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This PR was merged recently: godotengine/godot#78656
We already have typed dictionnaries implemented on the Kotlin side, but we now have official support in C++ as well. It mostly means adding a few more native callls in our Dictionary implementation, and update the API gen to make use of them.
The text was updated successfully, but these errors were encountered:
This PR was merged recently: godotengine/godot#78656
We already have typed dictionnaries implemented on the Kotlin side, but we now have official support in C++ as well. It mostly means adding a few more native callls in our Dictionary implementation, and update the API gen to make use of them.
The text was updated successfully, but these errors were encountered: