Unity Game Sheild is an open-source comprehensive suite of tools for your apps and games, including many anti-cheat and securty tools.
This framework is easy to use on any projects and platforms.
For an in-depth look at the functionality - I also suggest visiting the Wiki
❓Why GameShield?
🔸Easy to install (only 4 steps basic installation);
🔸Easy to configure each module;
🔸Reporting system;
🔸Lightweight;
🔸Event-based and modular;
GameShield installs into your project as easily as possible - basic installation and configuration takes only 4 steps. Below we will consider both automatic initialization and manual configuration.
Basic Installation:
- Download Latest Release from GitHUB or using UPM;
- Import .unitypackage into your project;
- Run Setup Wizzard at Unity Top Menu (GameShield -> Setup Wizzard);
- Check all settings and press "Complete";
- Done!
Manual Installation:
- Download Latest Release from GitHUB or using UPM;
- Import .unitypackage into your project;
- Place Prefab with GameShield main script at scene;
- Write initialization code at your game installer script (see how to here);
- Done!
Dependencies:
- Unity 2021+ Required;
- Unity Event Framework;
- Unity Crypto Library;
No matter what wall of protection you put around your project - there will always be someone who can hack into it. I recommend two-way protection - on the client and on the server, including full transfer of critical functions to the server.
I am always ready to help you develop a strategy to protect your applications - just contact me.
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