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YouTube Player for Framer

Framer module for displaying YouTube videos. It wraps standard YouTube iFrame player, so the player itself can be manipulated in many interesting ways.

screenshot

Examples

TODO: example

Installation

  • Create a new Framer project
  • Download YouTubePlayer.coffee and put it in the modules folder of the project
  • At the top of your code, write {YouTubePlayer} = require 'YouTubePlayer'

How to use

{YouTubePlayer} = require 'YouTubePlayer'

youtube = new YouTubePlayer
    video: "9bZkp7q19f0"
    width: 400
    height: 225
    playerVars: # see https://developers.google.com/youtube/player_parameters
        autoplay: 1
        controls: 0

You can also subscribe to different events:

youtube.on YouTubePlayer.Events.Loaded, (player, target) ->
	print 'YouTube Loaded'
	player.playVideo() # see https://developers.google.com/youtube/iframe_api_reference#Playback_controls

API

new YouTubePlayer

Instantiates a new instance of YouTubePlayer.

Available options

youtube = new YouTubePlayer
    # all the standard Layer options, like width, height, parent and blur
    video: <string> # YouTube video ID, like "9bZkp7q19f0"
    playerVars: <object>
        autoplay: <number> (0 || 1)
        controls: <number> (0 || 1)
        # see https://developers.google.com/youtube/player_parameters for other options

All the options are optional.

youtube.video

Can set video for playing.

Events

YouTubePlayer supports all the events that standard iframe player supports, as well as special Loaded event.

YouTubePlayer.Events.Loaded

Raises when video is loaded. At this point, you can start using player API.

youtube.on YouTubePlayer.Events.Loaded, (player, targetComponent) ->
    player.seekTo(10)
    player.playVideo()

YouTubePlayer.Events.Ready

Standard onReady event of iframe player.

youtube.on YouTubePlayer.Events.Ready, (event, targetComponent) ->
    player = event.target

YouTubePlayer.Events.StateChange

Standard onStateChange event of iframe player.

youtube.on YouTubePlayer.Events.StateChange, (event, targetComponent) ->
    player = event.target
    state = event.data

State is one of following:

  • -1 (unstarted)
  • 0 (ended)
  • 1 (playing)
  • 2 (paused)
  • 3 (buffering)
  • 5 (video cued)

YouTubePlayer.Events.PlaybackQualityChange

Standard onPlaybackQualityChange event of iframe player.

youtube.on YouTubePlayer.Events.PlaybackQualityChange, (event, targetComponent) ->
    player = event.target
    quality = event.data

Quality is one of following strings:

  • small
  • medium
  • large
  • hd720
  • hd1080
  • highres

YouTubePlayer.Events.PlaybackRateChange

Standard onPlaybackRateChange event of iframe player.

youtube.on YouTubePlayer.Events.PlaybackRateChange, (event, targetComponent) ->
    player = event.target
    playbackRate = event.data

YouTubePlayer.Events.Error

Standard onError event of iframe player.

youtube.on YouTubePlayer.Events.Error, (event, targetComponent) ->
    player = event.target
    errorCode = event.data

YouTubePlayer.Events.ApiChange

Standard onApiChange event of iframe player.

youtube.on YouTubePlayer.Events.ApiChange, (event, targetComponent) ->
    player = event.target
    options = player.getOptions 'captions'

Tips

You can set parent layer for YouTubePlayer, so it will be handy to move it around. Currently the Framer Studio's AutoCode feature does not work with custom modules.

layerA = new Layer # editable with AutoCode
	x: 200
	y: 300
	width: 400
	height: 225

youtube = new YouTubePlayer
	parent: layerA
	video: "9bZkp7q19f0"
	width: 400
	height: 225