forked from BGmot/BGShellBB10
-
Notifications
You must be signed in to change notification settings - Fork 0
/
CharacterColor.h
303 lines (254 loc) · 9.05 KB
/
CharacterColor.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
/*
This file is part of Konsole, KDE's terminal.
Copyright (C) 2007 by Robert Knight <[email protected]>
Copyright (C) 1997,1998 by Lars Doelle <[email protected]>
Rewritten for QT4 by e_k <e_k at users.sourceforge.net>, Copyright (C)2008
Ported to Blackberry Playbook by BGmot <[email protected]>, 2012
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.
*/
#ifndef CHARACTERCOLOR_H
#define CHARACTERCOLOR_H
// Qt
#include <QtGui/QColor>
namespace Konsole
{
/**
* An entry in a terminal display's color palette.
*
* A color palette is an array of 16 ColorEntry instances which map
* system color indexes (from 0 to 15) into actual colors.
*
* Each entry can be set as bold, in which case any text
* drawn using the color should be drawn in bold.
*
* Each entry can also be transparent, in which case the terminal
* display should avoid drawing the background for any characters
* using the entry as a background.
*/
class ColorEntry
{
public:
/**
* Constructs a new color palette entry.
*
* @param c The color value for this entry.
* @param tr Specifies that the color should be transparent when used as a background color.
* @param b Specifies that text drawn with this color should be bold.
*/
ColorEntry(QColor c, bool tr, bool b) : color(c), transparent(tr), bold(b) {}
/**
* Constructs a new color palette entry with an undefined color, and
* with the transparent and bold flags set to false.
*/
ColorEntry() : transparent(false), bold(false) {}
/**
* Sets the color, transparency and boldness of this color to those of @p rhs.
*/
void operator=(const ColorEntry& rhs)
{
color = rhs.color;
transparent = rhs.transparent;
bold = rhs.bold;
}
/** The color value of this entry for display. */
QColor color;
/**
* If true character backgrounds using this color should be transparent.
* This is not applicable when the color is used to render text.
*/
bool transparent;
/**
* If true characters drawn using this color should be bold.
* This is not applicable when the color is used to draw a character's background.
*/
bool bold;
};
// Attributed Character Representations ///////////////////////////////
// Colors
#define BASE_COLORS (2+8)
#define INTENSITIES 2
#define TABLE_COLORS (INTENSITIES*BASE_COLORS)
#define DEFAULT_FORE_COLOR 0
#define DEFAULT_BACK_COLOR 1
//a standard set of colors using black text on a white background.
//defined in TerminalDisplay.cpp
static const ColorEntry base_color_table[TABLE_COLORS] =
// The following are almost IBM standard color codes, with some slight
// gamma correction for the dim colors to compensate for bright X screens.
// It contains the 8 ansiterm/xterm colors in 2 intensities.
{
// Fixme: could add faint colors here, also.
// normal
ColorEntry(QColor(0x00,0x00,0x00), 0, 0 ), ColorEntry( QColor(0xB2,0xB2,0xB2), 1, 0 ), // Dfore, Dback
ColorEntry(QColor(0x00,0x00,0x00), 0, 0 ), ColorEntry( QColor(0xB2,0x18,0x18), 0, 0 ), // Black, Red
ColorEntry(QColor(0x18,0xB2,0x18), 0, 0 ), ColorEntry( QColor(0xB2,0x68,0x18), 0, 0 ), // Green, Yellow
ColorEntry(QColor(0x18,0x18,0xB2), 0, 0 ), ColorEntry( QColor(0xB2,0x18,0xB2), 0, 0 ), // Blue, Magenta
ColorEntry(QColor(0x18,0xB2,0xB2), 0, 0 ), ColorEntry( QColor(0xB2,0xB2,0xB2), 0, 0 ), // Cyan, White
// intensiv
ColorEntry(QColor(0x00,0x00,0x00), 0, 1 ), ColorEntry( QColor(0xFF,0xFF,0xFF), 1, 0 ),
ColorEntry(QColor(0x68,0x68,0x68), 0, 0 ), ColorEntry( QColor(0xFF,0x54,0x54), 0, 0 ),
ColorEntry(QColor(0x54,0xFF,0x54), 0, 0 ), ColorEntry( QColor(0xFF,0xFF,0x54), 0, 0 ),
ColorEntry(QColor(0x54,0x54,0xFF), 0, 0 ), ColorEntry( QColor(0xFF,0x54,0xFF), 0, 0 ),
ColorEntry(QColor(0x54,0xFF,0xFF), 0, 0 ), ColorEntry( QColor(0xFF,0xFF,0xFF), 0, 0 )
};
/* CharacterColor is a union of the various color spaces.
