Recently graduated with a Master's degree in Cumputer Science specialized in gameplay and graphics programming, AI, VR / AR, image processing and interactive application at Faculty of Science in Montpellier, France.
Currently looking for a Gameplay Programmer position to contribute to exciting projects. If you are interested, you can check my portfolio where I put all my apps / game projects.
I’m currently learning Unreal Engine 5 with C++; developing an action-RPG game. I am following the Unreal Engine 5 C++ Ultimate Game Developer Course by Stephen Ulibarri on Udemy. It's really focused on C++ programming. Anything we do in blueprints, we then do with C++.
I made my graduation internship at an independent video game studio in New York City. I contributed to the development in Unity of a 2D combat platformer in a metroidvania style. I worked on various gameplay elements, including the implementation of new enemies, boss fights, dialogs and an inventory system. I also worked on some UI elements and internal tools.
- 🔭 I’m currently looking for a gameplay programmer position.
- 🌱 I’m currently learning Unreal Engine 5 with C++; developing an action-RPG game
- 👯 I’m looking to collaborate on any videogame project you might have.
- 📫 How to reach me: Send me a private message on my Linkedin