This SteamVR gesture recording package for developers enables the developer to quickly record gestures and tune them to be easily achivable by players regarless of physical limitations. The package is split into three primary components:
- Gesture Recording
- Gesture Training
- Gesture Detection / Post Gesture Handling
To view the running simulation visit this link: https://www.cse.unr.edu/~bryand/vr-gesture-recognition/index.html
- Download this repository using Github Desktop
- Open Unity Hub and make sure Unity Version 2018.4.19f1 or greater is installed
- Open this project through Unity Hub by locating the downloaded repository from Github on your machine
Beyond what Unity Engine provides, all the source code for this project was written in C#. The location of the source code can be located under Assets \ GestureCapturing \ Scripts. Visual Studio v15.9.21 was the primary IDE used for development. All version control was managed through this repository.
- Unity Hub v2.3.0
- Unity v2018.4.19f1
- Github Desktop v2.4.1
- Visual Studio v15.9.21
CS484 Virtual Reality
University of Nevada, Reno
Instructors: Eelke Folmer, Paul Macneilage
Developed By: Bryan Dedeurwaerder