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closures.js
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closures.js
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// Challenge 1
function createFunction() {
const innerFunc = () => {
console.log('hello');
}
return innerFunc;
}
// UNCOMMENT THESE TO TEST YOUR WORK!
// const function1 = createFunction();
// function1();
// Challenge 2
function createFunctionPrinter(input) {
const printerFunc = () => {
console.log(input);
}
return printerFunc;
}
// UNCOMMENT THESE TO TEST YOUR WORK!
// const printSample = createFunctionPrinter('sample');
// printSample();
// const printHello = createFunctionPrinter('hello');
// printHello();
// Challenge 3
function outer() {
let counter = 0; // this variable is outside incrementCounter's scope
function incrementCounter () {
counter ++;
console.log('counter', counter);
}
return incrementCounter;
}
const willCounter = outer();
const jasCounter = outer();
// Uncomment each of these lines one by one.
// Before your do, guess what will be logged from each function call.
// willCounter(); // Logs 'counter 1'
// willCounter(); // Logs 'counter 2'
// willCounter(); // Logs 'counter 3'
// jasCounter(); // Logs 'counter 1'
// willCounter(); // Logs 'counter 4'
// Challenge 4
function addByX(x) {
const addBy = num => {
return num + x;
}
return addBy;
}
const addByTwo = addByX(2);
// now call addByTwo with an input of 1
// console.log(addByTwo(1)); // Logs 3
// now call addByTwo with an input of 2
// console.log(addByTwo(2)); // Logs 4
//--------------------------------------------------
// Extension
//--------------------------------------------------
// Challenge 5
function once(func) {
let counter = 0;
let onceVal;
const innerFunc = val => {
if (counter === 0) onceVal = func(val);
counter++;
return onceVal;
}
return innerFunc;
}
const onceFunc = once(addByTwo);
// UNCOMMENT THESE TO TEST YOUR WORK!
// console.log(onceFunc(4)); //should log 6
// console.log(onceFunc(10)); //should log 6
// console.log(onceFunc(9001)); //should log 6
// Challenge 6
function after(count, func) {
let counter = 0;
return (val) => {
if (++counter >= count) func(val);
}
}
const called = function() { console.log('hello') };
const afterCalled = after(3, called);
// afterCalled(); // -> nothing is printed
// afterCalled(); // -> nothing is printed
// afterCalled(); // -> 'hello' is printed
// afterCalled(); // -> 'hello' is printed
// Challenge 7
function delay(func, wait, ...args) {
setTimeout(() => func(...args), wait);
}
// Challenge 8
function rollCall(names) {
return () => {
if (!names.length) return console.log('Everyone accounted for');
console.log(names.shift());
}
}
// UNCOMMENT THESE TO TEST YOUR WORK!
// const rollCaller = rollCall(['Victoria', 'Juan', 'Ruth'])
// rollCaller() // -> Should log 'Victoria'
// rollCaller() // -> Should log 'Juan'
// rollCaller() // -> Should log 'Ruth'
// rollCaller() // -> Should log 'Everyone accounted for'