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32-bit linux minGW #243

32-bit linux minGW

32-bit linux minGW #243

Workflow file for this run

name: CI
on: [push, pull_request]
env:
SDL_VERSION: 2.30.8
jobs:
linux:
name: Linux
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Install dependencies
run: |
sudo apt-add-repository ppa:hrzhu/sdl2-backport
sudo apt-get update
sudo apt-get install ninja-build libsdl2-dev
- name: CMake configure (Debug)
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug
- name: Build (Debug)
run: ninja -C debug
- name: CMake configure (Release)
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release
- name: Build (Release)
run: ninja -C release
- name: Archive build result
uses: actions/upload-artifact@v4
with:
name: FAudio-lib64
path: release/libFAudio.so.0
macos:
name: macOS (CMake)
runs-on: macos-latest
env:
CXXFLAGS: -I/usr/local/include/SDL2
LDFLAGS: -L/usr/local/lib
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Install dependencies
run: brew install ninja sdl2
- name: CMake configure (Debug)
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug
- name: Build (Debug)
run: ninja -C debug
- name: CMake configure (Release)
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release
- name: Build (Release)
run: ninja -C release
- name: Archive build result
uses: actions/upload-artifact@v4
with:
name: FAudio-osx
path: release/libFAudio.0.dylib
windows-msvc:
name: Windows (MSVC)
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Cache SDL
uses: actions/cache@v2
env:
cache-name: cache-sdl
with:
path: C:\SDL
key: ${{ runner.os }}-build-${{ env.cache-name }}
- name: Download SDL if not cached
run: |
if (-Not (Test-Path C:\SDL))
{
Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/release-$env:SDL_VERSION/SDL2-devel-$env:SDL_VERSION-VC.zip" -OutFile C:\SDL.zip
Expand-Archive C:\SDL.zip -DestinationPath C:\
}
- name: CMake configure (Debug)
run: |
$env:LDFLAGS = "/LIBPATH:C:\SDL2-$env:SDL_VERSION\lib\x86 "
cmake -B debug -G "Visual Studio 17 2022" . -DCMAKE_BUILD_TYPE=Debug `
-A Win32 `
-DSDL2_INCLUDE_DIRS="C:\SDL2-$env:SDL_VERSION\include" `
-DSDL2_LIBRARIES="SDL2;SDL2main"
- name: Build (Debug)
run: cmake --build debug
- name: CMake configure (Release)
run: |
$env:LDFLAGS = "/LIBPATH:C:\SDL2-$env:SDL_VERSION\lib\x86 "
cmake -B release -G "Visual Studio 17 2022" . -DCMAKE_BUILD_TYPE=Release `
-A Win32 `
-DSDL2_INCLUDE_DIRS="C:\SDL2-$env:SDL_VERSION\include" `
-DSDL2_LIBRARIES="SDL2;SDL2main"
- name: Build (Release)
run: cmake --build release
windows-mingw:
name: Windows (MinGW)
runs-on: windows-latest
defaults:
run:
shell: msys2 {0}
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Set up MSYS2
uses: msys2/setup-msys2@v2
with:
msystem: mingw32
install: >-
mingw-w64-i686-cc
mingw-w64-i686-cmake
mingw-w64-i686-ninja
mingw-w64-i686-pkg-config
mingw-w64-i686-SDL2
- name: CMake configure (Debug)
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug
- name: Build (Debug)
run: cmake --build debug
- name: CMake configure (Release)
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release
- name: Build (Release)
run: cmake --build release
- name: CMake configure (Debug Wine)
run: cmake -B debugwine -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DPLATFORM_WIN32=ON
- name: Build (Debug Wine)
run: cmake --build debugwine
- name: CMake configure (Release Wine)
run: cmake -B releasewine -G Ninja . -DCMAKE_BUILD_TYPE=Release -DPLATFORM_WIN32=ON
- name: Build (Release Wine)
run: cmake --build releasewine
freebsd:
runs-on: ubuntu-latest
name: FreeBSD
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Build
uses: cross-platform-actions/[email protected]
with:
operating_system: freebsd
version: '13.3'
run: |
sudo pkg update
sudo pkg install -y cmake ninja sdl2
cmake -B build -G Ninja .
cmake --build build --verbose -- -j`sysctl -n hw.ncpu`
linux-mingw:
name: Linux MinGW
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Download SDL
run: |
curl -LO https://github.com/libsdl-org/SDL/releases/download/release-$SDL_VERSION/SDL2-devel-$SDL_VERSION-mingw.tar.gz
tar -xvf SDL2-devel-$SDL_VERSION-mingw.tar.gz -C ${GITHUB_WORKSPACE}
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install ninja-build mingw-w64
- name: CMake configure 32-bit (Release)
run: cmake -B release-x86 -G Ninja . -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=.github/mingw-w64-i686.cmake -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL2-$SDL_VERSION/i686-w64-mingw32/bin/SDL2.dll -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL2-$SDL_VERSION/i686-w64-mingw32/include/SDL2
- name: Build 32-bit (Release)
run: ninja -C release-x86
- name: CMake configure 64-bit (Release)
run: cmake -B release-x64 -G Ninja . -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=.github/mingw-w64-x86_64.cmake -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL2-$SDL_VERSION/x86_64-w64-mingw32/bin/SDL2.dll -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL2-$SDL_VERSION/x86_64-w64-mingw32/include/SDL2
- name: Build 64-bit (Release)
run: ninja -C release-x64
- name: Archive build result 64-bit
uses: actions/upload-artifact@v4
with:
name: FAudio-x86
path: release-x86/FAudio.dll
- name: Archive build result 64-bit
uses: actions/upload-artifact@v4
with:
name: FAudio-x64
path: release-x64/FAudio.dll