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globalstate.h
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globalstate.h
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#pragma once
#include "algorithmparameters.h"
#include "cameraparameters.h"
#include "linestate.h"
#include "imageinfo.h"
#include "managed.h"
#include "point_cloud.h"
// Includes CUDA
#include <cuda_runtime.h>
#include <cuda.h>
#include <cuda_runtime_api.h>
#include <builtin_types.h>
// includes, cuda
#include <vector_types.h>
#include <driver_functions.h>
#include <cuda_runtime.h>
#include <cuda_texture_types.h>
#include <cuda_gl_interop.h>
#include <curand_kernel.h>
class GlobalState : public Managed {
public:
CameraParameters_cu *cameras;
//ImageInfo iminfo;
LineState *lines;
curandState *cs;
AlgorithmParameters *params;
PointCloud *pc;
// PointCloud *pc_list;
cudaTextureObject_t imgs [MAX_IMAGES];
cudaTextureObject_t normals_depths [MAX_IMAGES]; // first 3 values normal, fourth depth
/*cudaTextureObject_t depths [MAX_IMAGES];*/
//cudaTextureObject_t gradx [MAX_IMAGES];
//cudaTextureObject_t grady [MAX_IMAGES];
void resize(int n)
{
printf("Resizing globalstate to %d\n", n);
cudaMallocManaged (&lines, sizeof(LineState) * n);
}
~GlobalState()
{
/*cudaFree (c);*/
cudaFree (lines);
}
};