forked from blitz-research/dawn
-
Notifications
You must be signed in to change notification settings - Fork 0
/
CMakeLists.txt
570 lines (500 loc) · 25.4 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
# Copyright 2022 The Dawn & Tint Authors
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# 3. Neither the name of the copyright holder nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# As per https://github.com/google/oss-policies-info/blob/main/foundational-cxx-support-matrix.md
cmake_minimum_required(VERSION 3.13)
# - Since we are past CMake 3.12 we can add CONFIGURE_DEPENDS to DawnGenerator to rerun CMake
# in case any of the generator files changes. We should also remove the CACHE "" FORCE stuff to
# override options in third_party dependencies.
# - When upgrading to CMake 3.20 we can take advantage of the GENERATED property being global in
# DawnGenerator. We should also use the path utilities in dawn_install_target.
project(
Dawn
DESCRIPTION "Dawn, a WebGPU implementation"
LANGUAGES C CXX
HOMEPAGE_URL "https://dawn.googlesource.com/dawn"
VERSION 0.0.0
)
enable_testing()
list(INSERT CMAKE_MODULE_PATH 0 "${Dawn_SOURCE_DIR}/src/cmake")
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set(CMAKE_DEBUG_POSTFIX "")
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
include(DawnSetIfNotDefined)
set(DAWN_BUILD_GEN_DIR "${Dawn_BINARY_DIR}/gen" CACHE PATH "Directory that contains generated source files")
set(DAWN_GENERATOR_DIR "${Dawn_SOURCE_DIR}/generator" CACHE PATH "Directory that contains scripts to generate sources and headers")
set(DAWN_SRC_DIR "${Dawn_SOURCE_DIR}/src" CACHE PATH "Directory that contains source files for dawn")
set(DAWN_INCLUDE_DIR "${Dawn_SOURCE_DIR}/include" CACHE PATH "Directory that contains public headers for dawn")
set(DAWN_TEMPLATE_DIR "${DAWN_GENERATOR_DIR}/templates" CACHE PATH "Directory that contains templates for generators")
################################################################################
# Configuration options
################################################################################
# Default values for the backend-enabling options
set(ENABLE_D3D11 OFF)
set(ENABLE_D3D12 OFF)
set(ENABLE_METAL OFF)
set(ENABLE_NULL ON)
set(ENABLE_OPENGLES OFF)
set(ENABLE_DESKTOP_GL OFF)
set(ENABLE_VULKAN OFF)
set(ENABLE_EMSCRIPTEN OFF)
set(ENABLE_SPIRV_VALIDATION OFF)
set(USE_WAYLAND OFF)
set(USE_X11 OFF)
set(USE_WINDOWS_UI OFF)
set(BUILD_SAMPLES OFF)
set(TARGET_MACOS OFF)
if (CMAKE_SYSTEM_NAME MATCHES "Emscripten")
# Only the samples are supported for Emscripten at the moment.
# TODO(crbug.com/42240181): Make dawn_end2end_tests work too.
set(ENABLE_EMSCRIPTEN ON)
set(BUILD_SAMPLES ON)
set(ENABLE_NULL OFF)
elseif (WIN32)
set(ENABLE_D3D11 ON)
set(USE_WINDOWS_UI ON)
set(ENABLE_D3D12 ON)
if (NOT WINDOWS_STORE)
# Enable Vulkan in win32 compilation only
# since UWP only supports d3d
set(ENABLE_VULKAN ON)
set(ENABLE_SPIRV_VALIDATION ON)
endif()
elseif(APPLE)
set(ENABLE_METAL ON)
if(CMAKE_SYSTEM_NAME MATCHES "Darwin" OR CMAKE_SYSTEM_NAME MATCHES "MacOS")
set(TARGET_MACOS ON)
endif()
elseif(ANDROID)
set(ENABLE_VULKAN ON)
set(ENABLE_OPENGLES ON)
