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Fix the Kinematic Soup Plugin
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DarkFlamex1 committed Jun 29, 2018
1 parent 7dfa012 commit 1277b72
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Showing 8 changed files with 114 additions and 9 deletions.
Binary file modified Assets/KinematicSoup/Editor/KSCommon-Editor.Unity2018_1.dll
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Expand Up @@ -8,12 +8,12 @@ MonoBehaviour:
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 0}
m_Script: {fileID: 1456368863, guid: 65874a2067946134c9b9b435a1caff82, type: 3}
m_Name: SceneFusionConfig
m_EditorClassIdentifier: KSSceneFusion-Editor.Unity2018_1:KS.SceneFusion.Client.Editor:SceneFusionConfig
m_EditorClassIdentifier:
Debug: 1
ShowGettingStartedScreen: 1
LastVersion: 1.8.0
LastVersion: 0.0.0
Offsets:
OnlineStatusOffset: {x: 0, y: 0}
HierarchyIconOffset: 0
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43 changes: 43 additions & 0 deletions KSEditorLogs/SessionLogs/session.76309-636658698206379852.log
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@@ -0,0 +1,43 @@
2018-06-29 11:50:20.6938 [DEBUG] Validating model...
2018-06-29 11:50:20.7286 [DEBUG] Model updated
2018-06-29 11:50:20.7291 [DEBUG] Authenticating with server...
2018-06-29 11:50:20.9352 [DEBUG] Connected to room. (76309:SceneFusion:SceneFusion)
2018-06-29 11:50:20.9377 [INFO] Connected to server.
2018-06-29 11:50:20.9377 [DEBUG] OS : Microsoft Windows NT 10.0.16299.0
2018-06-29 11:50:20.9377 [DEBUG] Unity Version : 2018.1.6f1
2018-06-29 11:50:20.9382 [DEBUG] Pro License : False
2018-06-29 11:50:20.9382 [DEBUG] Platform : WindowsEditor
2018-06-29 11:50:20.9382 [DEBUG] Build Target : StandaloneWindows64
2018-06-29 11:50:20.9382 [DEBUG] Scene Fusion version : 1.8.0
2018-06-29 11:50:21.1737 [DEBUG] Scene Fusion client build : 0
2018-06-29 11:50:21.1737 [DEBUG] User : [email protected]
2018-06-29 11:50:21.1737 [DEBUG] Waiting for server response
2018-06-29 11:50:21.2138 [DEBUG] Tier: Scene Fusion Free, Permissions: 00001400
2018-06-29 11:50:21.2138 [DEBUG] User Permissions: FFFFFFFF
2018-06-29 11:50:21.4356 [DEBUG] No stand-in for UnityEngine.Video.VideoClip
2018-06-29 11:50:21.4356 [DEBUG] No stand-in for UnityEngine.ProceduralMaterial
2018-06-29 11:50:21.4356 [DEBUG] No stand-in for UnityEngine.ProceduralTexture
2018-06-29 11:50:21.4356 [DEBUG] No stand-in for UnityEngine.CustomRenderTexture
2018-06-29 11:50:21.4356 [DEBUG] No stand-in for UnityEngine.U2D.SpriteAtlas
2018-06-29 11:50:21.4356 [DEBUG] No stand-in for UnityEngine.Experimental.Rendering.RenderPassAttachment
2018-06-29 11:50:21.4361 [DEBUG] No stand-in for UnityEngine.AvatarMask
2018-06-29 11:50:21.4361 [DEBUG] No stand-in for UnityEngine.AI.NavMeshData
2018-06-29 11:50:21.6255 [DEBUG] Uploading scene 'Menu'
2018-06-29 11:50:21.6549 [ERROR] MissingMethodException: Method not found: 'UnityEditor.PrefabUtility.GetCorrespondingObjectFromSource'.
KS.SceneFusion.Client.Editor.GameObjectUtils.GetPrefabInfo (UnityEngine.GameObject gameObject, System.String& prefabPath, System.UInt32[]& prefabChildIndexes)
KS.SceneFusion.Client.Editor.SpawnInfo.RecordState ()
KS.SceneFusion.Client.Editor.ObjectManager.EncodeObject (System.IO.BinaryWriter writer, KS.SceneFusion.Client.Editor.SpawnInfo spawnInfo)
KS.SceneFusion.Client.Editor.ObjectManager+<SpawnCoroutine>d__90.MoveNext ()
KS.Reactor.ksCoroutine.Step ()
KS.Reactor.ksCoroutine.Step ()
KS.Reactor.ksCoroutineManager+<>c.<UpdateCoroutines>b__5_0 (KS.Reactor.ksCoroutine coroutine)
KS.Reactor.ksCoroutineManager.ForEach (KS.Reactor.CoroutineCallback coroutineCallback)
KS.Reactor.ksCoroutineManager.UpdateCoroutines ()
KS.SceneFusion.Client.Editor.ObjectManager.Update ()
KS.SceneFusion.Client.Editor.CoEditService.Update ()
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:183)

2018-06-29 11:51:30.7356 [DEBUG] Cancelled connection
2018-06-29 11:51:30.7367 [DEBUG] Disconnecting from room (76309:SceneFusion:SceneFusion)
2018-06-29 11:51:30.7392 [INFO] Disconnected from server.
