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chore(deps): update three to 0.161.0
ci #220: Commit a08e9cc pushed by fallenoak
February 14, 2024 04:42 41s main
February 14, 2024 04:42 41s
chore(model): simplify skin matrix logic in vertex shader
ci #219: Commit 32fb698 pushed by fallenoak
February 12, 2024 23:58 39s main
February 12, 2024 23:58 39s
chore(test): consistent import order
ci #218: Commit 78957a1 pushed by fallenoak
February 12, 2024 20:41 37s main
February 12, 2024 20:41 37s
chore(world): add tests for getFade and getSizeCategory
ci #217: Commit ef47776 pushed by fallenoak
February 12, 2024 18:37 45s main
February 12, 2024 18:37 45s
feat(map): reduce cost of doodad culling
ci #214: Commit c9059d9 pushed by fallenoak
February 12, 2024 01:02 44s main
February 12, 2024 01:02 44s
feat(model): reduce overhead of animation mixer updates
ci #213: Commit 33730d1 pushed by fallenoak
February 12, 2024 00:23 53s main
February 12, 2024 00:23 53s
chore(shader): move fog step calculation out of vertex shader
ci #212: Commit ca0a022 pushed by fallenoak
February 11, 2024 22:59 1m 3s main
February 11, 2024 22:59 1m 3s
February 11, 2024 04:03 39s
feat(model): optimize normal transformation in vertex shader
ci #210: Commit bffa6a6 pushed by fallenoak
February 11, 2024 02:56 39s main
February 11, 2024 02:56 39s
February 11, 2024 02:48 1m 5s
chore(model): use new bone flags
ci #205: Commit f146d53 pushed by fallenoak
February 9, 2024 00:06 47s main
February 9, 2024 00:06 47s
chore(map): reduce allocations of tiny typed arrays
ci #204: Commit d80ef81 pushed by fallenoak
February 9, 2024 00:06 43s main
February 9, 2024 00:06 43s
chore(model): mark bone animation buffers as transferable
ci #203: Commit 3757ca7 pushed by fallenoak
February 8, 2024 19:00 1m 16s main
February 8, 2024 19:00 1m 16s
chore(model): document skeleton animation logic
ci #202: Commit b0bd6f9 pushed by fallenoak
February 8, 2024 18:53 54s main
February 8, 2024 18:53 54s
chore: release 0.31.0 (#75)
ci #201: Commit eaae801 pushed by fallenoak
February 8, 2024 04:17 54s main
February 8, 2024 04:17 54s
chore(model): remove unnecessary use of THREE.SkinnedMesh
ci #200: Commit 85ce6b6 pushed by fallenoak
February 8, 2024 04:15 37s main
February 8, 2024 04:15 37s
chore(model): tidy up import
ci #199: Commit 01b8933 pushed by fallenoak
February 7, 2024 05:40 42s main
February 7, 2024 05:40 42s
feat(model): add spherical billboard support for bones
ci #198: Commit 9e4d1df pushed by fallenoak
February 7, 2024 05:32 37s main
February 7, 2024 05:32 37s