FAWE fork for Paper with focus on compatibility with the WorldEdit API and stability. Hastig will in the future be written using Mojang mappings.
FAWE uses gradle to build
You can safely ignore gradlew setupDecompWorkspace
if you are not planning to work on the forge side of FAWE.
$ gradlew setupDecompWorkspace
$ gradlew build
The jar is located in worldedit-bukkit/build/libs/FastAsyncWorldEdit-1.16-###.jar
Have an idea for an optimization, or a cool feature?
- We will accept most PR's
- Let us know what you've tested / what may need further testing
- If you need any help, create a ticket or discuss on Discord
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