A nuclear reactor simulator / game project, by Helsinki Hacklab.
Uses physical consoles with buttons and gauges for input and output and a linux computer running various pieces of interfacing and simulation software.
Design and plans backups from etherpad here: http://helsinkihacklab.github.io/kirjoitusalusta_backups/hacklab-reactor.html
A phone-cam video of the first console & reactor lid in action: http://www.youtube.com/watch?v=7-S2qzXuEK0
We didn't quite finish everything in time but still got very nice feedback, photos at http://www.hacklab.fi/2011/10/alt-party-ohi-helsinki-yha-olemassa/ (Google translated), Jeri shot a video: http://www.youtube.com/watch?v=tjDI3drK0fk
The game was playable and we made a lot of alarm noises, the dials indicating control rod positions were missing though (we didn't have enough time to re-do them as most of the servos used at ALT party were dead).
Some photos from the event and late nights preceding it can be seen in this article (text in Finnish, Google Translated)
WÄRK:fest 2012
We managed to get the control console to a mostly working state, also the reactor lid worked fine (apart from some minor glitches), even the smoke-machine controls worked (the smoke machine itself has to be repaired too, the pump-control triac had given up it's magic-smoke and had to be replaced).
"Pics or it didn't happen":
- Rambo shot a very quick video with his cellphone: http://www.youtube.com/watch?v=7-S2qzXuEK0
- Hamy shot a few pics: lid & console
- YLE has a pic of Rambo showing an air-core with the console on the background.
- Two reactor technicians at work and only slightly smoking reactor
Only the reactor control console was there.
The whole setup was there.
http://happyhackingday.org/ as part of Helsinki Hacklabs stand. Full setup presented.
Only the console was there, it still was a major attraction.
http://hacklab.fi was part of http://puuhanurkka.fi and the whole reactor setup was there, partycoded tweaks FTW. Pics:
- http://assembly.galleria.fi/kuvat/Assembly+Summer+2014/Tero+Heino/20140801_141203_THE_1616.jpg
- http://assembly.galleria.fi/kuvat/Assembly+Summer+2014/Tuula+Ylikorpi/1A1C3810.jpg
- http://assembly.galleria.fi/kuvat/Assembly+Summer+2014/Tuula+Ylikorpi/1A1C3808.jpg
- http://assembly.galleria.fi/kuvat/Assembly+Summer+2014/Tuula+Ylikorpi/1A1C3514.jpg
- http://assembly.galleria.fi/kuvat/Assembly+Summer+2014/Tuula+Ylikorpi/1A1C3389.jpg
- http://assembly.galleria.fi/kuvat/Assembly+Summer+2014/Aleksi+Kinnunen/_V7Q6549.jpg
There is also a game review (in Finnish), from the installation we had at ASM. The review-site aims to provide reviews for helping parents decide if a game is suitable for their children to play)
Barely any photos of the reactor itself, this one shows part of the control console and this some moody smoke. But check out the following galleries from the camp in general:
- https://www.flickr.com/photos/helsinkihacklab/sets/72157657182416991
- https://www.flickr.com/photos/helsinkihacklab/sets/72157656773699850
- https://www.flickr.com/photos/helsinkihacklab/sets/72157656803571519
- https://www.flickr.com/photos/helsinkihacklab/sets/72157656974072878
- https://www.flickr.com/photos/helsinkihacklab/sets/72157657451044962
- https://www.flickr.com/photos/helsinkihacklab/sets/72157657064568938
Full set, the reactor-lid has some issues registering stomps and overhaul is needed.
- https://kuvat.vectorama.info/kuvat/Vectorama+2022/9.6.2022+Torstai/mikaelpeltomaa_09-06-22_DSC04147.jpg (scroll forward for a few more)
- https://kuvat.vectorama.info/kuvat/Vectorama+2022/9.6.2022+Torstai/EmmiHalmela-vectorama22-6192.jpg
- https://kuvat.vectorama.info/kuvat/Vectorama+2022/10.6.2022+Perjantai/mikaelpeltomaa_10-06-22_DSC04667.jpg
- https://kuvat.vectorama.info/kuvat/Vectorama+2022/11.6.2022+Lauantai/EmmiHalmela-vectorama22-7755.jpg
- https://kuvat.vectorama.info/kuvat/Vectorama+2022/12.6.2022+Sunnuntai/mikaelpeltomaa_12-06-22_DSC06002.jpg most of this load is directly related to the reactor.
ASM Summer 2022, lets see how many things we get fixed for that.
Don't know yet, lets see if at some point we will get around to making the coms-console functional too and/or the plant-control console, seen as the rightmost console on the coms-picture)