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Tree.js
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Tree.js
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define([
"dojo/_base/array", // array.filter array.forEach array.map
"dojo/aspect",
"dojo/_base/connect", // connect.isCopyKey()
"dojo/cookie", // cookie
"dojo/_base/declare", // declare
"dojo/Deferred", // Deferred
"dojo/promise/all",
"dojo/dom", // dom.isDescendant
"dojo/dom-class", // domClass.add domClass.remove domClass.replace domClass.toggle
"dojo/dom-geometry", // domGeometry.setMarginBox domGeometry.position
"dojo/dom-style", // domStyle.set
"dojo/errors/create", // createError
"dojo/fx", // fxUtils.wipeIn fxUtils.wipeOut
"dojo/has",
"dojo/_base/kernel", // kernel.deprecated
"dojo/keys", // arrows etc.
"dojo/_base/lang", // lang.getObject lang.mixin lang.hitch
"dojo/on", // on(), on.selector()
"dojo/topic",
"dojo/touch",
"dojo/when",
"./focus",
"./registry", // registry.byNode(), registry.getEnclosingWidget()
"./_base/manager", // manager.defaultDuration
"./_WidgetBase",
"./_TemplatedMixin",
"./_Container",
"./_Contained",
"./_CssStateMixin",
"./_KeyNavMixin",
"dojo/text!./templates/TreeNode.html",
"dojo/text!./templates/Tree.html",
"./tree/_dndSelector",
"dojo/query!css2" // needed when on.selector() used with a string for the selector
], function(array, aspect, connect, cookie, declare, Deferred, all,
dom, domClass, domGeometry, domStyle, createError, fxUtils, has, kernel, keys, lang, on, topic, touch, when,
focus, registry, manager, _WidgetBase, _TemplatedMixin, _Container, _Contained, _CssStateMixin, _KeyNavMixin,
treeNodeTemplate, treeTemplate, _dndSelector){
// module:
// dijit/Tree
var TreeNode = declare("dijit._TreeNode", [_WidgetBase, _TemplatedMixin, _Container, _Contained, _CssStateMixin], {
// summary:
// Single node within a tree. This class is used internally
// by Tree and should not be accessed directly.
// tags:
// private
// item: [const] Item
// the dojo.data entry this tree represents
item: null,
// isTreeNode: [protected] Boolean
// Indicates that this is a TreeNode. Used by `dijit.Tree` only,
// should not be accessed directly.
isTreeNode: true,
// label: String
// Text of this tree node
label: "",
_setLabelAttr: {node: "labelNode", type: "innerText"},
// isExpandable: [private] Boolean
// This node has children, so show the expando node (+ sign)
isExpandable: null,
// isExpanded: [readonly] Boolean
// This node is currently expanded (ie, opened)
isExpanded: false,
// state: [private] String
// Dynamic loading-related stuff.
// When an empty folder node appears, it is "UNCHECKED" first,
// then after dojo.data query it becomes "LOADING" and, finally "LOADED"
state: "UNCHECKED",
templateString: treeNodeTemplate,
baseClass: "dijitTreeNode",
// For hover effect for tree node, and focus effect for label
cssStateNodes: {
rowNode: "dijitTreeRow"
},
// Tooltip is defined in _WidgetBase but we need to handle the mapping to DOM here
_setTooltipAttr: {node: "rowNode", type: "attribute", attribute: "title"},
buildRendering: function(){
this.inherited(arguments);
// set expand icon for leaf
this._setExpando();
// set icon and label class based on item
this._updateItemClasses(this.item);
if(this.isExpandable){
this.labelNode.setAttribute("aria-expanded", this.isExpanded);
}
//aria-selected should be false on all selectable elements.
this.setSelected(false);
},
_setIndentAttr: function(indent){
// summary:
// Tell this node how many levels it should be indented
// description:
// 0 for top level nodes, 1 for their children, 2 for their
// grandchildren, etc.
// Math.max() is to prevent negative padding on hidden root node (when indent == -1)
var pixels = (Math.max(indent, 0) * this.tree._nodePixelIndent) + "px";
domStyle.set(this.domNode, "backgroundPosition", pixels + " 0px"); // TODOC: what is this for???
domStyle.set(this.rowNode, this.isLeftToRight() ? "paddingLeft" : "paddingRight", pixels);
array.forEach(this.getChildren(), function(child){
child.set("indent", indent + 1);
});
this._set("indent", indent);
},
markProcessing: function(){
// summary:
// Visually denote that tree is loading data, etc.