# Disable SPIR-V validation on Android because it adds a significant amount
# to the binary size, and Tint's output should be well-formed.
set(ENABLE_SPIRV_VALIDATION OFF)
elseif(UNIX)
set(ENABLE_OPENGLES ON)
set(ENABLE_DESKTOP_GL ON)
set(ENABLE_VULKAN ON)
set(ENABLE_SPIRV_VALIDATION ON)
set(USE_X11 ON)
endif()
# GLFW is not supported in UWP
set(DAWN_SUPPORTS_GLFW_FOR_WINDOWING OFF)
if (NOT ENABLE_EMSCRIPTEN AND ((WIN32 AND NOT WINDOWS_STORE) OR (UNIX AND NOT ANDROID)))
set(DAWN_SUPPORTS_GLFW_FOR_WINDOWING ON)
endif()
# Current examples are depend on GLFW
if (DAWN_SUPPORTS_GLFW_FOR_WINDOWING)
set(BUILD_SAMPLES ON)
endif()
option(DAWN_ENABLE_ASAN "Enable address sanitizer" OFF)
option(DAWN_ENABLE_INSTALL "Enable install step for Dawn libraries" OFF)
option(DAWN_ENABLE_TSAN "Enable thread sanitizer" OFF)
option(DAWN_ENABLE_MSAN "Enable memory sanitizer" OFF)
option(DAWN_ENABLE_UBSAN "Enable undefined behaviour sanitizer" OFF)
option(DAWN_ENABLE_D3D11 "Enable compilation of the D3D11 backend" ${ENABLE_D3D11})
option(DAWN_ENABLE_D3D12 "Enable compilation of the D3D12 backend" ${ENABLE_D3D12})
option(DAWN_ENABLE_METAL "Enable compilation of the Metal backend" ${ENABLE_METAL})
option(DAWN_ENABLE_NULL "Enable compilation of the Null backend" ${ENABLE_NULL})
option(DAWN_ENABLE_DESKTOP_GL "Enable compilation of the OpenGL backend" ${ENABLE_DESKTOP_GL})
option(DAWN_ENABLE_OPENGLES "Enable compilation of the OpenGL ES backend" ${ENABLE_OPENGLES})
option(DAWN_ENABLE_VULKAN "Enable compilation of the Vulkan backend" ${ENABLE_VULKAN})
option(DAWN_ENABLE_SPIRV_VALIDATION "Enable validation of SPIR-V" ${ENABLE_SPIRV_VALIDATION})
# Optional path to Emscripten toolchain to allow for building WASM.
option(DAWN_EMSCRIPTEN_TOOLCHAIN "Directory in which to find Emscripten toolchain" "")
set(DAWN_ENABLE_EMSCRIPTEN OFF)
if (NOT ${DAWN_EMSCRIPTEN_TOOLCHAIN} STREQUAL "" AND ENABLE_EMSCRIPTEN)
set(DAWN_ENABLE_EMSCRIPTEN ON)
endif()
message(STATUS "Dawn build D3D11 backend: ${DAWN_ENABLE_D3D11}")
message(STATUS "Dawn build D3D12 backend: ${DAWN_ENABLE_D3D12}")
message(STATUS "Dawn build Metal backend: ${DAWN_ENABLE_METAL}")
message(STATUS "Dawn build Vulkan backend: ${DAWN_ENABLE_VULKAN}")
message(STATUS "Dawn build OpenGL backend: ${DAWN_ENABLE_DESKTOP_GL}")
message(STATUS "Dawn build OpenGL ES backend: ${DAWN_ENABLE_OPENGLES}")
message(STATUS "Dawn build Emscripten: ${DAWN_ENABLE_EMSCRIPTEN}")
message(STATUS "Dawn build Null backend: ${DAWN_ENABLE_NULL}")
message(STATUS "")
message(STATUS "Dawn enable SPIR-V validation: ${DAWN_ENABLE_SPIRV_VALIDATION}")
message(STATUS "")
message(STATUS "Dawn build with ASAN: ${DAWN_ENABLE_ASAN}")
