview
- Features
- Prerequisites
- Installation
- Usage
- Configuration
- Contributing
- License
- Support
- Authors
assetup is a robust command-line interface program designed specifically for Roblox, written in JavaScript. The primary purpose of this tool is to enable bulk uploading of assets onto Roblox, using nothing but an open cloud key. Currently, assetup supports only image uploads, but future iterations will extend this functionality to accommodate a multitude of asset types.
- Command-line interface: Easy-to-use command-line interface that is compatible with most operating systems.
Multi-format support:Supports a wide range of asset formats.- Customizable: You can configure the tool according to your preferences and requirements.
Before installing assetup
, make sure you have the following installed on your machine:
To install assetup
, simply run the following command:
npm install assetup -g
This command installs assetup
globally on your machine, allowing you to run it from any location. Alternatively, you can use npx
to run it like if you don't want to install it globally.
npx assetup [command] [options]
Upload Images:
Use the upload
command to upload images.
assetup upload [options]
This command uploads images to Roblox from a specified directory and provides you with asset IDs. Available options allow you to customize the input and output directories, and the upload method.
Options:
--i, --input <path>
: Specifies the directory path containing the PNG image files to be uploaded (default: input)--o, --output <file>
: Specifies the output file path for storing asset information (default: output.txt)--m, --method <value>
: Selects the upload method: 'both', 'image', or 'decal' (default: 'image')
By default, the script will upload PNG image files from the input directory, generate an output file output.txt, and use the 'both' method to retrieve both asset IDs and image IDs. You can customize these settings according to your needs.
Example usage:
assetup upload --i assets --o output.txt --m image
Help:
Use the help
command to view the help menu.
assetup help [command]
This command provides information about the available commands and their options. If you use it with a specific command, it gives you detailed information about that command. If no command is provided, it displays the general help menu.
Version:
Use the version
command to display the version information.
assetup version
This command shows the version of the CLI.
assetup uses a configuration file to store the necessary API key and other options. Before running the script, you need to set up the configuration by executing the following command:
assetup config --creator [user/group] --apiKey [apiKey] --groupId [groupId] --userId [userId] --getAssetIdRetryCount [number] --uploadAssetRetryCount [number] --getImageIdRetryCount [number]
Configuration options:
- Creator: Set the creator type. Default is
'user'
.- Accepts:
'user'
,'group'
- Keys:
--creator
,-c
,--Creator
- Accepts:
- API Key: Set the API key for authentication. You can generate an API key by following these steps:
- Go to the Roblox Developer Dashboard.
- Click on "New API Key" to create a new API key.
- Enter a unique name for your API key in the "Name" field.
- Optionally, enter a description for your API key in the "Description" field.
- Add the "Assets API" System in the "Access Permissions" section to the API key.
- Configure the access permissions for your API key. Make sure to grant the Read and Write permissions for the asset API to perform the desired actions. You can refer to the Managing API Keys tutorial for detailed instructions on managing API keys.
- Specify the accepted IP addresses under the "Accepted IP Addresses" section. You can enter
0.0.0.0/0
to accept requests from any IP address. - Set the expiration date for the API key if desired.
- Click "Create" to generate the API key.
- Copy the generated API key and use it as the value for the
--apiKey
option in theassetup config
CLI commands.
- Keys:
--apiKey
,-k
,--apikey
,--api-key
,--key
- Group ID: Set the group ID if the creator type is 'group'. Default is
empty
.- Keys:
--groupId
,--groupid
,--group-id
,--group
- Keys:
- User ID: Set the user ID if the creator type is 'user'. Default is
empty
.- Keys:
--userId
,--userid
,--user-id
,--user
- Keys:
- Get Asset ID Retry Count: Set the number of retries for getting the asset ID. Default is
3
.- Keys:
--getAssetIdRetryCount
,--get-asset-id-retry-count
,--garc
- Keys:
- Upload Asset Retry Count: Set the number of retries for uploading an asset. Default is
3
.- Keys:
--uploadAssetRetryCount
,--upload-asset-retry-count
,--uarc
- Keys:
- Get Image ID Retry Count: Set the number of retries for getting the image ID. Default is
3
.- Keys:
--getImageIdRetryCount
,--get-image-id-retry-count
,--giirc
- Keys:
Example usage:
assetup config --creator group --apiKey OPEN_CLOUD_KEY --groupId GROUP_ID
This sets the configuration options to the provided values.
To view the current configuration, you can run the following command:
assetup config
This will display the current configuration values.
We welcome contributions, issues, and feature requests! Feel free to check the issues page and contribute.
This project is licensed under the GNU License - see the LICENSE file for details.
Give a ⭐️ if this project helped you!
👤 Jerse1
- Github: @Jerse1