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Currently a players mob sprite is displayed with the body and limbs in unison without being able to remove anything. The old /tg/ sprites were like this but the newer sprites have each limbs broken up into separate components. This allows simulation of lost limbs, which is something that is already a feature code wise in ZomboTropolis. Graphically this has yet to be added. By changing the sprites to the new format we can simulate a players losing an arm, leg, or even a head. Nom nom nom!
The text was updated successfully, but these errors were encountered:
Currently a players mob sprite is displayed with the body and limbs in unison without being able to remove anything. The old /tg/ sprites were like this but the newer sprites have each limbs broken up into separate components. This allows simulation of lost limbs, which is something that is already a feature code wise in ZomboTropolis. Graphically this has yet to be added. By changing the sprites to the new format we can simulate a players losing an arm, leg, or even a head. Nom nom nom!
The text was updated successfully, but these errors were encountered: