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Since the getAngularVelocity() in farmsim is very likely calculated wrt the world frame, we need to find another way to compute the local angular velocity.
There is a module in python to estimate the angular velocity given quaternion array and the corresponding time array at which quaternion is measured.
Not yet tested but it could be a good start.
The text was updated successfully, but these errors were encountered:
Since the getAngularVelocity() in farmsim is very likely calculated wrt the world frame, we need to find another way to compute the local angular velocity.
There is a module in python to estimate the angular velocity given quaternion array and the corresponding time array at which quaternion is measured.
Not yet tested but it could be a good start.
The text was updated successfully, but these errors were encountered: