Won a prize for First Time Hacking
Games are fun, debugging is not. Here's a game about squashing virtual bugs.
It's a tower defense game, where you squash bugs and buy parts for your computer.
We used Java with JavaFX along side our favorite photo editing software, GIMP.
GIMP sucks with opacity. We used paint.net too.
We managed to actually finish an application in 36 hours.
Rubber ducks are good for debugging, so we added one to Frank's desk. It's not necessarily about the product at the end, but the experience we've had.
New levels, new characters (where's Frank?!?), did the rubber ducky come back, where are all these bugs coming from, and even more when we actual finish the game! Thanks for playing!