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Not so much to my knowledge, here is a similar issue opened #54 and there is an outstanding PR #87. It works with Plug.Upload%{} though so you can convert it before storing. There is an workaround in the issue and based on that here is how I handle it:
I am getting a base 64 encoded string in a JSON from the front-end, and processing like this:
How would you save a photo, will
work for websockets?
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