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model_add_loyalty_points.go
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model_add_loyalty_points.go
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/*
* Talon.One API
*
* Use the Talon.One API to integrate with your application and to manage applications and campaigns: - Use the operations in the [Integration API section](#integration-api) are used to integrate with our platform - Use the operation in the [Management API section](#management-api) to manage applications and campaigns. ## Determining the base URL of the endpoints The API is available at the same hostname as your Campaign Manager deployment. For example, if you access the Campaign Manager at `https://yourbaseurl.talon.one/`, the URL for the [updateCustomerSessionV2](https://docs.talon.one/integration-api#operation/updateCustomerSessionV2) endpoint is `https://yourbaseurl.talon.one/v2/customer_sessions/{Id}`
*
* API version:
* Generated by: OpenAPI Generator (https://openapi-generator.tech)
*/
package talon
import (
"bytes"
"encoding/json"
"time"
)
// AddLoyaltyPoints Points to add.
type AddLoyaltyPoints struct {
// Amount of loyalty points.
Points float32 `json:"points"`
// Name / reason for the point addition.
Name *string `json:"name,omitempty"`
// The time format is either: - `immediate` or, - an **integer** followed by one letter indicating the time unit. Examples: `immediate`, `30s`, `40m`, `1h`, `5D`, `7W`, `10M`, `15Y`. Available units: - `s`: seconds - `m`: minutes - `h`: hours - `D`: days - `W`: weeks - `M`: months - `Y`: years You can round certain units up or down: - `_D` for rounding down days only. Signifies the start of the day. - `_U` for rounding up days, weeks, months and years. Signifies the end of the day, week, month or year. If passed, `validUntil` should be omitted.
ValidityDuration *string `json:"validityDuration,omitempty"`
// Date and time when points should expire. The value should be provided in RFC 3339 format. If passed, `validityDuration` should be omitted.
ValidUntil *time.Time `json:"validUntil,omitempty"`
// The amount of time before the points are considered valid. The time format is either: - `immediate` or, - an **integer** followed by one letter indicating the time unit. Examples: `immediate`, `30s`, `40m`, `1h`, `5D`, `7W`, `10M`, `15Y`. Available units: - `s`: seconds - `m`: minutes - `h`: hours - `D`: days - `W`: weeks - `M`: months - `Y`: years You can round certain units up or down: - `_D` for rounding down days only. Signifies the start of the day. - `_U` for rounding up days, weeks, months and years. Signifies the end of the day, week, month or year.
PendingDuration *string `json:"pendingDuration,omitempty"`
// Date and time after the points are considered valid. The value should be provided in RFC 3339 format. If passed, `pendingDuration` should be omitted.
PendingUntil *time.Time `json:"pendingUntil,omitempty"`
// ID of the subledger the points are added to. If there is no existing subledger with this ID, the subledger is created automatically.
SubledgerId *string `json:"subledgerId,omitempty"`
// ID of the Application that is connected to the loyalty program. It is displayed in your Talon.One deployment URL.
ApplicationId *int32 `json:"applicationId,omitempty"`
}
// GetPoints returns the Points field value
func (o *AddLoyaltyPoints) GetPoints() float32 {
if o == nil {
var ret float32
return ret
}
return o.Points
}
// SetPoints sets field value
func (o *AddLoyaltyPoints) SetPoints(v float32) {
o.Points = v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *AddLoyaltyPoints) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, zero value otherwise
// and a boolean to check if the value has been set.
func (o *AddLoyaltyPoints) GetNameOk() (string, bool) {
if o == nil || o.Name == nil {
var ret string
return ret, false
}
return *o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *AddLoyaltyPoints) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *AddLoyaltyPoints) SetName(v string) {
o.Name = &v
}
// GetValidityDuration returns the ValidityDuration field value if set, zero value otherwise.
func (o *AddLoyaltyPoints) GetValidityDuration() string {
if o == nil || o.ValidityDuration == nil {
var ret string
return ret
}
return *o.ValidityDuration
}
// GetValidityDurationOk returns a tuple with the ValidityDuration field value if set, zero value otherwise
// and a boolean to check if the value has been set.
func (o *AddLoyaltyPoints) GetValidityDurationOk() (string, bool) {
if o == nil || o.ValidityDuration == nil {
var ret string
return ret, false
}
return *o.ValidityDuration, true
}
// HasValidityDuration returns a boolean if a field has been set.
func (o *AddLoyaltyPoints) HasValidityDuration() bool {
if o != nil && o.ValidityDuration != nil {
return true
}
return false
}
// SetValidityDuration gets a reference to the given string and assigns it to the ValidityDuration field.
func (o *AddLoyaltyPoints) SetValidityDuration(v string) {
o.ValidityDuration = &v
}
// GetValidUntil returns the ValidUntil field value if set, zero value otherwise.
func (o *AddLoyaltyPoints) GetValidUntil() time.Time {
if o == nil || o.ValidUntil == nil {
var ret time.Time
return ret
}
return *o.ValidUntil
}
// GetValidUntilOk returns a tuple with the ValidUntil field value if set, zero value otherwise
// and a boolean to check if the value has been set.
