fixed potential memory leak in AssetManager.loadQueue that would prevent the calling object from garbage collection #776
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I'm not sure why this is a problem, but I spent all morning tracking down a small memory leak and was able to trace it to this. The expected behavior of the variable "onProgress", is that it would lose scope and lose its reference from the calling object as soon as the loadQueue method completes, but for some reason when loading remote assets, it doesn't.
When loading remote assets (http://<some-asset.mp3>), a reference is kept to the calling class's onProgress method which prevents the calling class from being garbage collected.
example: SampleClass will not be garbage collected because a reference to "reportProgress" exists in AssetManager