message(STATUS "Dawn build with TSAN: ${DAWN_ENABLE_TSAN}")
message(STATUS "Dawn build with MSAN: ${DAWN_ENABLE_MSAN}")
message(STATUS "Dawn build with UBSAN: ${DAWN_ENABLE_UBSAN}")
message(STATUS "Dawn enable install: ${DAWN_ENABLE_INSTALL}")
message(STATUS "")
option(DAWN_ALWAYS_ASSERT "Enable assertions on all build types" OFF)
option(DAWN_USE_WAYLAND "Enable support for Wayland surface" ${USE_WAYLAND})
option(DAWN_USE_X11 "Enable support for X11 surface" ${USE_X11})
option(DAWN_USE_GLFW "Enable compilation of the GLFW windowing utils" ${DAWN_SUPPORTS_GLFW_FOR_WINDOWING})
option(DAWN_USE_WINDOWS_UI "Enable support for Windows UI surface" ${USE_WINDOWS_UI})
option(DAWN_USE_BUILT_DXC "Enable building and using DXC by the D3D12 backend" OFF)
option(DAWN_DXC_ENABLE_ASSERTS_IN_NDEBUG "Enable DXC asserts in non-debug builds" ON)
option(DAWN_TARGET_MACOS "Manually link Apple core frameworks" ${TARGET_MACOS})
option(DAWN_BUILD_SAMPLES "Enables building Dawn's samples" ${BUILD_SAMPLES})
option(DAWN_BUILD_NODE_BINDINGS "Enables building Dawn's NodeJS bindings" OFF)
option(DAWN_ENABLE_SWIFTSHADER "Enables building Swiftshader as part of the build and Vulkan adapter discovery" OFF)
option(DAWN_BUILD_BENCHMARKS "Build Dawn benchmarks" OFF)
option(DAWN_BUILD_PROTOBUF "Build the protobuf dependencies" OFF)
option(DAWN_WERROR "Build with -Werror (or equivalent)" OFF)
option(DAWN_ENABLE_PIC "Build with Position-Independent-Code enabled" OFF)
option(DAWN_EMIT_COVERAGE "Emit code coverage information" OFF)
set_if_not_defined(LLVM_SOURCE_DIR "${Dawn_LLVM_SOURCE_DIR}" "Directory to an LLVM source checkout. Required to build turbo-cov")
message(STATUS "Dawn build with asserts in all configurations: ${DAWN_ALWAYS_ASSERT}")
message(STATUS "Dawn build Wayland support: ${DAWN_USE_WAYLAND}")
message(STATUS "Dawn build X11 support: ${DAWN_USE_X11}")
message(STATUS "Dawn build GLFW support: ${DAWN_USE_GLFW}")
message(STATUS "Dawn build Windows UI support: ${DAWN_USE_WINDOWS_UI}")
message(STATUS "Dawn build and use DXC: ${DAWN_USE_BUILT_DXC}")
message(STATUS "Dawn enable DXC asserts in non-debug builds: ${DAWN_DXC_ENABLE_ASSERTS_IN_NDEBUG}")
message(STATUS "Dawn target MacOS: ${TARGET_MACOS}")
message(STATUS "")
message(STATUS "Dawn build samples: ${DAWN_BUILD_SAMPLES}")
message(STATUS "Dawn build Node bindings: ${DAWN_BUILD_NODE_BINDINGS}")
message(STATUS "Dawn build Swiftshader: ${DAWN_ENABLE_SWIFTSHADER}")
message(STATUS "Dawn build benchmarks: ${DAWN_BUILD_BENCHMARKS}")
message(STATUS "Dawn build protobuf: ${DAWN_BUILD_PROTOBUF}")
message(STATUS "")
message(STATUS "Dawn build PIC: ${DAWN_ENABLE_PIC}")
message(STATUS "DAWN Werror: ${DAWN_WERROR}")
