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WWF Wrestlemania

##Status:

  • Current build per 13-11-2023 works. SEQ file bugs fixed by hand.
  • The .AXX preasm tool is sloppy and needs exceptions. It breaks some axx files when auto generating.
  • The broken .axx files are fixed manually atm, don't delete the .axx if you want to build!
  • At this point in time you can run gmake -m in DOSBOX if your TI tools are set up, and it will build and link. (see dosbox.conf for a sample that auto builds.)
  • Then in the ROM folder run FF8.BAT to build roms for FF800000 start.
  • Outside dosbox, run the MERGE.CMD to join the split rom parts and you're ready to go.

##Development stuff added:

  • Yokozuna finisher (DUDU+P)
  • Doink blood when hit in the face

##TODO:

  • Scripts for the additional 4 GFX roms needed to hold adam/finisher stuff.
  • Yokozuna finisher: Add the cables and stuff. (cut from production.)
  • Yokozuna finisher: Make sure we can only do it near a player, and only on 2 pins.
  • Finishers: There's gfx but no code to do anything with them.
  • Moves: There's disabled moves for several wrestlers. Enable/test them.
  • Investigate more into unused anims/features cut from production.
  • Display wrestler stats on selection screen. (cut from production.)
  • Put Adam Bomb back in the game. (cut from production)
  • Code is getting big, can we execute code from GFX rom area?
  • Enable Robotron?

##Fixed:

  • We can't get out of the select screen for some reason.
  • The build breaks if i add the leading .long 0 into each seq. You can see experiments in .seq folder.. t2..
  • This likely points to something wrong in anim.axx or the *seq.asm files which i'm not sure of.
  • Broken SEQ for Adam and others. (done, checked against production sequences.)
  • Can't generate .axx files. (see fixes/preasm.ps1 powershell)
  • Runs out of memory compiling wrestle.axx (magically fixed sort of. gmake eats ram.)
  • Seems some SEQ files missing, not sure what/why and what they should be. (seq generator written.)
  • Wrestle2.axx has some issues (sloppy axx generator.)
  • Add rom build tools/scripts. (done)

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