// tags:
// private
this.state = "LOADING";
this._setExpando(true);
},
unmarkProcessing: function(){
// summary:
// Clear markup from markProcessing() call
// tags:
// private
this._setExpando(false);
},
_updateItemClasses: function(item){
// summary:
// Set appropriate CSS classes for icon and label dom node
// (used to allow for item updates to change respective CSS)
// tags:
// private
var tree = this.tree, model = tree.model;
this._applyClassAndStyle(item, "icon", "Icon");
this._applyClassAndStyle(item, "label", "Label");
this._applyClassAndStyle(item, "row", "Row");
this.tree._startPaint(true); // signifies paint started and finished (synchronously)
},
_applyClassAndStyle: function(item, lower, upper){
// summary:
// Set the appropriate CSS classes and styles for labels, icons and rows.
//
// item:
// The data item.
//
// lower:
// The lower case attribute to use, e.g. 'icon', 'label' or 'row'.
//
// upper:
// The upper case attribute to use, e.g. 'Icon', 'Label' or 'Row'.
//
// tags:
// private
var clsName = "_" + lower + "Class";
var nodeName = lower + "Node";
var oldCls = this[clsName];
this[clsName] = this.tree["get" + upper + "Class"](item, this.isExpanded);
domClass.replace(this[nodeName], this[clsName] || "", oldCls || "");
domStyle.set(this[nodeName], this.tree["get" + upper + "Style"](item, this.isExpanded) || {});
},
_updateLayout: function(){
// summary:
// Set appropriate CSS classes for this.domNode
// tags:
// private
var parent = this.getParent();
if(!parent || !parent.rowNode || parent.rowNode.style.display == "none"){
/* if we are hiding the root node then make every first level child look like a root node */
domClass.add(this.domNode, "dijitTreeIsRoot");
}else{
domClass.toggle(this.domNode, "dijitTreeIsLast", !this.getNextSibling());
}
},
_setExpando: function(/*Boolean*/ processing){
// summary:
// Set the right image for the expando node
// tags:
// private
var styles = ["dijitTreeExpandoLoading", "dijitTreeExpandoOpened",
"dijitTreeExpandoClosed", "dijitTreeExpandoLeaf"],
_a11yStates = ["*", "-", "+", "*"],
idx = processing ? 0 : (this.isExpandable ? (this.isExpanded ? 1 : 2) : 3);
// apply the appropriate class to the expando node
domClass.replace(this.expandoNode, styles[idx], styles);
// provide a non-image based indicator for images-off mode
this.expandoNodeText.innerHTML = _a11yStates[idx];
},
expand: function(){
// summary:
// Show my children
// returns:
// Promise that resolves when expansion is complete
// If there's already an expand in progress or we are already expanded, just return
if(this._expandDeferred){
return this._expandDeferred.promise; // dojo/promise/Promise
}
// cancel in progress collapse operation
if(this._collapseDeferred){
this._collapseDeferred.cancel();
delete this._collapseDeferred;
}
// All the state information for when a node is expanded, maybe this should be
// set when the animation completes instead
this.isExpanded = true;
this.labelNode.setAttribute("aria-expanded", "true");
if(this.tree.showRoot || this !== this.tree.rootNode){
this.containerNode.setAttribute("role", "group");
}
domClass.add(this.contentNode, 'dijitTreeContentExpanded');
this._setExpando();
this._updateItemClasses(this.item);
if(this == this.tree.rootNode && this.tree.showRoot){
this.tree.domNode.setAttribute("aria-expanded", "true");
}
var wipeIn = fxUtils.wipeIn({
node: this.containerNode,
duration: manager.defaultDuration
});
// Deferred that fires when expand is complete
var def = (this._expandDeferred = new Deferred(function(){
// Canceller
wipeIn.stop();
}));
aspect.after(wipeIn, "onEnd", function(){
def.resolve(true);
}, true);
wipeIn.play();
return def.promise; // dojo/promise/Promise
},
collapse: function(){
// summary:
// Collapse this node (if it's expanded)
// returns:
// Promise that resolves when collapse is complete
if(this._collapseDeferred){
// Node is already collapsed, or there's a collapse in progress, just return that Deferred
return this._collapseDeferred.promise;
}
// cancel in progress expand operation
if(this._expandDeferred){
this._expandDeferred.cancel();
delete this._expandDeferred;
}
this.isExpanded = false;
this.labelNode.setAttribute("aria-expanded", "false");
if(this == this.tree.rootNode && this.tree.showRoot){
this.tree.domNode.setAttribute("aria-expanded", "false");
}
domClass.remove(this.contentNode, 'dijitTreeContentExpanded');
this._setExpando();
this._updateItemClasses(this.item);
var wipeOut = fxUtils.wipeOut({
node: this.containerNode,
duration: manager.defaultDuration
});
// Deferred that fires when expand is complete
var def = (this._collapseDeferred = new Deferred(function(){
// Canceller
wipeOut.stop();
}));
aspect.after(wipeOut, "onEnd", function(){
def.resolve(true);
}, true);
wipeOut.play();
return def.promise; // dojo/promise/Promise
},
// indent: Integer
// Levels from this node to the root node
indent: 0,
setChildItems: function(/* Object[] */ items){
// summary:
// Sets the child items of this node, removing/adding nodes
// from current children to match specified items[] array.