2018-06-29 11:51:30.7392 [DEBUG] Disconnect. (Duration: 69)
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43 changes: 43 additions & 0 deletions KSEditorLogs/SessionLogs/session.76310-636658699833252159.log
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@@ -0,0 +1,43 @@
2018-06-29 11:53:03.3773 [DEBUG] Validating model...
2018-06-29 11:53:03.4042 [DEBUG] Model updated
2018-06-29 11:53:03.4042 [DEBUG] Authenticating with server...
2018-06-29 11:53:03.5954 [DEBUG] Connected to room. (76310:SceneFusion:SceneFusion)
2018-06-29 11:53:03.5974 [INFO] Connected to server.
2018-06-29 11:53:03.5974 [DEBUG] OS : Microsoft Windows NT 10.0.16299.0
2018-06-29 11:53:03.5974 [DEBUG] Unity Version : 2018.1.6f1
2018-06-29 11:53:03.5974 [DEBUG] Pro License : False
2018-06-29 11:53:03.5974 [DEBUG] Platform : WindowsEditor
2018-06-29 11:53:03.5974 [DEBUG] Build Target : StandaloneWindows64
2018-06-29 11:53:03.5974 [DEBUG] Scene Fusion version : 1.8.0
2018-06-29 11:53:03.8360 [DEBUG] Scene Fusion client build : 0
2018-06-29 11:53:03.8360 [DEBUG] User : [email protected]
2018-06-29 11:53:03.8360 [DEBUG] Waiting for server response
2018-06-29 11:53:03.8390 [DEBUG] Tier: Scene Fusion Free, Permissions: 00001400
2018-06-29 11:53:03.8390 [DEBUG] User Permissions: FFFFFFFF
2018-06-29 11:53:03.8410 [DEBUG] No stand-in for UnityEngine.Video.VideoClip
2018-06-29 11:53:03.8410 [DEBUG] No stand-in for UnityEngine.ProceduralMaterial
2018-06-29 11:53:03.8410 [DEBUG] No stand-in for UnityEngine.ProceduralTexture
2018-06-29 11:53:03.8416 [DEBUG] No stand-in for UnityEngine.CustomRenderTexture
2018-06-29 11:53:03.8416 [DEBUG] No stand-in for UnityEngine.U2D.SpriteAtlas
2018-06-29 11:53:03.8416 [DEBUG] No stand-in for UnityEngine.Experimental.Rendering.RenderPassAttachment
2018-06-29 11:53:03.8416 [DEBUG] No stand-in for UnityEngine.AvatarMask
2018-06-29 11:53:03.8416 [DEBUG] No stand-in for UnityEngine.AI.NavMeshData
2018-06-29 11:53:03.9632 [DEBUG] Uploading scene 'Menu'
2018-06-29 11:53:03.9658 [ERROR] MissingMethodException: Method not found: 'UnityEditor.PrefabUtility.GetCorrespondingObjectFromSource'.
KS.SceneFusion.Client.Editor.GameObjectUtils.GetPrefabInfo (UnityEngine.GameObject gameObject, System.String& prefabPath, System.UInt32[]& prefabChildIndexes)
KS.SceneFusion.Client.Editor.SpawnInfo.RecordState ()
KS.SceneFusion.Client.Editor.ObjectManager.EncodeObject (System.IO.BinaryWriter writer, KS.SceneFusion.Client.Editor.SpawnInfo spawnInfo)
KS.SceneFusion.Client.Editor.ObjectManager+<SpawnCoroutine>d__90.MoveNext ()
KS.Reactor.ksCoroutine.Step ()
KS.Reactor.ksCoroutine.Step ()
KS.Reactor.ksCoroutineManager+<>c.<UpdateCoroutines>b__5_0 (KS.Reactor.ksCoroutine coroutine)
KS.Reactor.ksCoroutineManager.ForEach (KS.Reactor.CoroutineCallback coroutineCallback)
KS.Reactor.ksCoroutineManager.UpdateCoroutines ()
KS.SceneFusion.Client.Editor.ObjectManager.Update ()
KS.SceneFusion.Client.Editor.CoEditService.Update ()
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:183)

2018-06-29 11:53:09.5293 [DEBUG] Cancelled connection
2018-06-29 11:53:09.5293 [DEBUG] Disconnecting from room (76310:SceneFusion:SceneFusion)
2018-06-29 11:53:09.5309 [INFO] Disconnected from server.
2018-06-29 11:53:09.5309 [DEBUG] Disconnect. (Duration: 5)
Empty file.
