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Creating Makefiles for Heretic/Hexen/Strife and make it compile #3

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4 changes: 2 additions & 2 deletions Makefile.wiiu → Makefile.doom.wiiu
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ include $(DEVKITPRO)/wut/share/wut_rules
# INCLUDES is a list of directories containing header files
#-------------------------------------------------------------------------------
TARGET := $(notdir $(CURDIR))
BUILD := build
BUILD := build-doom
SOURCES := src src/doom opl src/wiiu
DATA := wiiu-data
INCLUDES := src src/doom opl src/wiiu
Expand Down Expand Up @@ -98,7 +98,7 @@ all: $(BUILD)

$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.wiiu
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.doom.wiiu

#-------------------------------------------------------------------------------
clean:
Expand Down
136 changes: 136 additions & 0 deletions Makefile.heretic.wiiu
Original file line number Diff line number Diff line change
@@ -0,0 +1,136 @@
#-------------------------------------------------------------------------------
.SUFFIXES:
#-------------------------------------------------------------------------------

ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif

TOPDIR ?= $(CURDIR)

include $(DEVKITPRO)/wut/share/wut_rules

#-------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#-------------------------------------------------------------------------------
TARGET := crispy-heretic
BUILD := build-heretic
SOURCES := src src/heretic opl src/wiiu textscreen
DATA := wiiu-data
INCLUDES := src src/heretic opl src/wiiu textscreen

#-------------------------------------------------------------------------------
# options for code generation
#-------------------------------------------------------------------------------
CFLAGS := -g -Wall -O2 -ffunction-sections \
$(MACHDEP)

CFLAGS += $(INCLUDE) -D__WIIU__ -D__WUT__ \
-DBETTER_ANALOG -DBETTER_JOYWAIT

CXXFLAGS := $(CFLAGS)

ASFLAGS := -g $(ARCH)
LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map)

LIBS := -lSDL2_mixer -lmpg123 -lmodplug -lvorbisidec -logg `sdl2-config --libs` -lm -lstdc++ -lwut

#-------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level
# containing include and lib
#-------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(WUT_ROOT)

#-------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#-------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#-------------------------------------------------------------------------------

export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)

export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))

export DEPSDIR := $(CURDIR)/$(BUILD)

CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))

#-------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#-------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#-------------------------------------------------------------------------------
export LD := $(CC)
#-------------------------------------------------------------------------------
else
#-------------------------------------------------------------------------------
export LD := $(CXX)
#-------------------------------------------------------------------------------
endif
#-------------------------------------------------------------------------------

export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))

export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(PORTLIBS_PATH)/wiiu/include/SDL2

export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)

.PHONY: $(BUILD) clean all

#-------------------------------------------------------------------------------
all: $(BUILD)

$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.heretic.wiiu

#-------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).rpx $(TARGET).elf

#-------------------------------------------------------------------------------
else
.PHONY: all

DEPENDS := $(OFILES:.o=.d)

#-------------------------------------------------------------------------------
# main targets
#-------------------------------------------------------------------------------
all : $(OUTPUT).rpx

$(OUTPUT).rpx : $(OUTPUT).elf
$(OUTPUT).elf : $(OFILES)

$(OFILES_SRC) : $(HFILES_BIN)

#-------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#-------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin
#-------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)

-include $(DEPENDS)

#-------------------------------------------------------------------------------
endif
#-------------------------------------------------------------------------------
136 changes: 136 additions & 0 deletions Makefile.hexen.wiiu
Original file line number Diff line number Diff line change
@@ -0,0 +1,136 @@
#-------------------------------------------------------------------------------
.SUFFIXES:
#-------------------------------------------------------------------------------

ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif

TOPDIR ?= $(CURDIR)

include $(DEVKITPRO)/wut/share/wut_rules

#-------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#-------------------------------------------------------------------------------
TARGET := crispy-hexen
BUILD := build-hexen
SOURCES := src src/hexen opl src/wiiu textscreen
DATA := wiiu-data
INCLUDES := src src/hexen opl src/wiiu textscreen

#-------------------------------------------------------------------------------
# options for code generation
#-------------------------------------------------------------------------------
CFLAGS := -g -Wall -O2 -ffunction-sections \
$(MACHDEP)

CFLAGS += $(INCLUDE) -D__WIIU__ -D__WUT__ \
-DBETTER_ANALOG -DBETTER_JOYWAIT

CXXFLAGS := $(CFLAGS)

ASFLAGS := -g $(ARCH)
LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map)

LIBS := -lSDL2_mixer -lmpg123 -lmodplug -lvorbisidec -logg `sdl2-config --libs` -lm -lstdc++ -lwut

#-------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level
# containing include and lib
#-------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(WUT_ROOT)

#-------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#-------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#-------------------------------------------------------------------------------

export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)

export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))

export DEPSDIR := $(CURDIR)/$(BUILD)

CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))

#-------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#-------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#-------------------------------------------------------------------------------
export LD := $(CC)
#-------------------------------------------------------------------------------
else
#-------------------------------------------------------------------------------
export LD := $(CXX)
#-------------------------------------------------------------------------------
endif
#-------------------------------------------------------------------------------

export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))

export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(PORTLIBS_PATH)/wiiu/include/SDL2

export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)

.PHONY: $(BUILD) clean all

#-------------------------------------------------------------------------------
all: $(BUILD)

$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.hexen.wiiu

#-------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).rpx $(TARGET).elf

#-------------------------------------------------------------------------------
else
.PHONY: all

DEPENDS := $(OFILES:.o=.d)

#-------------------------------------------------------------------------------
# main targets
#-------------------------------------------------------------------------------
all : $(OUTPUT).rpx

$(OUTPUT).rpx : $(OUTPUT).elf
$(OUTPUT).elf : $(OFILES)

$(OFILES_SRC) : $(HFILES_BIN)

#-------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#-------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin
#-------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)

-include $(DEPENDS)

#-------------------------------------------------------------------------------
endif
#-------------------------------------------------------------------------------
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