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About Material participation movement problem #670
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Hi @Cheese-Lvjx, nice work on the model. To debug you might try simplifying the model first to something you understand. Thereafter you can incorporate extra layers of complexity and test where this model breaks down. i.e. remove sticky air layer / remove multi blocks / reduce viscosity contrast, etc. |
Hi @julesghub ,so thanks for your help. the velocity field indicates that the code has some problems. |
@Cheese-Lvjx I think your boundary condition is not correct. If you want to move the left wall, only the vertical portion with blocks should be moved, the air should not be compressed. I think you can start with this example: https://github.com/underworldcode/underworld2/blob/master/docs/UWGeodynamics/tutorials/Tutorial_4_NumericalSandboxCompression.ipynb Draw your own experimental design like the tutorial did, give them reasonable physical parameters, and run with the BCs and sticky-air settings in this case. |
hi,guys
I have built a model by myself, which consists of two large boxes including several layers.But when I add attributes to them, they don't move like folds,I just started using it so I don't know how to adjust it. Could anyone give more information about this, Thanks a lot.
TP1.txt
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