19 changes: 19 additions & 0 deletions KSEditorLogs/sf_20180629.log
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Expand Up @@ -2,3 +2,22 @@
2018-06-29 11:24:03.7805 [INFO] Setting define symbol SCENE_FUSION
2018-06-29 11:24:12.7726 [DEBUG] Scene Fusion version 1.8.0-0
2018-06-29 11:33:14.3712 [DEBUG] Scene Fusion version 1.8.0-0
2018-06-29 11:33:22.5522 [DEBUG] Scene Fusion version 1.8.0-0
2018-06-29 11:49:52.1585 [DEBUG] Invalid token sent as part of a web request token. Token = fKgq8T4B1Knzrm01i8Y2DkAnZE0bTtpmpUxRsSAJcmGbctlrMxh7a9atIXoliMTCKnsGrzoXwuB1cC8drckAsg5nkUwCcKB2WjhFn2ujkgLAQzHOYXo1udPow1hqI9QP3DxR4K9r4HRC17ByLdeH4FXZohhC2YNClw3MxHnqWRuedq50nNF8UcGm5pYbmykKsfdwplfYkkADgyDPAoYpknakYpRjoK7X8dunZi4gi1NKT7ZngcOcruzpCXaYhA6
2018-06-29 11:49:56.0868 [DEBUG] Web request login error: Invalid credentials
2018-06-29 11:49:59.3240 [DEBUG] Web request login error: Invalid credentials
2018-06-29 11:50:20.1022 [INFO] Launching Scene: Menu
2018-06-29 11:50:20.5855 [DEBUG] Connecting
2018-06-29 11:50:20.6077 [DEBUG] Connecting to room (76309:SceneFusion:SceneFusion) via TCP at ec2-52-25-68-40.us-west-2.compute.amazonaws.com:1025
2018-06-29 11:51:30.7585 [DEBUG] Sent D:/UnityProjects/TowerRush/KSEditorLogs/SessionLogs/session.76309-636658698206379852.log
2018-06-29 11:51:35.1925 [DEBUG] Connecting
2018-06-29 11:51:35.2031 [DEBUG] Connecting to room (76309:SceneFusion:SceneFusion) via TCP at ec2-52-25-68-40.us-west-2.compute.amazonaws.com:1025
2018-06-29 11:52:07.5125 [DEBUG] Sent D:/UnityProjects/TowerRush/KSEditorLogs/SessionLogs/session.76309-636658698952052109.log
2018-06-29 11:53:02.3115 [INFO] Launching Scene: Menu
2018-06-29 11:53:02.9196 [DEBUG] Connecting
2018-06-29 11:53:03.3211 [DEBUG] Connecting to room (76310:SceneFusion:SceneFusion) via TCP at ec2-52-25-68-40.us-west-2.compute.amazonaws.com:1025
2018-06-29 11:53:09.5324 [DEBUG] Sent D:/UnityProjects/TowerRush/KSEditorLogs/SessionLogs/session.76310-636658699833252159.log
2018-06-29 11:56:13.0156 [DEBUG] Scene Fusion version 1.8.0-0
2018-06-29 11:56:27.2512 [INFO] Launching Scene: Menu
2018-06-29 11:56:27.7609 [DEBUG] Connecting
2018-06-29 11:56:27.7813 [DEBUG] Connecting to room (76311:SceneFusion:SceneFusion) via TCP at ec2-52-25-68-40.us-west-2.compute.amazonaws.com:1025
12 changes: 6 additions & 6 deletions TowerRush.sln
Original file line number Diff line number Diff line change
@@ -1,22 +1,18 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TowerRush", "Assembly-CSharp-Editor.csproj", "{B44DC157-7DE7-8FF0-E752-B49D5D0AA2BE}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TowerRush", "Assembly-CSharp.csproj", "{61E0D2A8-F41F-6A12-FE29-DBBD20B7C496}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TowerRush", "Assembly-CSharp-firstpass.csproj", "{5634AAFB-7FC6-D2C3-26DF-548CD721EFD9}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TowerRush", "Assembly-CSharp-Editor.csproj", "{B44DC157-7DE7-8FF0-E752-B49D5D0AA2BE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B44DC157-7DE7-8FF0-E752-B49D5D0AA2BE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B44DC157-7DE7-8FF0-E752-B49D5D0AA2BE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B44DC157-7DE7-8FF0-E752-B49D5D0AA2BE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B44DC157-7DE7-8FF0-E752-B49D5D0AA2BE}.Release|Any CPU.Build.0 = Release|Any CPU
{61E0D2A8-F41F-6A12-FE29-DBBD20B7C496}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{61E0D2A8-F41F-6A12-FE29-DBBD20B7C496}.Debug|Any CPU.Build.0 = Debug|Any CPU
{61E0D2A8-F41F-6A12-FE29-DBBD20B7C496}.Release|Any CPU.ActiveCfg = Release|Any CPU
Expand All @@ -25,6 +21,10 @@ Global
{5634AAFB-7FC6-D2C3-26DF-548CD721EFD9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{5634AAFB-7FC6-D2C3-26DF-548CD721EFD9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{5634AAFB-7FC6-D2C3-26DF-548CD721EFD9}.Release|Any CPU.Build.0 = Release|Any CPU
{B44DC157-7DE7-8FF0-E752-B49D5D0AA2BE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B44DC157-7DE7-8FF0-E752-B49D5D0AA2BE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B44DC157-7DE7-8FF0-E752-B49D5D0AA2BE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B44DC157-7DE7-8FF0-E752-B49D5D0AA2BE}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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