// Also, if this.persist == true, expands any children that were previously
// opened.
// returns:
// Promise that resolves after all previously opened children
// have been expanded again (or fires instantly if there are no such children).
var tree = this.tree,
model = tree.model,
defs = []; // list of deferreds that need to fire before I am complete
// Orphan all my existing children.
// If items contains some of the same items as before then we will reattach them.
// Don't call this.removeChild() because that will collapse the tree etc.
var oldChildren = this.getChildren();
array.forEach(oldChildren, function(child){
_Container.prototype.removeChild.call(this, child);
}, this);
// All the old children of this TreeNode are subject for destruction if
// 1) they aren't listed in the new children array (items)
// 2) they aren't immediately adopted by another node (DnD)
this.defer(function(){
array.forEach(oldChildren, function(node){
if(!node._destroyed && !node.getParent()){
// If node is in selection then remove it.
tree.dndController.removeTreeNode(node);
// Deregister mapping from item id --> this node and its descendants
function remove(node){
var id = model.getIdentity(node.item),
ary = tree._itemNodesMap[id];
if(ary.length == 1){
delete tree._itemNodesMap[id];
}else{
var index = array.indexOf(ary, node);
if(index != -1){
ary.splice(index, 1);
}
}
array.forEach(node.getChildren(), remove);
}
remove(node);
// Remove any entries involving this node from cookie tracking expanded nodes
if(tree.persist){
var destroyedPath = array.map(node.getTreePath(),function(item){
return tree.model.getIdentity(item);
}).join("/");
for(var path in tree._openedNodes){
if(path.substr(0, destroyedPath.length) == destroyedPath){
delete tree._openedNodes[path];
}
}
tree._saveExpandedNodes();
}
// And finally we can destroy the node
node.destroyRecursive();
}
});
});
this.state = "LOADED";
if(items && items.length > 0){
this.isExpandable = true;
// Create _TreeNode widget for each specified tree node, unless one already
// exists and isn't being used (presumably it's from a DnD move and was recently
// released
array.forEach(items, function(item){ // MARKER: REUSE NODE
var id = model.getIdentity(item),
existingNodes = tree._itemNodesMap[id],
node;
if(existingNodes){
for(var i = 0; i < existingNodes.length; i++){
if(existingNodes[i] && !existingNodes[i].getParent()){
node = existingNodes[i];
node.set('indent', this.indent + 1);
break;
}
}
}
if(!node){
node = this.tree._createTreeNode({
item: item,
tree: tree,
isExpandable: model.mayHaveChildren(item),
label: tree.getLabel(item),
tooltip: tree.getTooltip(item),
ownerDocument: tree.ownerDocument,
dir: tree.dir,
lang: tree.lang,
textDir: tree.textDir,
indent: this.indent + 1
});
if(existingNodes){
existingNodes.push(node);
}else{
tree._itemNodesMap[id] = [node];
}
}
this.addChild(node);
// If node was previously opened then open it again now (this may trigger
// more data store accesses, recursively)
if(this.tree.autoExpand || this.tree._state(node)){
defs.push(tree._expandNode(node));
}
}, this);
// note that updateLayout() needs to be called on each child after
// _all_ the children exist
array.forEach(this.getChildren(), function(child){
child._updateLayout();
});
}else{
this.isExpandable = false;
}
if(this._setExpando){
// change expando to/from dot or + icon, as appropriate
this._setExpando(false);
}
// Set leaf icon or folder icon, as appropriate
this._updateItemClasses(this.item);
var def = all(defs);
this.tree._startPaint(def); // to reset TreeNode widths after an item is added/removed from the Tree
return def.promise; // dojo/promise/Promise
},
getTreePath: function(){
var node = this;
var path = [];
while(node && node !== this.tree.rootNode){
path.unshift(node.item);
node = node.getParent();
}
path.unshift(this.tree.rootNode.item);
return path;
},
getIdentity: function(){
return this.tree.model.getIdentity(this.item);
},
removeChild: function(/* treeNode */ node){
this.inherited(arguments);
var children = this.getChildren();
if(children.length == 0){
this.isExpandable = false;
this.collapse();
}
array.forEach(children, function(child){
child._updateLayout();
});
},
setSelected: function(/*Boolean*/ selected){
// summary:
// A Tree has a (single) currently selected node.