message(STATUS "")
message(STATUS "Dawn emit coverage: ${DAWN_EMIT_COVERAGE}")
message(STATUS "LLVM Source dir: ${LLVM_SOURCE_DIR}")
message(STATUS "")
if (DAWN_ENABLE_OPENGLES OR DAWN_ENABLE_DESKTOP_GL)
set(TINT_DEFAULT_GLSL ON)
else()
set(TINT_DEFAULT_GLSL OFF)
endif()
option(TINT_ENABLE_INSTALL "Enable install step for Tint libraries" OFF)
option(TINT_BUILD_CMD_TOOLS "Build the Tint command line tools" ON)
if (DAWN_BUILD_SAMPLES)
if (NOT DAWN_USE_GLFW AND NOT DAWN_ENABLE_EMSCRIPTEN)
message(SEND_ERROR "Dawn samples require GLFW or Emscripten")
endif()
endif()
option(TINT_BUILD_SPV_READER "Build the SPIR-V input reader" ${DAWN_ENABLE_VULKAN})
option(TINT_BUILD_WGSL_READER "Build the WGSL input reader" ON)
option(TINT_BUILD_GLSL_WRITER "Build the GLSL output writer" ${TINT_DEFAULT_GLSL})
option(TINT_BUILD_GLSL_VALIDATOR "Build the GLSL output validator" ON)
option(TINT_BUILD_HLSL_WRITER "Build the HLSL output writer" ${DAWN_ENABLE_D3D12})
option(TINT_BUILD_MSL_WRITER "Build the MSL output writer" ${DAWN_ENABLE_METAL})
option(TINT_BUILD_SPV_WRITER "Build the SPIR-V output writer" ${DAWN_ENABLE_VULKAN})
option(TINT_BUILD_WGSL_WRITER "Build the WGSL output writer" ON)
option(TINT_BUILD_SYNTAX_TREE_WRITER "Build the syntax tree writer" OFF)
if (DAWN_BUILD_PROTOBUF AND TARGET libprotobuf)
set(TINT_DEFAULT_BUILD_IR_BINARY ON)
else()
set(TINT_DEFAULT_BUILD_IR_BINARY OFF)
endif()
option(TINT_BUILD_IR_BINARY "Build IR binary format support" ${TINT_DEFAULT_BUILD_IR_BINARY})
option(TINT_BUILD_FUZZERS "Build fuzzers" OFF)
option(TINT_BUILD_IR_FUZZER "Build IR fuzzer" OFF)
option(TINT_BUILD_BENCHMARKS "Build Tint benchmarks" OFF)
option(TINT_BUILD_TESTS "Build tests" ON)
option(TINT_BUILD_AS_OTHER_OS "Override OS detection to force building of *_other.cc files" OFF)
option(TINT_BUILD_TINTD "Build the WGSL language server" OFF)
option(TINT_ENABLE_BREAK_IN_DEBUGGER "Enable tint::debugger::Break()" OFF)
option(TINT_CHECK_CHROMIUM_STYLE "Check for [chromium-style] issues during build" OFF)
option(TINT_RANDOMIZE_HASHES "Randomize the hash seed value to detect non-deterministic output" OFF)
set(DAWN_USE_GLFW OFF)
# Used for reflection
set(TINT_BUILD_TINT ON)
# Disable unneeded parts
set(DAWN_BUILD_SAMPLES OFF)
set(TINT_BUILD_SAMPLES OFF)
set(TINT_BUILD_DOCS OFF)
set(TINT_BUILD_TESTS OFF)
set(TINT_BUILD_FUZZERS OFF)
set(TINT_BUILD_SPIRV_TOOLS_FUZZER OFF)
set(TINT_BUILD_AST_FUZZER OFF)
set(TINT_BUILD_REGEX_FUZZER OFF)
set(TINT_BUILD_BENCHMARKS OFF)
set(TINT_BUILD_TESTS OFF)
set(TINT_BUILD_AS_OTHER_OS OFF)
set(TINT_BUILD_REMOTE_COMPILE OFF)
set(TINT_BUILD_CMD_TOOLS OFF)
set(TINT_ENABLE_INSTALL ON)
set(DAWN_FETCH_DEPENDENCIES ON)
