Releases: scenerygraphics/scenery
Releases · scenerygraphics/scenery
scenery 0.2.3
Volume
: support loading of volumetric data from volume graphics files (via SCIFIO)FXSwapchain
/OpenGLRenderer
/SceneryPanel
: bug fixes and performance improvements for JavaFX integration (thanks @hanslovsky!)VulkanRenderer
: fixes race condition in Node initialisationVulkanRenderer
: better caching of pre-recorded command buffersPointCloud
: fixes bounding box discoveryLine
: reintroduces custom shaders for line renderingOpenGLRenderer
: fix concurrency issues when updating textures- dependency updates:
- bumps Kotlin to 1.1.61
- bumps spirvcrossj to 0.3.1, fixes native library discovery issues when running from within Fiji/ImageJ
scenery 0.2.2
FontBoard
is nowTextBoard
OpenGLRenderer
/VulkanRenderer
/SDFFontAtlas
: signed distance field font rendering is working again for both Vulkan and OpenGL- GPU compatibility table has been added to the README, please add more!
TextBoard
: fonts can now be read from files in the classpath by settingTextBoard.fontFamily
to e.g.MyFont.ttf
(if a dot is contained in the name, it is assumed to be a file name)VulkanRenderer
: geometry updates have been fixedVulkanRenderer
: new buffers will not be allocated if the old geometry of a Node still fits inGenericTexture
: Default texture type is nowGLTypeEnum.UnsignedByte
, which is more sensible (see #102)- Kotlin has been bumped to 1.1.60
scenery 0.2.1
- introduces per-node blending options, to be set via
Node.material.blending
, the blending options also include the regular transparency options (Node.material.opacity
andNode.material.transparent
before) - refactors in the Vulkan renderer, which also fixes a crashing issue on Windows
- updates JInput to 2.0.7
scenery 0.2.0
Second preview release
- promotes Vulkan renderer to non-experimental (select by setting system property
scenery.Renderer=VulkanRenderer
- better support for volumetric data
- fully configurable render paths for both OpenGL and Vulkan
- unified shaders for OpenGL and Vulkan
- support for using scenery with JavaFX
- many bug fixes and performance improvements
First preview release
This is the first preview release of scenery.