// Mark that this node is/isn't that currently selected node.
// description:
// In particular, setting a node as selected involves setting tabIndex
// so that when user tabs to the tree, focus will go to that node (only).
this.labelNode.setAttribute("aria-selected", selected ? "true" : "false");
domClass.toggle(this.rowNode, "dijitTreeRowSelected", selected);
},
focus: function(){
focus.focus(this.focusNode);
}
});
if(has("dojo-bidi")){
TreeNode.extend({
_setTextDirAttr: function(textDir){
if(textDir && ((this.textDir != textDir) || !this._created)){
this._set("textDir", textDir);
this.applyTextDir(this.labelNode);
array.forEach(this.getChildren(), function(childNode){
childNode.set("textDir", textDir);
}, this);
}
}
});
}
var Tree = declare("dijit.Tree", [_WidgetBase, _KeyNavMixin, _TemplatedMixin, _CssStateMixin], {
// summary:
// This widget displays hierarchical data from a store.
baseClass: "dijitTree",
// model: [const] dijit/tree/model
// Interface to read tree data, get notifications of changes to tree data,
// and for handling drop operations (i.e drag and drop onto the tree)
model: null,
// showRoot: [const] Boolean
// Should the root node be displayed, or hidden?
showRoot: true,
// paths: String[][] or Item[][]
// Full paths from rootNode to selected nodes expressed as array of items or array of ids.
// Since setting the paths may be asynchronous (because of waiting on dojo.data), set("paths", ...)
// returns a Promise to indicate when the set is complete.
paths: [],
// selectedItems: [readonly] Item[]
// The currently selected items in this tree.
// This property can only be set (via set('selectedItems', ...)) when that item is already
// visible in the tree. (I.e. the tree has already been expanded to show that node.)
// Should generally use `paths` attribute to set the selected items instead.
selectedItems: null,
// openOnClick: Boolean
// If true, clicking a folder node's label will open it, rather than calling onClick()
openOnClick: false,
// openOnDblClick: Boolean
// If true, double-clicking a folder node's label will open it, rather than calling onDblClick()
openOnDblClick: false,
templateString: treeTemplate,
// persist: Boolean
// Enables/disables use of cookies for state saving.
persist: true,
// autoExpand: Boolean
// Fully expand the tree on load. Overrides `persist`.
autoExpand: false,
// dndController: [protected] Function|String
// Class to use as as the dnd controller. Specifying this class enables DnD.
// Generally you should specify this as dijit/tree/dndSource.
// Setting of dijit/tree/_dndSelector handles selection only (no actual DnD).
dndController: _dndSelector,
// parameters to pull off of the tree and pass on to the dndController as its params
dndParams: ["onDndDrop", "itemCreator", "onDndCancel", "checkAcceptance", "checkItemAcceptance", "dragThreshold", "betweenThreshold"],
//declare the above items so they can be pulled from the tree's markup
// onDndDrop: [protected] Function
// Parameter to dndController, see `dijit/tree/dndSource.onDndDrop()`.