# We don't build Tint when building with Emscripten so silence these messages.
if (NOT ${DAWN_ENABLE_EMSCRIPTEN})
message(STATUS "Tint build SPIR-V reader: ${TINT_BUILD_SPV_READER}")
message(STATUS "Tint build WGSL reader: ${TINT_BUILD_WGSL_READER}")
message(STATUS "Tint build GLSL writer: ${TINT_BUILD_GLSL_WRITER}")
message(STATUS "Tint build GLSL validator: ${TINT_BUILD_GLSL_VALIDATOR}")
message(STATUS "Tint build HLSL writer: ${TINT_BUILD_HLSL_WRITER}")
message(STATUS "Tint build MSL writer: ${TINT_BUILD_MSL_WRITER}")
message(STATUS "Tint build SPIR-V writer: ${TINT_BUILD_SPV_WRITER}")
message(STATUS "Tint build WGSL writer: ${TINT_BUILD_WGSL_WRITER}")
message(STATUS "Tint build Syntax Tree writer: ${TINT_BUILD_SYNTAX_TREE_WRITER}")
message(STATUS "")
message(STATUS "Tint build command line executable tools: ${TINT_BUILD_CMD_TOOLS}")
message(STATUS "Tint install: ${TINT_ENABLE_INSTALL}")
message(STATUS "Tint build fuzzers: ${TINT_BUILD_FUZZERS}")
message(STATUS "Tint build IR binary: ${TINT_BUILD_IR_BINARY}")
message(STATUS "Tint build IR fuzzer: ${TINT_BUILD_IR_FUZZER}")
message(STATUS "Tint build benchmarks: ${TINT_BUILD_BENCHMARKS}")
message(STATUS "Tint build tests: ${TINT_BUILD_TESTS}")
message(STATUS "Tint build tintd: ${TINT_BUILD_TINTD}")
message(STATUS "")
message(STATUS "Tint enable break in debugger: ${TINT_ENABLE_BREAK_IN_DEBUGGER}")
message(STATUS "Tint build checking [chromium-style]: ${TINT_CHECK_CHROMIUM_STYLE}")
message(STATUS "Tint randomize hashes: ${TINT_RANDOMIZE_HASHES}")
message(STATUS "")
endif()
set_if_not_defined(DAWN_THIRD_PARTY_DIR "${Dawn_SOURCE_DIR}/third_party" "Directory in which to find third-party dependencies.")
set_if_not_defined(DAWN_ABSEIL_DIR "${DAWN_THIRD_PARTY_DIR}/abseil-cpp" "Directory in which to find Abseil")
set_if_not_defined(DAWN_GLFW_DIR "${DAWN_THIRD_PARTY_DIR}/glfw" "Directory in which to find GLFW")
set_if_not_defined(DAWN_JINJA2_DIR "${DAWN_THIRD_PARTY_DIR}/jinja2" "Directory in which to find Jinja2")
set_if_not_defined(DAWN_MARKUPSAFE_DIR "${DAWN_THIRD_PARTY_DIR}/markupsafe" "Directory in which to find MarkupSafe")
set_if_not_defined(DAWN_KHRONOS_DIR "${DAWN_THIRD_PARTY_DIR}/khronos" "Directory in which to find Khronos GL headers")
set_if_not_defined(DAWN_SWIFTSHADER_DIR "${DAWN_THIRD_PARTY_DIR}/swiftshader" "Directory in which to find swiftshader")
set_if_not_defined(DAWN_PROTOBUF_DIR "${DAWN_THIRD_PARTY_DIR}/protobuf" "Directory in which to find protobuf")
set_if_not_defined(DAWN_LPM_DIR "${DAWN_THIRD_PARTY_DIR}/libprotobuf-mutator/src" "Directory in which to find libprotobuf")
set_if_not_defined(DAWN_EMDAWNWEBGPU_DIR "${DAWN_THIRD_PARTY_DIR}/emdawnwebgpu" "Directory in which to find Dawn specific Emscripten bindings")
set_if_not_defined(DAWN_SPIRV_TOOLS_DIR "${DAWN_THIRD_PARTY_DIR}/spirv-tools/src" "Directory in which to find SPIRV-Tools")
set_if_not_defined(DAWN_SPIRV_HEADERS_DIR "${DAWN_THIRD_PARTY_DIR}/spirv-headers/src" "Directory in which to find SPIRV-Headers")
set_if_not_defined(DAWN_GLSLANG_DIR "${DAWN_THIRD_PARTY_DIR}/glslang/src" "Directory in which to find GLSLang")