Assignment is as follows:
Type - Space - Values
0 - Undefined - u: 0, v:0 w:0
1 - Default - u: 0..1 v:intense w:0
2 - System - u: 0..7 v:intense w:0
3 - Index(256) - u: 16..255 v:0 w:0
4 - RGB - u: 0..255 v:0..256 w:0..256
Default colour space has two separate colours, namely
default foreground and default background colour.
*/
#define COLOR_SPACE_UNDEFINED 0
#define COLOR_SPACE_DEFAULT 1
#define COLOR_SPACE_SYSTEM 2
#define COLOR_SPACE_256 3
#define COLOR_SPACE_RGB 4
/**
* Describes the color of a single character in the terminal.
*/
class CharacterColor
{
friend class Character;
public:
/** Constructs a new CharacterColor whoose color and color space are undefined. */
CharacterColor()
: _colorSpace(COLOR_SPACE_UNDEFINED),
_u(0),
_v(0),
_w(0)
{}
/**
* Constructs a new CharacterColor using the specified @p colorSpace and with
* color value @p co
*
* The meaning of @p co depends on the @p colorSpace used.
*
* TODO : Document how @p co relates to @p colorSpace
*
* TODO : Add documentation about available color spaces.
*/
CharacterColor(quint8 colorSpace, int co)
: _colorSpace(colorSpace),
_u(0),
_v(0),
_w(0)
{
switch (colorSpace)
{
case COLOR_SPACE_DEFAULT:
_u = co & 1;
break;
case COLOR_SPACE_SYSTEM:
_u = co & 7;
_v = (co >> 3) & 1;
break;
case COLOR_SPACE_256:
_u = co & 255;
break;
case COLOR_SPACE_RGB:
_u = co >> 16;
_v = co >> 8;
_w = co;
break;
default:
_colorSpace = COLOR_SPACE_UNDEFINED;
}
}
/**
* Returns true if this character color entry is valid.
*/
bool isValid()
{
return _colorSpace != COLOR_SPACE_UNDEFINED;
}
/**
* Toggles the value of this color between a normal system color and the corresponding intensive
* system color.
*
* This is only applicable if the color is using the COLOR_SPACE_DEFAULT or COLOR_SPACE_SYSTEM
* color spaces.
*/
void toggleIntensive();
/**
* Returns the color within the specified color @palette
*
* The @p palette is only used if this color is one of the 16 system colors, otherwise
* it is ignored.
*/
QColor color(const ColorEntry* palette) const;
/**
* Compares two colors and returns true if they represent the same color value and
* use the same color space.
*/
friend bool operator == (const CharacterColor& a, const CharacterColor& b);
/**
* Compares two colors and returns true if they represent different color values
* or use different color spaces.
*/
friend bool operator != (const CharacterColor& a, const CharacterColor& b);
private:
quint8 _colorSpace;
// bytes storing the character color
quint8 _u;
quint8 _v;
quint8 _w;
};
inline bool operator == (const CharacterColor& a, const CharacterColor& b)
{
return *reinterpret_cast<const quint32*>(&a._colorSpace) ==
*reinterpret_cast<const quint32*>(&b._colorSpace);
}
inline bool operator != (const CharacterColor& a, const CharacterColor& b)
{
return *reinterpret_cast<const quint32*>(&a._colorSpace) !=
*reinterpret_cast<const quint32*>(&b._colorSpace);
}
inline const QColor color256(quint8 u, const ColorEntry* base)
{
// 0.. 16: system colors
if (u < 8) return base[u+2 ].color; u -= 8;
if (u < 8) return base[u+2+BASE_COLORS].color; u -= 8;
// 16..231: 6x6x6 rgb color cube
if (u < 216) return QColor(255*((u/36)%6)/5,
255*((u/ 6)%6)/5,
255*((u/ 1)%6)/5); u -= 216;
// 232..255: gray, leaving out black and white
int gray = u*10+8; return QColor(gray,gray,gray);
}
inline QColor CharacterColor::color(const ColorEntry* base) const
{
switch (_colorSpace)
{
case COLOR_SPACE_DEFAULT: return base[_u+0+(_v?BASE_COLORS:0)].color;
case COLOR_SPACE_SYSTEM: return base[_u+2+(_v?BASE_COLORS:0)].color;
case COLOR_SPACE_256: return color256(_u,base);
case COLOR_SPACE_RGB: return QColor(_u,_v,_w);
case COLOR_SPACE_UNDEFINED: return QColor();
}
Q_ASSERT(false); // invalid color space
return QColor();
}
inline void CharacterColor::toggleIntensive()
{
if (_colorSpace == COLOR_SPACE_SYSTEM || _colorSpace == COLOR_SPACE_DEFAULT)
{
_v = !_v;
}
}
}
#endif // CHARACTERCOLOR_H