// Generally this doesn't need to be set.
onDndDrop: null,
itemCreator: null,
/*=====
itemCreator: function(nodes, target, source){
// summary:
// Returns objects passed to `Tree.model.newItem()` based on DnD nodes
// dropped onto the tree. Developer must override this method to enable
// dropping from external sources onto this Tree, unless the Tree.model's items
// happen to look like {id: 123, name: "Apple" } with no other attributes.
//
// For each node in nodes[], which came from source, create a hash of name/value
// pairs to be passed to Tree.model.newItem(). Returns array of those hashes.
// nodes: DomNode[]
// The DOMNodes dragged from the source container
// target: DomNode
// The target TreeNode.rowNode
// source: dojo/dnd/Source
// The source container the nodes were dragged from, perhaps another Tree or a plain dojo/dnd/Source
// returns: Object[]
// Array of name/value hashes for each new item to be added to the Tree, like:
// | [
// | { id: 123, label: "apple", foo: "bar" },
// | { id: 456, label: "pear", zaz: "bam" }
// | ]
// tags:
// extension
return [{}];
},
=====*/
// onDndCancel: [protected] Function
// Parameter to dndController, see `dijit/tree/dndSource.onDndCancel()`.
// Generally this doesn't need to be set.
onDndCancel: null,
/*=====
checkAcceptance: function(source, nodes){
// summary:
// Checks if the Tree itself can accept nodes from this source
// source: dijit/tree/dndSource
// The source which provides items
// nodes: DOMNode[]
// Array of DOM nodes corresponding to nodes being dropped, dijitTreeRow nodes if
// source is a dijit/Tree.
// tags:
// extension
return true; // Boolean
},
=====*/
checkAcceptance: null,
/*=====
checkItemAcceptance: function(target, source, position){
// summary:
// Stub function to be overridden if one wants to check for the ability to drop at the node/item level
// description:
// In the base case, this is called to check if target can become a child of source.
// When betweenThreshold is set, position="before" or "after" means that we
// are asking if the source node can be dropped before/after the target node.
// target: DOMNode
// The dijitTreeRoot DOM node inside of the TreeNode that we are dropping on to
// Use registry.getEnclosingWidget(target) to get the TreeNode.
// source: dijit/tree/dndSource
// The (set of) nodes we are dropping
// position: String
// "over", "before", or "after"
// tags:
// extension
return true; // Boolean
},
=====*/
checkItemAcceptance: null,
// dragThreshold: Integer
// Number of pixels mouse moves before it's considered the start of a drag operation
dragThreshold: 5,
// betweenThreshold: Integer
// Set to a positive value to allow drag and drop "between" nodes.
//
// If during DnD mouse is over a (target) node but less than betweenThreshold
// pixels from the bottom edge, dropping the the dragged node will make it
// the next sibling of the target node, rather than the child.
//
// Similarly, if mouse is over a target node but less that betweenThreshold
// pixels from the top edge, dropping the dragged node will make it
// the target node's previous sibling rather than the target node's child.
betweenThreshold: 0,
// _nodePixelIndent: Integer
// Number of pixels to indent tree nodes (relative to parent node).
// Default is 19 but can be overridden by setting CSS class dijitTreeIndent
// and calling resize() or startup() on tree after it's in the DOM.
_nodePixelIndent: 19,
_publish: function(/*String*/ topicName, /*Object*/ message){
// summary:
// Publish a message for this widget/topic
topic.publish(this.id, lang.mixin({tree: this, event: topicName}, message || {})); // publish
},
postMixInProperties: function(){
this.tree = this;
if(this.autoExpand){
// There's little point in saving opened/closed state of nodes for a Tree
// that initially opens all it's nodes.
this.persist = false;
}
this._itemNodesMap = {};
if(!this.cookieName && this.id){
this.cookieName = this.id + "SaveStateCookie";
}
// Deferred that resolves when all the children have loaded.
this.expandChildrenDeferred = new Deferred();
// Promise that resolves when all pending operations complete.
