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run.py
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run.py
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import argparse
import logging
import os
import time
import numpy as np
import rembg
import torch
import xatlas
from PIL import Image
from tsr.system import TSR
from tsr.utils import remove_background, resize_foreground, save_video
from tsr.bake_texture import bake_texture
class Timer:
def __init__(self):
self.items = {}
self.time_scale = 1000.0 # ms
self.time_unit = "ms"
def start(self, name: str) -> None:
if torch.cuda.is_available():
torch.cuda.synchronize()
self.items[name] = time.time()
logging.info(f"{name} ...")
def end(self, name: str) -> float:
if name not in self.items:
return
if torch.cuda.is_available():
torch.cuda.synchronize()
start_time = self.items.pop(name)
delta = time.time() - start_time
t = delta * self.time_scale
logging.info(f"{name} finished in {t:.2f}{self.time_unit}.")
timer = Timer()
logging.basicConfig(
format="%(asctime)s - %(levelname)s - %(message)s", level=logging.INFO
)
parser = argparse.ArgumentParser()
parser.add_argument("image", type=str, nargs="+", help="Path to input image(s).")
parser.add_argument(
"--device",
default="cuda:0",
type=str,
help="Device to use. If no CUDA-compatible device is found, will fallback to 'cpu'. Default: 'cuda:0'",
)
parser.add_argument(
"--pretrained-model-name-or-path",
default="stabilityai/TripoSR",
type=str,
help="Path to the pretrained model. Could be either a huggingface model id is or a local path. Default: 'stabilityai/TripoSR'",
)
parser.add_argument(
"--chunk-size",
default=8192,
type=int,
help="Evaluation chunk size for surface extraction and rendering. Smaller chunk size reduces VRAM usage but increases computation time. 0 for no chunking. Default: 8192",
)
parser.add_argument(
"--mc-resolution",
default=256,
type=int,
help="Marching cubes grid resolution. Default: 256"
)
parser.add_argument(
"--no-remove-bg",
action="store_true",
help="If specified, the background will NOT be automatically removed from the input image, and the input image should be an RGB image with gray background and properly-sized foreground. Default: false",
)
parser.add_argument(
"--foreground-ratio",
default=0.85,
type=float,
help="Ratio of the foreground size to the image size. Only used when --no-remove-bg is not specified. Default: 0.85",
)
parser.add_argument(
"--output-dir",
default="output/",
type=str,
help="Output directory to save the results. Default: 'output/'",
)
parser.add_argument(
"--model-save-format",
default="obj",
type=str,
choices=["obj", "glb"],
help="Format to save the extracted mesh. Default: 'obj'",
)
parser.add_argument(
"--bake-texture",
action="store_true",
help="Bake a texture atlas for the extracted mesh, instead of vertex colors",
)
parser.add_argument(
"--texture-resolution",
default=2048,
type=int,
help="Texture atlas resolution, only useful with --bake-texture. Default: 2048"
)
parser.add_argument(
"--render",
action="store_true",
help="If specified, save a NeRF-rendered video. Default: false",
)
args = parser.parse_args()
output_dir = args.output_dir
os.makedirs(output_dir, exist_ok=True)
device = args.device
if not torch.cuda.is_available():
device = "cpu"
timer.start("Initializing model")
model = TSR.from_pretrained(
args.pretrained_model_name_or_path,
config_name="config.yaml",
weight_name="model.ckpt",
)
model.renderer.set_chunk_size(args.chunk_size)
model.to(device)
timer.end("Initializing model")
timer.start("Processing images")
images = []
if args.no_remove_bg:
rembg_session = None
else:
rembg_session = rembg.new_session()
for i, image_path in enumerate(args.image):
if args.no_remove_bg:
image = np.array(Image.open(image_path).convert("RGB"))
else:
image = remove_background(Image.open(image_path), rembg_session)
image = resize_foreground(image, args.foreground_ratio)
image = np.array(image).astype(np.float32) / 255.0
image = image[:, :, :3] * image[:, :, 3:4] + (1 - image[:, :, 3:4]) * 0.5
image = Image.fromarray((image * 255.0).astype(np.uint8))
if not os.path.exists(os.path.join(output_dir, str(i))):
os.makedirs(os.path.join(output_dir, str(i)))
image.save(os.path.join(output_dir, str(i), f"input.png"))
images.append(image)
timer.end("Processing images")
for i, image in enumerate(images):
logging.info(f"Running image {i + 1}/{len(images)} ...")
timer.start("Running model")
with torch.no_grad():
scene_codes = model([image], device=device)
timer.end("Running model")
if args.render:
timer.start("Rendering")
render_images = model.render(scene_codes, n_views=30, return_type="pil")
for ri, render_image in enumerate(render_images[0]):
render_image.save(os.path.join(output_dir, str(i), f"render_{ri:03d}.png"))
save_video(
render_images[0], os.path.join(output_dir, str(i), f"render.mp4"), fps=30
)
timer.end("Rendering")
timer.start("Extracting mesh")
meshes = model.extract_mesh(scene_codes, not args.bake_texture, resolution=args.mc_resolution)
timer.end("Extracting mesh")
out_mesh_path = os.path.join(output_dir, str(i), f"mesh.{args.model_save_format}")
if args.bake_texture:
out_texture_path = os.path.join(output_dir, str(i), "texture.png")
timer.start("Baking texture")
bake_output = bake_texture(meshes[0], model, scene_codes[0], args.texture_resolution)
timer.end("Baking texture")
timer.start("Exporting mesh and texture")
xatlas.export(out_mesh_path, meshes[0].vertices[bake_output["vmapping"]], bake_output["indices"], bake_output["uvs"], meshes[0].vertex_normals[bake_output["vmapping"]])
Image.fromarray((bake_output["colors"] * 255.0).astype(np.uint8)).transpose(Image.FLIP_TOP_BOTTOM).save(out_texture_path)
timer.end("Exporting mesh and texture")
else:
timer.start("Exporting mesh")
meshes[0].export(out_mesh_path)
timer.end("Exporting mesh")