set_if_not_defined(DAWN_VULKAN_HEADERS_DIR "${DAWN_THIRD_PARTY_DIR}/vulkan-headers/src" "Directory in which to find Vulkan-Headers")
set_if_not_defined(DAWN_VULKAN_UTILITY_LIBRARIES_DIR "${DAWN_THIRD_PARTY_DIR}/vulkan-utility-libraries/src" "Directory in which to find Vulkan-Utility-Libraries")
message(STATUS "Dawn third_party dir: ${DAWN_THIRD_PARTY_DIR}")
message(STATUS "Dawn GLFW dir: ${DAWN_GLFW_DIR}")
message(STATUS "Dawn Jinja2 dir: ${DAWN_JINJA2_DIR}")
message(STATUS "Dawn MarkupSafe dir: ${DAWN_MARKUPSAFE_DIR}")
message(STATUS "Dawn Khronos dir: ${DAWN_KHRONOS_DIR}")
message(STATUS "Dawn Swiftshader dir: ${DAWN_SWIFTSHADER_DIR}")
message(STATUS "Dawn Protobuf dir: ${DAWN_PROTOBUF_DIR}")
message(STATUS "Dawn LPM dir: ${DAWN_LPM_DIR}")
message(STATUS "Dawn Emdawnwebgpu dir: ${DAWN_EMDAWNWEBGPU_DIR}")
message(STATUS "Dawn Spir-Tools dir: ${DAWN_SPIRV_TOOLS_DIR}")
message(STATUS "Dawn Spirv-Headers dir: ${DAWN_SPIRV_HEADERS_DIR}")
message(STATUS "Dawn Glslang dir: ${DAWN_GLSLANG_DIR}")
message(STATUS "Dawn Vulkan Headers dir: ${DAWN_VULKAN_HEADERS_DIR}")
message(STATUS "Dawn Vulkan Utility Libraries dir: ${DAWN_VULKAN_UTILITY_LIBRARIES_DIR}")
message(STATUS "")
# Dependencies for DAWN_BUILD_NODE_BINDINGS
set_if_not_defined(NODE_ADDON_API_DIR "${DAWN_THIRD_PARTY_DIR}/node-addon-api" "Directory in which to find node-addon-api")
set_if_not_defined(NODE_API_HEADERS_DIR "${DAWN_THIRD_PARTY_DIR}/node-api-headers" "Directory in which to find node-api-headers")
set_if_not_defined(WEBGPU_IDL_PATH "${DAWN_THIRD_PARTY_DIR}/gpuweb/webgpu.idl" "Path to the webgpu.idl definition file")
set_if_not_defined(GO_EXECUTABLE "go" "Golang executable for running the IDL generator")
message(STATUS "Node Addon API dir: ${NODE_ADDON_API_DIR}")
message(STATUS "Node API Headers dir: ${NODE_API_HEADERS_DIR}")
message(STATUS "Webgpu IDL path: ${WEBGPU_IDL_PATH}")
message(STATUS "Go exe: ${GO_EXECUTABLE}")
message(STATUS "")
option(DAWN_FETCH_DEPENDENCIES "Use fetch_dawn_dependencies.py as an alternative to using depot_tools" OFF)
option(DAWN_BUILD_MONOLITHIC_LIBRARY "Bundle all dawn components into a single shared library." ON)
message(STATUS "Dawn fetch dependencies: ${DAWN_FETCH_DEPENDENCIES}")
message(STATUS "Dawn build monolithic library: ${DAWN_BUILD_MONOLITHIC_LIBRARY}")
message(STATUS "")
# Optional path to Emscripten toolchain to allow for building WASM.
set_if_not_defined(DAWN_EMSCRIPTEN_TOOLCHAIN "" "Directory in which to find Emscripten toolchain")
set(DAWN_ENABLE_EMSCRIPTEN OFF)
if (NOT ${DAWN_EMSCRIPTEN_TOOLCHAIN} STREQUAL "" AND ENABLE_EMSCRIPTEN)
set(DAWN_ENABLE_EMSCRIPTEN ON)
endif()
message(STATUS "Dawn Emscripten toolchain: ${DAWN_EMSCRIPTEN_TOOLCHAIN}")
message(STATUS "")
# Much of the backend code is shared among desktop OpenGL and OpenGL ES
if (${DAWN_ENABLE_DESKTOP_GL} OR ${DAWN_ENABLE_OPENGLES})
set(DAWN_ENABLE_OPENGL ON)
endif()
if(DAWN_ENABLE_PIC)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
endif()
# Defines `CMAKE_INSTALL_*DIR` variables
include(GNUInstallDirs)