this.pendingCommandsPromise = this.expandChildrenDeferred.promise;
this.inherited(arguments);
},
postCreate: function(){
this._initState();
// Catch events on TreeNodes
var self = this;
this.own(
on(this.containerNode, on.selector(".dijitTreeNode", touch.enter), function(evt){
self._onNodeMouseEnter(registry.byNode(this), evt);
}),
on(this.containerNode, on.selector(".dijitTreeNode", touch.leave), function(evt){
self._onNodeMouseLeave(registry.byNode(this), evt);
}),
on(this.containerNode, on.selector(".dijitTreeNode", "click"), function(evt){
self._onClick(registry.byNode(this), evt);
}),
on(this.containerNode, on.selector(".dijitTreeNode", "dblclick"), function(evt){
self._onDblClick(registry.byNode(this), evt);
})
);
// monitor changes to items
this.own(
aspect.after(this.model, "onChange", lang.hitch(this, "_onItemChange"), true),
aspect.after(this.model, "onChildrenChange", lang.hitch(this, "_onItemChildrenChange"), true),
aspect.after(this.model, "onDelete", lang.hitch(this, "_onItemDelete"), true)
);
this.inherited(arguments);
// Setup handlers for ENTER and SPACE keys.
// On WebKit based browsers, the combination ctrl-enter does not get passed through. To allow accessible
// multi-select on those browsers, the space key is also used for selection.
// Therefore, also allow space key for keyboard "click" operation.
var map = this._keyNavCodes;
map[keys.ENTER] = map[keys.SPACE] = lang.hitch(this, "_onEnterKey");
if(this.dndController){
// TODO: remove string support in 2.0.
if(lang.isString(this.dndController)){
this.dndController = lang.getObject(this.dndController);
}
var params = {};
for(var i = 0; i < this.dndParams.length; i++){
if(this[this.dndParams[i]]){
params[this.dndParams[i]] = this[this.dndParams[i]];
}
}
this.dndController = new this.dndController(this, params);
}
this._load();
// If no path was specified to the constructor, use path saved in cookie
if(!this.params.path && !this.params.paths && this.persist){
this.set("paths", this.dndController._getSavedPaths());
}
// onLoadDeferred should fire when all commands that are part of initialization have completed.
// It will include all the set("paths", ...) commands that happen during initialization.
this.onLoadDeferred = this.pendingCommandsPromise;
this.onLoadDeferred.then(lang.hitch(this, "onLoad"));
},
onLoad: function(){
// summary:
// Called when tree finishes loading and expanding.
// description:
// If persist == true the loading may encompass many levels of fetches
// from the data store, each asynchronous. Waits for all to finish.
// tags:
// callback
},
_load: function(){
// summary:
// Initial load of the tree.
// Load root node (possibly hidden) and it's children.
this.model.getRoot(
lang.hitch(this, function(item){
var rn = (this.rootNode = this.tree._createTreeNode({
item: item,
tree: this,
isExpandable: true,
label: this.label || this.getLabel(item),
textDir: this.textDir,
indent: this.showRoot ? 0 : -1
}));
if(!this.showRoot){
rn.rowNode.style.display = "none";
// if root is not visible, move tree role to the invisible
// root node's containerNode, see #12135
this.domNode.setAttribute("role", "presentation");
this.domNode.removeAttribute("aria-expanded");
this.domNode.removeAttribute("aria-multiselectable");
// move the aria-label or aria-labelledby to the element with the role
if(this["aria-label"]){
rn.containerNode.setAttribute("aria-label", this["aria-label"]);
this.domNode.removeAttribute("aria-label");
}else if(this["aria-labelledby"]){
rn.containerNode.setAttribute("aria-labelledby", this["aria-labelledby"]);
this.domNode.removeAttribute("aria-labelledby");
}
rn.labelNode.setAttribute("role", "presentation");
rn.containerNode.setAttribute("role", "tree");
rn.containerNode.setAttribute("aria-expanded", "true");
rn.containerNode.setAttribute("aria-multiselectable", !this.dndController.singular);
}else{
this.domNode.setAttribute("aria-multiselectable", !this.dndController.singular);
this.rootLoadingIndicator.style.display = "none";
}
this.containerNode.appendChild(rn.domNode);
var identity = this.model.getIdentity(item);
if(this._itemNodesMap[identity]){
this._itemNodesMap[identity].push(rn);
}else{
this._itemNodesMap[identity] = [rn];
}
rn._updateLayout(); // sets "dijitTreeIsRoot" CSS classname
// Load top level children, and if persist==true, all nodes that were previously opened
this._expandNode(rn).then(lang.hitch(this, function(){
// Then, select the nodes that were selected last time, or
// the ones specified by params.paths[].
this.rootLoadingIndicator.style.display = "none";
this.expandChildrenDeferred.resolve(true);
}));
}),
lang.hitch(this, function(err){
console.error(this, ": error loading root: ", err);
})
);
},
getNodesByItem: function(/*Item or id*/ item){
// summary:
// Returns all tree nodes that refer to an item
// returns:
// Array of tree nodes that refer to passed item
if(!item){
return [];
}
var identity = lang.isString(item) ? item : this.model.getIdentity(item);
// return a copy so widget don't get messed up by changes to returned array
return [].concat(this._itemNodesMap[identity]);
},
_setSelectedItemsAttr: function(/*Items or ids*/ items){
// summary:
// Select tree nodes related to passed items.