func (o *AddLoyaltyPoints) GetValidUntilOk() (time.Time, bool) {
if o == nil || o.ValidUntil == nil {
var ret time.Time
return ret, false
}
return *o.ValidUntil, true
}
// HasValidUntil returns a boolean if a field has been set.
func (o *AddLoyaltyPoints) HasValidUntil() bool {
if o != nil && o.ValidUntil != nil {
return true
}
return false
}
// SetValidUntil gets a reference to the given time.Time and assigns it to the ValidUntil field.
func (o *AddLoyaltyPoints) SetValidUntil(v time.Time) {
o.ValidUntil = &v
}
// GetPendingDuration returns the PendingDuration field value if set, zero value otherwise.
func (o *AddLoyaltyPoints) GetPendingDuration() string {
if o == nil || o.PendingDuration == nil {
var ret string
return ret
}
return *o.PendingDuration
}
// GetPendingDurationOk returns a tuple with the PendingDuration field value if set, zero value otherwise
// and a boolean to check if the value has been set.
func (o *AddLoyaltyPoints) GetPendingDurationOk() (string, bool) {
if o == nil || o.PendingDuration == nil {
var ret string
return ret, false
}
return *o.PendingDuration, true
}
// HasPendingDuration returns a boolean if a field has been set.
func (o *AddLoyaltyPoints) HasPendingDuration() bool {
if o != nil && o.PendingDuration != nil {
return true
}
return false
}
// SetPendingDuration gets a reference to the given string and assigns it to the PendingDuration field.
func (o *AddLoyaltyPoints) SetPendingDuration(v string) {
o.PendingDuration = &v
}
// GetPendingUntil returns the PendingUntil field value if set, zero value otherwise.
func (o *AddLoyaltyPoints) GetPendingUntil() time.Time {
if o == nil || o.PendingUntil == nil {
var ret time.Time
return ret
}
return *o.PendingUntil
}
// GetPendingUntilOk returns a tuple with the PendingUntil field value if set, zero value otherwise
// and a boolean to check if the value has been set.
func (o *AddLoyaltyPoints) GetPendingUntilOk() (time.Time, bool) {
if o == nil || o.PendingUntil == nil {
var ret time.Time
return ret, false
}
return *o.PendingUntil, true
}
// HasPendingUntil returns a boolean if a field has been set.
func (o *AddLoyaltyPoints) HasPendingUntil() bool {
if o != nil && o.PendingUntil != nil {
return true
}
return false
}
// SetPendingUntil gets a reference to the given time.Time and assigns it to the PendingUntil field.
func (o *AddLoyaltyPoints) SetPendingUntil(v time.Time) {
o.PendingUntil = &v
}
// GetSubledgerId returns the SubledgerId field value if set, zero value otherwise.
func (o *AddLoyaltyPoints) GetSubledgerId() string {
if o == nil || o.SubledgerId == nil {
var ret string
return ret
}
return *o.SubledgerId
}
// GetSubledgerIdOk returns a tuple with the SubledgerId field value if set, zero value otherwise
// and a boolean to check if the value has been set.
func (o *AddLoyaltyPoints) GetSubledgerIdOk() (string, bool) {
if o == nil || o.SubledgerId == nil {
var ret string
return ret, false
}
return *o.SubledgerId, true
}
// HasSubledgerId returns a boolean if a field has been set.
func (o *AddLoyaltyPoints) HasSubledgerId() bool {
if o != nil && o.SubledgerId != nil {
return true
}
return false
}
// SetSubledgerId gets a reference to the given string and assigns it to the SubledgerId field.
func (o *AddLoyaltyPoints) SetSubledgerId(v string) {
o.SubledgerId = &v
}
// GetApplicationId returns the ApplicationId field value if set, zero value otherwise.
func (o *AddLoyaltyPoints) GetApplicationId() int32 {
if o == nil || o.ApplicationId == nil {
var ret int32
return ret
}
return *o.ApplicationId
}
// GetApplicationIdOk returns a tuple with the ApplicationId field value if set, zero value otherwise
// and a boolean to check if the value has been set.
func (o *AddLoyaltyPoints) GetApplicationIdOk() (int32, bool) {
if o == nil || o.ApplicationId == nil {
var ret int32
return ret, false
}
return *o.ApplicationId, true
}
// HasApplicationId returns a boolean if a field has been set.
func (o *AddLoyaltyPoints) HasApplicationId() bool {
if o != nil && o.ApplicationId != nil {
return true
}
return false
}
// SetApplicationId gets a reference to the given int32 and assigns it to the ApplicationId field.
func (o *AddLoyaltyPoints) SetApplicationId(v int32) {
o.ApplicationId = &v
}
type NullableAddLoyaltyPoints struct {
Value AddLoyaltyPoints
ExplicitNull bool
}
func (v NullableAddLoyaltyPoints) MarshalJSON() ([]byte, error) {
switch {
case v.ExplicitNull:
return []byte("null"), nil
default:
return json.Marshal(v.Value)
}
}
func (v *NullableAddLoyaltyPoints) UnmarshalJSON(src []byte) error {
if bytes.Equal(src, []byte("null")) {
v.ExplicitNull = true
return nil
}
return json.Unmarshal(src, &v.Value)
}