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Model UQ

Thomas Cranny


What?

Visualise the UQ St. Lucia Campus in 3D.


Why?

  • Logical extension of previous topic.
  • Display UQ spatially
    • Better comprehension then 2D map provides.
  • Interesting and relevant visualisation.

Note: Not a direct continuation of previous topic, just the theme.

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asd

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How?

  • WebGL, an OpenGL subset, for modern browsers.
  • Using:
    • three.js javascript library.
    • GLSL shaders.

Main Techniques

  • Modeling:
    • Mesh Hierarchies.
    • Constructive Geometry.
  • Texturing & Lighting:
    • Texture and Bump mapping.
    • Shadowing.
    • Skybox.
    • Shaders.
  • Interactivity:
    • Orbit controls (zooming, panning, rotating).