// WARNING: if model use multi-parented items or desired tree node isn't already loaded
// behavior is undefined. Use set('paths', ...) instead.
var tree = this;
return this.pendingCommandsPromise = this.pendingCommandsPromise.always(lang.hitch(this, function(){
var identities = array.map(items, function(item){
return (!item || lang.isString(item)) ? item : tree.model.getIdentity(item);
});
var nodes = [];
array.forEach(identities, function(id){
nodes = nodes.concat(tree._itemNodesMap[id] || []);
});
this.set('selectedNodes', nodes);
}));
},
_setPathsAttr: function(/*Item[][]|String[][]*/ paths){
// summary:
// Select the tree nodes identified by passed paths.
// paths:
// Array of arrays of items or item id's
// returns:
// Promise to indicate when the set is complete
var tree = this;
// Let any previous set("path", ...) commands complete before this one starts.
// TODO for 2.0: make the user do this wait themselves?
return this.pendingCommandsPromise = this.pendingCommandsPromise.always(function(){
// We may need to wait for some nodes to expand, so setting
// each path will involve a Deferred. We bring those deferreds
// together with a dojo/promise/all.
return all(array.map(paths, function(path){
// normalize path to use identity
path = array.map(path, function(item){
return lang.isString(item) ? item : tree.model.getIdentity(item);
});
if(path.length){
return selectPath(path, [tree.rootNode]);
}else{
throw new Tree.PathError("Empty path");
}
}));
}).then(setNodes);
function selectPath(path, nodes){
// Traverse path, returning Promise for node at the end of the path.
// The next path component should be among "nodes".
var nextPath = path.shift();
var nextNode = array.filter(nodes, function(node){
return node.getIdentity() == nextPath;
})[0];
if(!!nextNode){
if(path.length){
return tree._expandNode(nextNode).then(function(){
return selectPath(path, nextNode.getChildren());
});
}else{
// Successfully reached the end of this path
return nextNode;
}
}else{
throw new Tree.PathError("Could not expand path at " + nextPath);
}
}
function setNodes(newNodes){
// After all expansion is finished, set the selection to last element from each path
tree.set("selectedNodes", newNodes);
}
},
_setSelectedNodesAttr: function(nodes){
// summary:
// Marks the specified TreeNodes as selected.
// nodes: TreeNode[]
// TreeNodes to mark.
this.dndController.setSelection(nodes);
},
expandAll: function(){
// summary:
// Expand all nodes in the tree
// returns:
// Promise that resolves when all nodes have expanded
var _this = this;
function expand(node){
// Expand the node
return _this._expandNode(node).then(function(){
// When node has expanded, call expand() recursively on each non-leaf child
var childBranches = array.filter(node.getChildren() || [], function(node){
return node.isExpandable;
});
// And when all those recursive calls finish, signal that I'm finished
return all(array.map(childBranches, expand));
});
}
return expand(this.rootNode);
},
collapseAll: function(){
// summary:
// Collapse all nodes in the tree
// returns:
// Promise that resolves when all nodes have collapsed
var _this = this;
function collapse(node){
// Collapse children first
var childBranches = array.filter(node.getChildren() || [], function(node){
return node.isExpandable;
}),
defs = all(array.map(childBranches, collapse));
// And when all those recursive calls finish, collapse myself, unless I'm the invisible root node,
// in which case collapseAll() is finished
if(!node.isExpanded || (node == _this.rootNode && !_this.showRoot)){
return defs;
}else{
// When node has collapsed, signal that call is finished
return defs.then(function(){
return _this._collapseNode(node);
});
}
}
return collapse(this.rootNode);
},
///////////////////////////////////////////////////////
// Functions for converting an item to a TreeNode
getLabel: function(/*dojo/data/Item*/ item){
// summary: