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SceneCache RuntimeError #351

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hswangrui opened this issue Jun 1, 2021 · 4 comments
Open

SceneCache RuntimeError #351

hswangrui opened this issue Jun 1, 2021 · 4 comments

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@hswangrui
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image
Get Error After Building the project

@sindharta
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Thank you for reporting this.
I rechecked with a fresh project though, and I can't reproduce this issue.

What is the version of MeshSync that you are using ?
And is it possible to attach your test project here ?

@hswangrui
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Unity Version is 2019.4.3f1 And I have tested many versions of MeshSync , and export project using mono and il2cpp all have same problem..Here is my recording video :https://drive.google.com/file/d/1eCtopI9fokpdK9dc2huRiC5uL6m4EBBk/view?usp=sharing

@sindharta
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Ah, I think I misunderstood.
So you encountered this error whenever you try to load SceneCache in the built executable file ?

If that is the case, then yes.
There might be some mistakes in our documentation, but SceneCache has never been playable in runtime, and it's one of the things that we'd like to support in the near future.

@hswangrui
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Ah, I think I misunderstood.
So you encountered this error whenever you try to load SceneCache in the built executable file ?

If that is the case, then yes.
There might be some mistakes in our documentation, but SceneCache has never been playable in runtime, and it's one of the things that we'd like to support in the near future.

OK..I see. Very much looking forward to it..

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