# The public config contains only the include paths for the Dawn headers.
add_library(dawn_public_config INTERFACE)
target_include_directories(dawn_public_config INTERFACE
"$<BUILD_INTERFACE:${DAWN_INCLUDE_DIR}>"
"$<BUILD_INTERFACE:${DAWN_BUILD_GEN_DIR}/include>"
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>"
)
# The internal config contains additional path but includes the dawn_public_config include paths
add_library(dawn_internal_config INTERFACE)
target_include_directories(dawn_internal_config INTERFACE
"${PROJECT_SOURCE_DIR}"
"${DAWN_SRC_DIR}"
"${DAWN_BUILD_GEN_DIR}/src"
)
target_link_libraries(dawn_internal_config INTERFACE dawn_public_config)
################################################################################
# Include utility CMake modules
################################################################################
include(DawnCompilerChecks)
include(DawnCompilerExtraFlags)
include(DawnCompilerPlatformFlags)
include(DawnCompilerWarningFlags)
include(DawnInitializeBuildType)
include(DawnLibrary)
set(IS_ASAN ${DAWN_ENABLE_ASAN})
if (NOT ${TINT_LIB_FUZZING_ENGINE_LINK_OPTIONS} STREQUAL "")
message(STATUS "Using provided LIB_FUZZING_ENGINE options: ${TINT_LIB_FUZZING_ENGINE_LINK_OPTIONS}")
endif()
find_package(Python3 REQUIRED)
message(STATUS "Dawn: using python at ${Python3_EXECUTABLE}")
set(IS_DEBUG_BUILD 0)
string(TOUPPER "${CMAKE_BUILD_TYPE}" build_type)
if ((NOT ${build_type} STREQUAL "RELEASE") AND (NOT ${build_type} STREQUAL "RELWITHDEBINFO"))
set(IS_DEBUG_BUILD 1)
endif()
# Compile definitions for the internal config
if (DAWN_ALWAYS_ASSERT OR IS_DEBUG_BUILD)
target_compile_definitions(dawn_internal_config INTERFACE "DAWN_ENABLE_ASSERTS")
endif()
if (DAWN_ENABLE_D3D11)
target_compile_definitions(dawn_internal_config INTERFACE "DAWN_ENABLE_BACKEND_D3D11")
endif()
if (DAWN_ENABLE_D3D12)
target_compile_definitions(dawn_internal_config INTERFACE "DAWN_ENABLE_BACKEND_D3D12")
endif()
if (DAWN_ENABLE_METAL)
target_compile_definitions(dawn_internal_config INTERFACE "DAWN_ENABLE_BACKEND_METAL")
endif()
if (DAWN_ENABLE_NULL)
target_compile_definitions(dawn_internal_config INTERFACE "DAWN_ENABLE_BACKEND_NULL")
endif()
if (DAWN_ENABLE_DESKTOP_GL)
target_compile_definitions(dawn_internal_config INTERFACE "DAWN_ENABLE_BACKEND_DESKTOP_GL")
endif()
if (DAWN_ENABLE_OPENGLES)
target_compile_definitions(dawn_internal_config INTERFACE "DAWN_ENABLE_BACKEND_OPENGLES")
endif()
if (DAWN_ENABLE_OPENGL)
target_compile_definitions(dawn_internal_config INTERFACE "DAWN_ENABLE_BACKEND_OPENGL")
endif()
if (DAWN_ENABLE_VULKAN)
target_compile_definitions(dawn_internal_config INTERFACE "DAWN_ENABLE_BACKEND_VULKAN")
endif()
if (DAWN_USE_WAYLAND)
target_compile_definitions(dawn_internal_config INTERFACE "DAWN_USE_WAYLAND")
endif()
if (DAWN_USE_X11)
target_compile_definitions(dawn_internal_config INTERFACE "DAWN_USE_X11")
endif()
if (DAWN_USE_WINDOWS_UI)
target_compile_definitions(dawn_internal_config INTERFACE "DAWN_USE_WINDOWS_UI")
endif()
if (WIN32)
target_compile_definitions(dawn_internal_config INTERFACE "NOMINMAX" "WIN32_LEAN_AND_MEAN")
endif()
################################################################################
# Tint
################################################################################
set(TINT_LIB_FUZZING_ENGINE_LINK_OPTIONS "" CACHE STRING "Used by OSS-Fuzz to control, via link options, which fuzzing engine should be used")
set(TINT_ROOT_SOURCE_DIR ${PROJECT_SOURCE_DIR})
set(TINT_SPIRV_HEADERS_DIR ${DAWN_SPIRV_HEADERS_DIR})
set(TINT_SPIRV_TOOLS_DIR ${DAWN_SPIRV_TOOLS_DIR})
################################################################################
# Run on all subdirectories
################################################################################
if (DAWN_BUILD_PROTOBUF AND EXISTS "${DAWN_PROTOBUF_DIR}/cmake")
if (("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") AND WIN32)
set(protobuf_HAVE_BUILTIN_ATOMICS 1)
endif()
# Needs to come before SPIR-V Tools
include("third_party/protobuf.cmake")
endif()
add_subdirectory(third_party)
