Releases: Ellpeck/ActuallyAdditions
Releases · Ellpeck/ActuallyAdditions
Actually Additions 1.3.10
1.3.10+mc1.21.1
- Fixed Fluid placer not being harvestable.
- PR #1438, Added config to disable energy overlay.
- The following machines will now retain energy when broken:
- Coal Generator
- Oil Generator
- Leaf eating generator
- Crushers
- Display Stand
- Powered Furnace
- Atomic Reconstructor
- Coffee Machine
- Farmer
- The following machines will retain fluids when broken:
- Oil Generator
- Coffee Machine
- Fluid Placer
- Fluid Collector
- Canola Press
- Fermenting Barrel
- The following machines will retain redstone state when broken:
- Atomic Reconstructor
- Fluid Placer
- Fluid Collector
- Breaker
- Placer
- Dropper
- Fix some blocks using metal sounds as a side effect of the changes to the casing block sounds
- Update banner/shield patterns
Actually Additions 1.3.9
1.3.9+mc1.21.1
- Change laser rendering to be compatible with Iris
- Fix machines in the Engineer House being obtainable when broken
- Fixed the drill breaking when out of energy.
Actually Additions 1.3.8
1.3.8+mc1.21.1
- Lock the Immersive Engineering cloche compat recipes behind a mod loaded condition
- Add the stairs, slabs and walls to the appropriate block/item tags
- Change the sound type of the casing blocks to match material used in the recipe
- Change the sound type of some machines to use the metal sound
- Change the sound type of crystal blocks / Clusters
- Allow seeds and crops to be composted
- Add the tiny coal and charcoal to the furnace fuel datamap
- Fix one of the Engineer House blocks being the wrong block
Actually Additions 1.3.7
1.3.7+mc1.21.1
- Added recipes for AA crops in the IE cloche.
- Fix All in One Tool stats
- Fixed the Vertical Miner / Phantom Breaker not breaking / harvesting blocks properly.
- Fixed Energy lasers not properly filling mekanism energy cubes only needing 2 FE.
- Fixed Batbox's not properly invalidating capabilities.