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timer.h
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timer.h
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#ifndef _TIMER_H
#define _TIMER_H
#include <sys/time.h>
class Timer
{
struct timeval start;
struct timeval startpause;
float pausecompensate;
public:
Timer () {}
/// Start timing.
void tick ()
{
gettimeofday(&start, 0);
pausecompensate=0;
}
float tuck (const char *msg) const
{
/*struct timeval end;*/
float diff = get_time();
if (msg != 0) {
printf("%s: time=%fs\n",msg,diff);
}
return diff;
}
/// Return time in seconds (excluding paused time)
float get_time () const
{
struct timeval end;
float diff;
float diff_nopause;
gettimeofday(&end, 0);
diff_nopause = (end.tv_sec - start.tv_sec)
+ (end.tv_usec - start.tv_usec) * 0.000001;
diff = diff_nopause - pausecompensate;
return diff;
}
// Pause time tracking
void pause() {
gettimeofday(&startpause, 0);
}
// Continue time tracking
void contin() {
struct timeval endpause;
float diff;
gettimeofday(&endpause, 0);
diff = (endpause.tv_sec - startpause.tv_sec)
+ (endpause.tv_usec - startpause.tv_usec) * 0.000001;
pausecompensate = pausecompensate + diff;
}
};
Timer g_timer;
#endif