# TODO(crbug.com/tint/455): Tint does not currently build with CMake when
# BUILD_SHARED_LIBS=1, so always build it as static for now.
set(BUILD_SHARED_LIBS_SAVED ${BUILD_SHARED_LIBS})
set(BUILD_SHARED_LIBS 0)
add_subdirectory(src/utils)
# Only build Tint when we are not building under Emscripten.
if (NOT ${DAWN_ENABLE_EMSCRIPTEN})
add_subdirectory(src/tint)
endif()
set(BUILD_SHARED_LIBS ${BUILD_SHARED_LIBS_SAVED})
if (DAWN_ENABLE_D3D11 OR DAWN_ENABLE_D3D12 OR DAWN_ENABLE_METAL OR DAWN_ENABLE_NULL OR DAWN_ENABLE_DESKTOP_GL OR DAWN_ENABLE_OPENGLES OR DAWN_ENABLE_VULKAN OR DAWN_ENABLE_EMSCRIPTEN)
add_subdirectory(generator)
# Note that we must add Emscripten directory first to ensure the correct
# headers will be exported upwards.
add_subdirectory(src/emdawnwebgpu)
add_subdirectory(src/dawn)
endif()
################################################################################
# Samples
################################################################################
add_custom_target(tint-lint
COMMAND ./tools/lint
WORKING_DIRECTORY ${TINT_ROOT_SOURCE_DIR}
COMMENT "Running linter"
VERBATIM)
add_custom_target(tint-format
COMMAND ./tools/format
WORKING_DIRECTORY ${TINT_ROOT_SOURCE_DIR}
COMMENT "Running formatter"
VERBATIM)
if (DAWN_EMIT_COVERAGE)
add_subdirectory(tools/src/cmd/turbo-cov)
# The tint-generate-coverage target generates a lcov.info file at the project
# root, holding the code coverage for all the tint_unitests.
# This can be used by tools such as VSCode's Coverage Gutters extension to
# visualize code coverage in the editor.
get_filename_component(CLANG_BIN_DIR ${CMAKE_C_COMPILER} DIRECTORY)
set(PATH_WITH_CLANG "${CLANG_BIN_DIR}:$ENV{PATH}")
add_custom_target(tint-generate-coverage
COMMAND ${CMAKE_COMMAND} -E env PATH=${PATH_WITH_CLANG} ./tools/tint-generate-coverage $<TARGET_FILE:tint_unittests>
DEPENDS tint_unittests
WORKING_DIRECTORY ${TINT_ROOT_SOURCE_DIR}
COMMENT "Generating tint coverage data"
VERBATIM)
endif()
if (DAWN_BUILD_MONOLITHIC_LIBRARY AND DAWN_ENABLE_INSTALL)
# This series of functions add the necessary information so that other CMake projects
# can use Dawn, be it from a build directory, a local install or when packaged.
install(EXPORT DawnTargets
FILE DawnTargets.cmake
NAMESPACE dawn::
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/Dawn")
export(EXPORT DawnTargets
FILE "${CMAKE_CURRENT_BINARY_DIR}/cmake/DawnTargets.cmake"
NAMESPACE dawn::
)
# Create a ConfigVersion.cmake file:
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/DawnConfigVersion.cmake"
COMPATIBILITY AnyNewerVersion)
# Configure config file
configure_package_config_file("${CMAKE_CURRENT_LIST_DIR}/src/cmake/DawnConfig.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/DawnConfig.cmake"
INSTALL_DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/Dawn"
)
# Install the fully generated config and configVersion files
install(FILES
"${CMAKE_CURRENT_BINARY_DIR}/DawnConfig.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/DawnConfigVersion.cmake"
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/Dawn"
)
endif ()
if (WIN32)
add_subdirectory(dawn_static)
endif()